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Posts tagged player-economy

Goblinworks CEO: 'There's a whole new way to make MMOs affordably'

Pull up a chair, sandpark fans, and while you're at it you might want to grab a large cup of your favorite caffeinated beverage. Goblinworks has published the first in a series of dev blogs designed to give starving sandbox fans a peek into the world of Pathfinder Online, and it's quite a lengthy ...

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Some Assembly Required: Happy birthday Perpetuum!

Welcome back to Some Assembly Required, dear readers. This week marks something of a milestone for Perpetuum, the sci-fi sandbox set in the distant future on a far-flung planet known as Nia. Yes, the mech-based MMORPG has survived its first year (without a free-to-play conversion crutch!), and ...

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The Anvil of Crom: Recessions, appearance tabs, and PvP for the returning player

Welcome to the Anvil of Crom, Conan fans. It's been a whirlwind couple of weeks, and all of the announcements, new content, business model changes, and general gameplay shenanigans are only going to generate more Age of Conan discussion as the summer wears on. This week I'd like to take a ...

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Massively Exclusive: The sweet and sour of ArcheAge's third closed beta

Forgive me for getting this out of the way up front: I frickin' hate betas. Loathe them. Avoid them like the plague, usually. Why then, did I find myself foregoing sleep for the better part of last week to log into XL Games' third closed beta test for ArcheAge? Curiosity, for sure, and maybe ...

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ArcheAge's Jake Song says balance doesn't mean equality

ArcheAge lead developer Jake Song has answered a round of fan-generated questions at OutpostGamez. The interview starts out with some interesting nuggets on world size and fast travel before moving on to a variety of topics including player content, crafting and the economy, and class balance. ...

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Earthrise's Atanas Atanasov strikes back

Masthead's Atanas Atanasov returns with another interview about the studio's upcoming Earthrise MMORPG. This time around, the focus is fairly general, with topics ranging from the economy, to PvP, to the type of player that will enjoy Earthrise. "While casual players can enjoy the game without ...

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Earthrise reveals complex crafting screenshot

While the information flow from the Earthrise beta is a bit slower than we'd like, the team at Masthead is occasionally letting tidbits slip out into the wilds of the internet. In addition to last month's interview with studio head Atanas Atanasov and lead writer Momchil Dilov, Masthead has posted ...

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E308: Operatives and the in-game economy in The Agency

As part of our long talk with Matt Wilson from SOE Seattle at E3, we got more information on operatives and the plans for the player-based economy coming in The Agency. As you may recall, there was a lot of confusion on just what type of a role operatives would play, based on the talk of RMT. As ...

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Making/Money: The Wisdom of MMO Banking

Does it seem strange to save up to buy a house in a game? We are in an era where the real world economies of some nations are paralyzed by debts incurred from home purchases. Yet in games where there is player housing there is a surprising lack of player debt. MMOGs offer a simplified financial ...

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