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Posts tagged player-choice

WildStar previews upcoming adventures

It's fortunate for adventurers on Nexus that they won't be alone. And that's not just a matter of their faction; no, they'll have a little help from the Caretaker, a sentient AI left behind by the Eldan. Yes, he may have been waiting just a little while to deal with another sentient life form, but ...

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Blizzard talks Mists of Pandaria talent tree tweaks

Blizzard lead systems designer Greg "Ghostcrawler" Street has penned a small novella on the official World of Warcraft website. The subject of the text dump is talent trees, and more specifically, how they'll be affected by the game's upcoming Mists of Pandaria expansion. Street addresses 10 o...

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The Soapbox: Subs and cash shops - Two great tastes that taste awful together

Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. Hoo boy, The Secret World. On the one hand, I was really lookin...

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The Daily Grind: Are appearance tabs essential?

Appearance tabs in MMOs are a funny thing. When you think about it, the implementation of an appearance tab is a signal that, on some level, the initial game design has failed to deliver. It's an admission that the best gear often looks like crap -- or is too prevalent -- and many players wouldn'...

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GDC Europe 2011: Freelance designer identifies key problem with MMOs

Sometimes we don't stop and think about just how strange our games are from a logical standpoint, but freelance designer Ernest Adams has, and he's not that pleased. Speaking to a crowd at GDC Europe, Adams said that the biggest problem in MMOs is that there's a disconnect between what the game t...

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Choose My Adventure: Cue da ork-estra

It took me some hunting to find a copy of Warhammer Online on shelves. I could have just bought one online, yeah, but I will admit to being a fan of sentimental clutter like retail boxes. Once I finally nabbed one -- an adventure in and of itself involving a trip around Farmington, CT in a dismal...

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RuneScape receives 1.2 million votes in referendum to restore the Wilderness

There's an image in the heads of many players that developers hand down their plans for the game's direction from a metaphorical ivory tower. RuneScape players, however, got the opportunity to determine the future of the game via a vote -- one that's ended with approximately 1.2 million votes cast ...

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TERA devs talk grind, player choice

TERA devs and community staff have been out in force as of late, making the rounds with interviews, podcast appearances, and forum posts at fan sites around the world. Roger over at For the Lore writes in to let us know about his podcast interview with En Masse producer Brian Knox and creative wr...

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Star Trek Online asks players to choose the next ship addition

There have been a lot of ship designs in Star Trek over the years, so it's understandable that not every design was in Star Trek Online at launch. The game's division of ship tiers into customizable batches is no doubt part of the reason, as well. But that doesn't mean that the developers aren't we...

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