Posts tagged playstation-network 
Not So Massively: Cash prize MOBA tournaments and crowdfunding success!
The League of Legends North American online qualifiers took place this weekend, with 32 teams competing for just eight spots in the upcoming offline qualifiers in Los Angeles. Dota 2's competitive tournament scene suffered a setback when tournament website joinDOTA had its YouTube account and ...
Not So Massively: End of the year (and not the world) edition
Diablo III players are sure to have mixed feelings this week as Blizzard announced that 1v1 dueling will be released in the new year but that the anticipated arena and team deathmatch gameplay has been scrapped. Path of Exile revealed the impressive winning entries in its recent fan art ...
Not So Massively: Of Hobbits and space ships
David Braben released a new update on the development of upcoming sci-fi sandbox game Elite: Dangerous, while the success of the game's Kickstarter campaign still remains uncertain. Star Citizen's developers revealed several of the game's ships; developer Chris Roberts made the bold claim that ...
Not So Massively: No PvP gear in Diablo III, and the first console MOBA launch
It's been a relaxed week for MOBA news as developers return from DreamHack Winter 2012 and the Thanksgiving break. League of Legends took things slowly with a look at competitive gamer Alex Ich's favourite champion. The Dota 2 scene also took it easy with a relaxed tournament at the World Cyber ...
Not So Massively: Dreamhack Winter 2012, and Athene's naked Diablo kill
One of the world's biggest annual LAN parties took place this week at DreamHack Winter 2012, where the European e-sports communities faced off in a series of huge tournaments. League of Legends' tense tournament was streamed around the world as favourite CLG.EU suffered defeat at the hands of ...
Not So Massively: Star Citizen, MOBA heroes, and no PvP for D3
Sci-fi sandbox Star Citizen secured $2.1 million US on Kickstarter this week, adding to the $4.1 million in crowdfunding the game has already received. League of Legends released new champion Zed, a deadly assassin who can summon his own shadow as an ally, and SMITE unveiled the hilarious ...
Not So Massively: Sci-fi sandboxes, LoL pre-season updates, and D3 bans
In a flurry of sci-fi sandbox kickstarting this week, Star Citizen's crowdfunding campaign passed the million dollar mark and David Braben revealed plans for a sequel to the incredibly successful Elite series. Diablo III announced a wave of bans linked to the use of third-party launcher and ...
Not So Massively: Halloween events, tournaments and character reveals
League of Legends introduced its upcoming third competitive season with an article explaining how European teams can qualify to enter next year's championship and compete for massive cash prizes. Dota 2 temporarily turned MMO this week with its Diretide Halloween map that turns the game into a ...
Not So Massively: Golden Joysticks, new heroes, and insane character builds
Diablo III lost to Skyrim at this year's Golden Joystick awards, but it was named as a runner-up in two categories. Blizzard also reduced the difficulty of increased Monster Power levels this week by about 25%, and one player managed to design an insane Barbarian build capable of dealing 2.6 ...
Not So Massively: Behind the scenes of MOBA development
Diablo III's patch 1.0.5 launched this week, bringing in a brand-new Monster Power system and the Infernal machine endgame event. Upcoming action RPG Path of Exile announced that it will begin open beta in December, complete with a full three acts of content and a PvP arena system. In MOBA ...
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A tale of Forgotten Realms: DDO's Update 18 and the Shadowfell Conspiracy
Posted on May 22nd 2013 11:00AM



