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Posts tagged phasing

The Road to Mordor: Digesting E3

Instead of being hit by one huge Lord of the Rings Online bombshell at E3, as some predicted, we were treated to a series of smaller yet gripping reveals that are sure to have a major impact on our gameplay in the future. We assumed that E3 would be all about Rise of Isengard for LotRO, and sure ...

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E3 2011: A ride through LotRO's Rise of Isengard

With the news that Lord of the Rings Online's third expansion, Rise of Isengard, was finally given a release date, it became our quest to hunt Turbine down at E3 and make the team give up the One Ring of Info. We spoke with a couple of the devs about the lands and wonders that we'll get to ...

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The Daily Grind: Instance vs. open

So here's a battle for all of you readers out there. A good way, if you ask us, to wake up the morning. Do you prefer the way of the open, massive, uninstanced dungeon crawls? Or are you more of a modern day lover of the instanced method of dispatching monsters? Now there are certainly advantages ...

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The Daily Grind: Is phasing the new instancing?

Yesterday our very own Marc Nottke devoted his column, MMOGology, to the new technology of phasing and the effects it can have on gameplay. For those of you who are out of the loop, phasing is the new technology that World of Warcraft (and Lord of the Rings Online, to some extent) makes use of to ...

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MMOGology: Phasing phwns the phuture

It's been fascinating to watch MMOGs evolve over the past fifteen years I've been playing them. They started out as text based worlds populated by a few hundred people with over-active imaginations. Today they're a mainstream hobby endorsed by celebrities like Mr. T and William Shatner. Whoulda ...

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