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Posts tagged petroglyph

Not So Massively: Jay Wilson steps down, layoffs at Gas Powered Games

Gas Powered Games laid off 80% of its workforce this week as the studio's future became uncertain. CEO Chris Taylor revealed that if his Kickstarter campaign for new action RPG Wildman fails, the company will have to close its doors. Jay Wilson stepped down as Diablo III's Lead Game Designer to...

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Not So Massively: Cash prize MOBA tournaments and crowdfunding success!

The League of Legends North American online qualifiers took place this weekend, with 32 teams competing for just eight spots in the upcoming offline qualifiers in Los Angeles. Dota 2's competitive tournament scene suffered a setback when tournament website joinDOTA had its YouTube account and...

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Not So Massively: End of the year (and not the world) edition

Diablo III players are sure to have mixed feelings this week as Blizzard announced that 1v1 dueling will be released in the new year but that the anticipated arena and team deathmatch gameplay has been scrapped. Path of Exile revealed the impressive winning entries in its recent fan art...

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Not So Massively: Of Hobbits and space ships

David Braben released a new update on the development of upcoming sci-fi sandbox game Elite: Dangerous, while the success of the game's Kickstarter campaign still remains uncertain. Star Citizen's developers revealed several of the game's ships; developer Chris Roberts made the bold claim that...

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Trion Worlds goes through 'workforce reduction'

It's a gloomy day for Trion Worlds, as word has come down that the independent developer is handing out pink slips to some of its staff. The studio confirmed the layoffs in an official statement: As a response to market conditions, product timelines and the natural evolution of our company, we...

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Massively Speaking Episode 228: A Glitch in the system

MMO worlds are shutting down left and right lately, and fans wonder whether this is the fabled onlinepocalypse we've feared for years. The Mayans predicted the end of such gaming worlds, but their contemporaries thought them mad, and historians didn't know what to make of an ancient civilization...

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Not So Massively: Everyone wants PvP arenas and tournaments

Diablo III's lead game designer Jay Wilson raised a few eyebrows this week with a retraction of his previous statement about an upcoming blog on PvP arenas, stating that complications have once again delayed the feature. Livestreamer Kripparian took a break from the world of Sanctuary to try Path...

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Trion Worlds taking over End of Nations development

With End of Nations' development in trouble due to mass layoffs at Petroglyph Studios, Trion Worlds has decided to step in to save the day -- or at least finish the game. The End of Nations team announced last night that the game's being brought in-house to its publisher for the final stretch of...

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Petroglyph lays off End of Nations developers

Petroglyph Games has laid off 30 staffers from its Las Vegas-based studio. "Well, it appears this winter break will be extended indefinitely," tweeted End of Nations designer Adam Stevens. "Layoffs at Petroglyph. Looking like I'll be leaving Las Vegas." Last week we reported on End of Nations'...

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Not So Massively: No PvP gear in Diablo III, and the first console MOBA launch

It's been a relaxed week for MOBA news as developers return from DreamHack Winter 2012 and the Thanksgiving break. League of Legends took things slowly with a look at competitive gamer Alex Ich's favourite champion. The Dota 2 scene also took it easy with a relaxed tournament at the World Cyber...

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