Posts tagged ping 
Upcoming EVE devblog series to show CCP's lag-busting efforts
With EVE Online's single-shard universe, the server hardware and game code have to be continually updated to cope with the game's constantly expanding playerbase. Each time the server is upgraded, node stability and lag in large fleet battles improves significantly. Unfortunately, this trend of ...
PlanetSide merges last two servers into one
In an e-mail that went out to the community earlier today, the PlanetSide team has announced that the game's final two servers will be combined into one to preserve the balance of fighting between their three armies. The merge will be conducted on August 25th, so this is ample warning of the ...




