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Posts tagged player-goals

The Daily Grind: What in-game project made you the happiest to complete?

MMOs give players a lot of freedom and a lot of different potential projects. That means players get to pick a goal and get to it, whether or not it's the "intended" play pattern for the game. Sure, you might have a clear progression from low levels to endgame, but you can just as easily decide ...

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Storyboard: In your own words

I really should have learned by now to not promise anything for a given week's column other than the fact that it will be there, as I got halfway through the original draft of this particular new featurette before deciding that I hated it. So while I still want to delve a bit deeper into specific ...

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The Daily Grind: What big reward was a big disappointment?

It's taken months of farming in City of Heroes, carefully storing up Alignment Merits and Merit Rewards and Mission Architect Tickets and that all-important Influence. You've had to get into annoying price wars on the auction house, you've had to use up a couple of Veteran respecs, but you've ...

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The Daily Grind: When have you felt a sense of completion?

By their very nature, MMOs discourage being done. Not necessarily in an insidious sense -- but when your game relies upon people playing it for months on end, there's a natural emphasis on letting tasks stretch off to infinity. But while it's certainly possible to wind up with almost astonishingly ...

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