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Posts tagged players

The Daily Grind: When does friendly turn frustrating?

We all know, from years of experience, that there's a certain community duty to help newer players get acclimated to the game. Or younger players, or... really, anyone. It's in the community's best interests to be friendly and open. But there's always the threat of the player who seems friendly...

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EVE Evolved: Power players and player retention

As I mentioned in our coverage of the EVE Online Fanfest, the best part of the experience for me was discussing EVE with players who are as involved in and enthusiastic about the game as I am. On my first night there, I got into a fascinating discussion with a few players on a topic I hadn't...

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Frogster gives us piles of Runes of Magic stats

While not everyone is a math or statistics geek, there's a certain intriguing quality to MMO stats. Whenever we post statistics for games, there are inevitably discussions on concurrent users, paid subscribers, and overall registered accounts. Unfortunately, free-to-play games like Frogster's...

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The Daily Grind: Why do you play?

It's been a while since we actually asked the most basic question one can possibly ask an MMO player: Why do you play MMOs? It's a good question too, because we all have different reasons for why we play. Some of us love to explore the world, some of us love to talk and party with others, some of...

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GamerDNA honored in AlwaysOn East 100

When it comes to communities where you can track your online gaming, there are tons to choose from. You can chat, message, list characters, post screenshots... sure. That said, one of our favorites has to be GamerDNA. Not only is the site run by a bunch of gamers who are absolutely passionate about...

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Tabula Rasa honors biggest fans by naming in-game items after them

As I mentioned in an earlier post regarding Tabula Rasa's Deployment 16 hitting the test servers, one interesting feature included with this patch was this tidbit: 40 unique weapons named after players. This might be something you glanced over as you searched for more info on the PAUs, but this...

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Anti-Aliased: Pourin' out one for all my guildies

The Twilight Empire of World of Warcraft's Ravenholdt (PvPRP) server is a very diverse guild. They're active roleplayers, dabbling in raids and gearing for 70, frequently aid their members in running instances, and meet often to both roleplay different storylines and just be together. Their...

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Player vs. Everything: The importance of morale

We've all been there. Any little thing can start it. Maybe the tank messes up and pulls two groups when he meant to pull one. Maybe the healer was distracted by his cat and some people die. Maybe the mage doesn't watch her aggro and the mobs take out the DPS. Something happens, and the group...

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MMO MMOnkey: Short Circuiting Social Stereotypes with MMOs

I was playing Lord of the Rings Online one night when a player agreed with something mentioned in general chat by saying "Indeed!" Without rancor or hostility another player laughed at this stilted language and asked whether people really talked like that. Of course the question was answered with a...

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Corum Online's leveling dungeons

MMOFury has a short interview up with Elliot Coward of Corum Online, a free-to-play, microtransaction-funded MMO (from the same company that runs Flyff and a few more originally Korean games). Corum has a nice little twist though -- in this game, not only do players level up, but so do dungeons....

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