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Posts tagged player-crafting

The Elder Scrolls Online answers community crafting questions

The Elder Scrolls Online wants crafting to be a major part of your experience in the game. The latest set of answers to community questions makes this very clear, outright stating that the vast majority of crafted gear is meant to be superior to found equipment. Yes, certain items from the world mi...

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The Nexus Telegraph: Making it how you'd like in WildStar

I freely admit that I have not dived heavily into crafting in the WildStar beta, for the same reason that there is a lot of stuff in the WildStar beta that I have not heavily invested in. That reason is simple: I plan to be playing this game for a long while, and I'd really like to avoid burning ou...

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The Mog Log: Final Fantasy XIV beta phase 1 and 2 - crafting

The thing about Final Fantasy XIV's crafting is that it's always been an odd mixture of wonderful and terrible, much like the game as a whole. You had crazily interconnected crafts that could be frustrating to level, the simple difficulty of trying to find the items you need, and a minigame that ma...

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Lord of the Rings Online explains crafting changes coming with Riders of Rohan

One of the major issues facing crafters in Lord of the Rings Online is that gathering professions don't line up with crafting professions. Leveling up a non-gathering skill takes more resources than you gather while leveling up the appropriate gathering skill. The newest developer diary explains ...

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