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Posts tagged playtime

Massively's hands-on with WildStar's Medic

My favorite classes in games are the ones that inspire spit-takes. The fact is that I don't really hate your bog-standard Warriors or Mages or whatever. But the classes that really get me interested are classes that demand that you explain what they do and how someone came up with that concept. ...

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The Daily Grind: How late do you play?

We all have different schedules, different timezones, different levels of engagement in our games of choice. But whether you're going to work at 5:00 a.m. or 5 p.m., you still have a schedule. Sure, you normally don't get home until 4:00 a.m., but if that's the case you should really have been in b...

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The Daily Grind: How long have you played your current game?

It really doesn't mean much for someone to have played a game since launch. The game has likely changed a great deal since then, and what was true at launch is no longer true. But there's still that spectre of being committed. A player who's been on board for two years commands a certain amount of ...

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The Daily Grind: Have you ever fallen into unhealthy play habits?

Pretty much no one who plays video games regularly likes to be called a game addict. There's a stigma attached to gaming, one that makes a lot of players particularly uncomfortable. But we are frequently able to recognize when we're putting in more hours than are entirely healthy in various games. ...

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The Daily Grind: How long do you need to play a game before you get a fair impression?

First impressions are tricky things. Play a game for a little while and you'll get an idea of what the game is like, but you might miss some important parts that give it context. The combat doesn't change once you finish the tutorial in DC Universe Online, but you have a lot more powers and abili...

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Storyboard: To say nothing of Elim Garak

As usual, my promise of what would be in this column has been foiled, this time largely because my previous plan will require a bit more refinement. It happens. Last week's column also provoked some interesting discussion, some of which will fit well in a future column. But today, I'm going to go...

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The Daily Grind: What game rewards you best for limited playtime?

Sometimes, we have all the time in the world to sit down and play a game to our hearts' content. But that's not the most common situation -- more often than not we have to scramble to get some playtime in. In party-based games such as EverQuest and Final Fantasy XI, that can unfortunately make an...

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The Daily Grind: How long are most of your play sessions?

How long we play changes as times change. When you first start playing RIFT, for instance, odds are good that you'll be playing for several hours at a stretch. It's possible, however, that by the time you've reached endgame you'll be logging on briefly, seeing if anything is going on, and then lo...

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The Daily Grind: How long do you really plan to play a new title?

Let's be honest with ourselves for a moment. While we like to talk about being a lifetime member of a new game, we generally are referring to the game's lifespan rather than our own. No matter how awesome a game is on release, it's going to show signs of age over time, and some of us just don't h...

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The Mog Log: Class actions

The biggest news about Final Fantasy XIV this week, other than the somewhat mollifying UI update preview, was the addition of another 30 days of free playtime for everyone. This is the sort of thing that I don't think you can really see as anything other than a classy move on the part of Square-Eni...

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