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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Final Fantasy XI devs threaten players with forced server moves]]></title><link>http://massively.joystiq.com/2008/12/19/final-fantasy-xi-devs-threaten-players-with-forced-server-moves/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/12/19/final-fantasy-xi-devs-threaten-players-with-forced-server-moves/</guid><comments>http://massively.joystiq.com/2008/12/19/final-fantasy-xi-devs-threaten-players-with-forced-server-moves/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xi/" rel="tag">Final Fantasy XI</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a></p><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/12/ffxiforcedemigrationat425.jpg" /><br />Server populations in massively multiplayer online games can be a delicate balancing act. Popular servers are very much the hubs of these games, where players can easily forge bonds with one another in a lively social environment. But log into a desolate server and you'll wonder what the point of playing an MMO is when there's no one else around. Many developers try to <a href="http://massively.joystiq.com/tag/server-population ">balance server populations</a> by offering free server transfers, and sometimes bonuses of one type or another as a reward for making the jump. This has been an issue for developer <a href="http://massively.joystiq.com/tag/square-enix">Square Enix</a> with <a href="http://www.playonline.com/ff11us/index.shtml"><em>Final Fantasy XI</em></a> and the overcrowded Odin server. However, their efforts to disperse the crowds have been unsuccessful, leading them to take a more drastic measure: forced emigration. <br /><br /><a href="http://massively.joystiq.com/category/final-fantasy-xi "><em>FFXI</em></a>-centric website <a href="http://petfoodalpha.com">Petfoodalpha</a> suggests that <a href="http://www.square-enix.com/na/ ">Square Enix's</a> deportation solution (or alternately, world splitting) creates more problems than it solves. Fusionx writes, <em>"Surely there has to be a better way to deal with this than randomly distributing people from the server to others. Friendships would be broken, linkshells would be destroyed. More importantly though for Square Enix: They would lose subscribers." </em><br /><br />When a developer identifies a high server population as being a problem, and when players don't take advantage of free server transfers or other incentives, do the devs really have any other choice but to <em>take away</em> choice?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/12/19/final-fantasy-xi-devs-threaten-players-with-forced-server-moves/">Final Fantasy XI devs threaten players with forced server moves</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 19 Dec 2008 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://petfoodalpha.com/2179/odin-if-you-dont-leave-ill-make-you-leave>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/12/19/final-fantasy-xi-devs-threaten-players-with-forced-server-moves/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1406241/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/12/19/final-fantasy-xi-devs-threaten-players-with-forced-server-moves/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>developers</category><category>fantasy</category><category>ffxi</category><category>final-fantasy-xi</category><category>friendship</category><category>guilds</category><category>high-population</category><category>linkshell</category><category>linkshells</category><category>low-population</category><category>mmo-industry</category><category>odin</category><category>opinion</category><category>petfoodalpha</category><category>population</category><category>server-population</category><category>square-enix</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Fri, 19 Dec 2008 11:00:00 EST</pubDate></item><item><title><![CDATA[It's Pandemonium in Final Fantasy XI]]></title><link>http://massively.joystiq.com/2008/08/16/its-pandemonium-in-final-fantasy-xi/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/08/16/its-pandemonium-in-final-fantasy-xi/</guid><comments>http://massively.joystiq.com/2008/08/16/its-pandemonium-in-final-fantasy-xi/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xi/" rel="tag">Final Fantasy XI</a>, <a href="http://massively.joystiq.com/category/forums/" rel="tag">Forums</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a></p><a href="http://rukenshin.livejournal.com/17133.html#cutid1"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/08/rukenshin425.jpg" alt="" /></a><br />News has spread of a grueling new enemy encounter in <a href="http://www.playonline.com/ff11us/index.shtml"><em>Final Fantasy XI.</em></a> The Notorious Monster (NM) Pandemonium Warden is one of the strongest opponents players can face in the game. But it seems <a href="http://www.square-enix.com/na/index_f2.html">Square-Enix</a> may have raised the bar too high, given the extremes to which players must go to defeat Pandemonium Warden. <br /><br />A linkshell (guild) called <a href="http://community.beyondthelimitation.com/ ">Beyond the Limitation</a> recently faced off against Pandemonium Warden over an 18 hour period, but the NM was still going strong. The NM shapeshifts into multiple forms, making it even more of a challenge to defeat; Beyond the Limitations fought Pandemonium Warden through twenty of his possible forms, some of which took hours to kill. <a href="http://petfoodalpha.com/?p=1055">Pet Food Alpha,</a> a <a href="http://massively.joystiq.com/category/final-fantasy-xi"><em>Final Fantasy XI</em></a> community site, quotes a member of Beyond the Limitation stating: <em>"People were passing out and getting physically ill. We decided to end it before we risked turning into a horrible new story about how video games ruin people's lives." </em><p><a href="http://massively.joystiq.com/2008/08/16/its-pandemonium-in-final-fantasy-xi/" rel="bookmark">Continue reading <em>It's Pandemonium in Final Fantasy XI</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/08/16/its-pandemonium-in-final-fantasy-xi/">It's Pandemonium in Final Fantasy XI</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 16 Aug 2008 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://petfoodalpha.com/?p=1055>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/08/16/its-pandemonium-in-final-fantasy-xi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1286329/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/08/16/its-pandemonium-in-final-fantasy-xi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>absolute-virtue</category><category>beyond-the-limitation</category><category>boss</category><category>controversial</category><category>controversy</category><category>endgame</category><category>fantasy</category><category>ffxi</category><category>final-fantasy-xi</category><category>forums</category><category>game-mechanics</category><category>guilds</category><category>hardcore</category><category>linkshells</category><category>nm</category><category>notorious-monster</category><category>pandemonium-lamp</category><category>pandemonium-warden</category><category>pet-food-alpha</category><category>petfoodalpha</category><category>pve</category><category>raid</category><category>shapeshifter</category><category>shapeshifters</category><category>square-enix</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Sat, 16 Aug 2008 16:00:00 EST</pubDate></item></channel></rss>
