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Posts tagged personal-story

The Tattered Notebook: What I want to see in EverQuest Next

I was going to update you fine folk on my adventures in rolling my 17,000th EverQuest II alt for this week's Tattered Notebook, but SOE decided to drop a Fan Faire Live date on us, which sort of mucked up my nefarious plans. Why do we care about SOE Live? Well, there are multiple reasons, but ...

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Guild Wars 2 releases pillars of gameplay videos

Previously, ArenaNet discussed its philosophy behind the design of Guild Wars 2 in its MMO Manifesto. With launch quickly approaching, the studio has released four more videos that delve into how that philosophy was put into practice for the four ideas of dynamic events, personal story, combat, ...

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Matt Firor on The Elder Scrolls Online's '100% solo' personal story

Games in the Elder Scrolls series have always been about giving players the opportunity to become the game's hero, and it looks like The Elder Scrolls Online will be no different. The title's game director, Matt Firor, has announced that each character's main storyline in the game will be "100% ...

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Hyperspace Beacon: Six things SWTOR and GW2 can learn from each other

As I'm sure most of you can guess by the title of this piece, I spent a little time in another MMO this weekend. That doesn't mean that I will be trading in my Jawas and Wookiees for Asura and Charr. However, I will admit that Star Wars: The Old Republic does not contain everything I want from an ...

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Flameseeker Chronicles: Life in the legions

Last week, Leif Chapelle, a content designer, took some time to update the ArenaNet blog with a bit of a behind-the-scenes look at personal story in Guild Wars 2. He sketched out the structure of how players' biography choices affect their storyline: "To experience every potential storyline being ...

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Guild Wars 2 and the evolving narrative of a personal story

Guild Wars 2 has promised players a personal narrative from very early in development, but with all of the beta testing and class previews, it's a feature that hasn't seen as much description. So as the game draws ever closer to release, it's a good thing that the most recent development blog is ...

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Flameseeker Chronicles: Quest education

Looking around the Guild Warsy corners of the internet, I've found some confusion about quests and dynamic events. Having this handy platform to stand on, I thought I'd try to clarify things for those who aren't really sure what standard XP-gain looks like in Guild Wars 2. If this is old news to ...

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Personality in Guild Wars 2: NPCs will give you pie

Do you like pie? Do you want game NPCs to give you free pie? How about a free jar of bees? (Don't look so surprised, it's an excellent weapon.) It may sound funny, but free goodies from NPCs are all part of the personality system in Guild Wars 2. Way back in May, ArenaNet's Ree Soesbee gave us ...

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Guild Wars 2 personal story: Massively's interview with Ree Soesbee

Guild Wars 2 Lore & Continuity Designer Ree Soesbee gave the Guild Wars community some very welcome information earlier this week. The concept of a personal storyline in Guild Wars 2 is something that's been hinted at for a while now, and Ree's blog post filled out the details of this idea ...

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Massively's interview with the Guild Wars 2 design team

There has been so much new information about Guild Wars 2 lately that it can be a little hard to keep up. While things have mostly focused around dynamic events and personal story, the scope of those two concepts is so large that every new piece of news seemed to trigger another list of questions. ...

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