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Posts tagged player-vs-player

The Daily Grind: What's the silliest thing you've witnessed in PvP?

PvP is not generally thought of as something that can be silly. It's serious. It's competitive. It's engaging. And sometimes, it's also something that involves a team running out on to the field wearing holiday equipment and hiding until the other team finds them. I've run several PvP nights with...

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New Blade & Soul video goes to Hell

NCSoft has released a new video featuring the latest addition coming to Blade & Soul Korea: a combination PvE and PvP zone appropriately named Hell. While you won't find any lakes of fire in this incarnation of Hell (they're more like puddles), you better believe there's going to be plenty of...

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Flameseeker Chronicles: Living on the Edge (of the Mists) in Guild Wars 2

Regular readers of this column may have noticed that I spend very little time discussing Guild Wars 2's PvP scene. Some of you may have even jumped to the conclusion that this is because I suck at PvP and my only reason for even entering the Mists-based sPvP lobby is to try on clothes in the...

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Hyperspace Beacon: The SWTOR year-end report on PvP

In July, I took the famous Bartle Test and pitted it against the state of Star Wars: The Old Republic at the time. The test, based on the research of Dr. Richard Bartle, measures the types of activities within an MMO that players find fun. Of course, there is plenty of crossover, and very few...

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Guild Wars 2 dev blog explains WvW matchup system changes

There's been a small (but not insignificant) change to the way Guild Wars 2 determines world-vs.-world matchups. The official dev blog on the matter explains that, in the beginning, WvW matchups were chosen "by sorting all worlds in order of their Glicko rating, then counting off sets of three."...

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Albion Online unveils Player-vs-Player and Guild-vs-Guild details

Berlin-based studio Sandbox Interactive released a new dev blog today revealing a number of details regarding Player-vs-Player and Guild-vs-Guild combat in its upcoming title Albion Online. In Albion, much of the game world will be up for grabs, and guilds can claim territories in order to harvest...

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Tamriel Infinium: Does The Elder Scrolls Online revolve around PvP?

At the conventions this summer, the ZeniMax staff gave us only a taste of what The Elder Scrolls Online will offer us in the PvE department. Massively's staff appeared to enjoy that PvE side of the game well enough, but why didn't ZeniMax show off PvP? Probably because that part of the game is not...

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Flameseeker Chronicles: A Guild Wars 2 anniversary wish list

Guild Wars 2 is doing very well. Even setting aside ArenaNet's announcement last week that the game is officially the fastest-selling MMO ever, GW2 has enough players who are dedicated to it and spending money on it to justify a content patch every two weeks, and the development team is showing no...

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Hyperspace Beacon: SWTOR PvP solutions

I will freely admit that I do not have all the answers. I also admit that I believe that BioWare is trying to change the face of PvP in Star Wars: The Old Republic. But I think it's safe to say that the vast majority of the efforts so far have failed to the point that I said it would be more...

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Hyperspace Beacon: SWTOR PvP rant 2013

I will not pretend that I see the whole picture. All I can see is the situation presented to me. And from my perspective, PvP in Star Wars: The Old Republic is broken. This decision doesn't come lightly. I don't believe that I'm making a hyperbolic statement, either. The flaws within SWTOR PvP...

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