| Mail |
You might also like: WoW Insider, Joystiq, and more

Posts tagged player-housing

The Mog Log: Final Fantasy XIV and the housing mess, part 2

Wait, part 2? When was part 1 a thing? January, my friends. And while I had prayed for sun, I planned for rain, and that turned out to be a wise move. What happened in the end was unpleasant but entirely unsurprising, as Final Fantasy XIV's second implementation of housing went little better than...

Continue Reading

World of Warcraft offers up another Garrison preview

It's been quite some time since the first official preview of Garrisons for Warlords of Draenor, so you could be forgiven for thinking that a second part wasn't coming. But it has finally surfaced on the official site, talking about the various sized plots in your World of Warcraft Garrison and the...

Continue Reading

WildStar's housing gets huge with Drop 3

Housing fanatics (including those eternal level 14s) in WildStar have great reason to cheer for the upcoming Drop 3. Carbine Studios is giving a ton of love to the player housing system, including a huge expansion of how many items can be placed. In yesterday's Nexus Report, the team answered...

Continue Reading

The Daily Grind: How should studios handle server merges with open world housing?

We had an interesting question come up in the office the other day concerning all of the open world housing in ArcheAge. What if the game (perish the thought) shrunk in population and then faced server merges. How would the studio handle merging populations that had equal claims on housing plots? ...

Continue Reading

Final Fantasy XIV introduces personal housing (badly) with patch 2.38

After more than half a year of waiting, Final Fantasy XIV players can finally purchase houses of their own. Provided, of course, that they have an exceptional amount of disposable gil and were on the servers early. Patch 2.38 introduces the option of purchasing land in the housing wards as an...

Continue Reading

Massively's ArcheAge launch diary: Day three - PvE, quests, and story

Welcome back to Massively's ArcheAge launch diary. I can't believe we're already on the third installment because there's still so much to see, do, and learn. That's a good thing, though, isn't it? Yeah, it is, and while ArcheAge has its share of issues, its breadth and depth is incredibly...

Continue Reading

Mortal Online sets out territory control in a new patch

Ready to make your mark on the world of Mortal Online? Your time is now. The game's latest patch implements the territory control system, allowing guilds to war over choice bits of land, build keeps and cities, and generally shape the landscape into what they want to see. There's even a trailer for...

Continue Reading

The Repopulation rolls out open-world housing and tournaments

The Repopulation is looking back over its updates through the month of August and letting fans and backers alike know how the game is developing. The biggest addition was the rollout of open world housing in PvE regions; the team has changed how plots are placed to allow players more freedom in...

Continue Reading

Hyperspace Beacon: SWTOR conquests are good but not there yet

I'm writing this late on Sunday night, and I have some disappointing news: My Star Wars: The Old Republic guild did not make the top 10 on the planet we were attempting to conquer. It's partly my fault; I happened to choose the planet that would be the most hotly contested. Who knew that other...

Continue Reading

SOE Live 2014: H1Z1 is a full-fledged survival experience

With an event like Zombie Prom, it was hard not to notice a certain undead theme at this year's SOE Live. That's all courtesy of the studio's upcoming apocalyptic survival game H1Z1. And thanks to plenty of panels, interviews, and the keynote, we learned even more about the game: The new sandbox is...

Continue Reading


Featured Stories

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW