Posts tagged player-studio 
Tattered Notebook: There's too much to do in EverQuest II!
For this latest Tattered Notebook, I'd already planned -- and in fact was in the middle of -- writing impressions of Scars of the Awakened, EverQuest II's most recent meaty update. I've collected a slew of notes taken from the adventurer and crafter questlines, including some tips and time-saving ...
EverQuest II: Scars of the Awakened beta kicks off
Game Update 66 for EverQuest II is ready to dominate April, and SOE has opened the beta gates for testers to give the new content and features a try. All EverQuest II players are allowed into the beta, so you can see what it's all about if you're so interested. The studio put a few disclaimers on ...
EverQuest II tests the sale of player-created houses
Do you have the chops to create captivating homes in EverQuest II? If so, you might be raking in the bucks very soon. SOE announced that it will begin to test the sale of player studio houses in the beta for GU66. The team is creating tools, including a new web site, to aid with the sale and ...
EQII Player Studio challenges players to end bad hair days
Back when Player Studio first introduced the idea of adding player-created items for sale in EverQuest II's cash shop, only housing items and cloaks could be submitted. However, players were promised that more items would be allowed in time. Well, break out your Blender, because that time is now! ...
The Tattered Notebook: My EQII journey with the ghosts of Frostfell
As the year comes to a close, it's really amazing to look back and follow the twisty path of EverQuest II's evolution. This past year in particular stood out for me because the first half was marked by unconventional (some would say radical) ideas that broke away from the EverQuest tradition. The ...
The Tattered Notebook: A closer look at Player Studio with SOE's Joe Shoopack and Rick Reynolds
Just a few days ago, SOE launched the first wave of items submitted by players through Player Studio. EverQuest, EverQuest II, and Free Realms all have player-made items for sale in the Marketplace; the players who created the items receive 40% of the revenue. EverQuest launched its first ...
SOE launching first Player Studio items for EQ, EQ II, Free Realms
During SOE Live, we got a more in-depth look at Sony Online Entertainment's Player Studio, a new feature where players can design items to be sold to others in game via the marketplace. Today, EverQuest, EverQuest II, and Free Realms will see some of those player-created items go live! When ...
The Road to Mordor: Sandbox features that would serve LotRO well
The tug-o-war in the MMO community between the virtues of sandbox vs. themepark designs looks like it's starting to result in a muddy heap in the middle: the sandpark. Personally, I think there are wonderful aspects of both designs (and drawbacks too), and a marriage between the two could offer ...
The Daily Grind: Which MMO studio is the most innovative?
Everyone loves to scream for "more innovation!" at any given opportunity, but this is often done with blinders on to the studios that actually are trying to push MMOs forward -- even if in small and important measures. While studios are risk-adverse by nature and common sense, they've also ...
SOE Live 2012: Building your business and selling homes with Player Studio
We've all had that moment. In your mind's eye, you see the perfect item; whether you are a decorator or adventurer, you've imagined that one item that would look perfect in your EverQuest II house or on your EverQuest character. But alas, since you aren't on the development team, your awesome ...
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MapleStory rewards new and existing players for this week's World Transfer event
Posted on Jun 18th 2013 1:00PM



