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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Starjack Online open beta begins]]></title><link>http://massively.joystiq.com/2011/02/11/starjack-online-open-beta-begins/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/02/11/starjack-online-open-beta-begins/</guid><comments>http://massively.joystiq.com/2011/02/11/starjack-online-open-beta-begins/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/mmorts/" rel="tag">MMORTS</a></p><div style="text-align: center;"><a href="http://www.starjackonline.com/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/02/starjacksplash.jpg" /></a></div>
Sci-fi <a href="http://massively.joystiq.com/tag/mmorts/">MMORTS</a> titles are a rare breed, and so it's with keen interest that we note the beginning of <a href="http://starjackonline.com"><em>Starjack Online's</em></a> open beta phase. The free-to-play title from <a href="http://www.limbogamestudios.com/">Limbo Game Studios</a> has been in testing since August of 2010, and has finally thrown open its doors for the public. <br />
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If you're unfamiliar with <a href="http://massively.joystiq.com/tag/starjack"><em>Starjack</em></a>, <a href="http://massively.joystiq.com/tag/limbo-game-studios">Limbo</a> bills it as a "<em>4X, real-time strategy, massively multiplayer game</em>." What exactly is 4X? It stands for explore, expand, exploit, and exterminate, and you'll be able to do all these things in real-time (i.e., no turns) in a constantly changing persistent universe. <em>Starjack</em> is also unique in that nearly everything in the game is player-created, including ships, fleets, troops, colonies, and resources.<br />
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If it sounds like a lot to digest, don't worry, as Limbo assures us that the game is as accessible as it is deep. To that end, <em>Starjack</em> allows players to automate various empire management tasks, "<em>removing the tedium and the need for micromanagement</em>." You can learn more at the game's official website, where you can also <a href="http://www.starjackonline.com/Register.aspx">create an account</a> and <a href="http://www.starjackonline.com/Download.aspx">grab the beta</a> client.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/02/11/starjack-online-open-beta-begins/">Starjack Online open beta begins</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 11 Feb 2011 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/02/11/starjack-online-open-beta-begins/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19839949/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/02/11/starjack-online-open-beta-begins/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>empire-building</category><category>empire-management</category><category>f2p</category><category>free-to-play</category><category>limbo</category><category>limbo-game-studios</category><category>micromanagement</category><category>mmorts</category><category>open-beta</category><category>persistent-universe</category><category>player-created-content</category><category>rts</category><category>sci-fi</category><category>starjack</category><category>starjack-online</category><category>strategy</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 11 Feb 2011 10:00:00 EST</pubDate></item><item><title><![CDATA[Why you should be playing EVE Online: One server, one universe]]></title><link>http://massively.joystiq.com/2009/07/20/why-you-should-be-playing-eve-online-one-server-one-universe/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/07/20/why-you-should-be-playing-eve-online-one-server-one-universe/</guid><comments>http://massively.joystiq.com/2009/07/20/why-you-should-be-playing-eve-online-one-server-one-universe/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/at-a-glance/" rel="tag">At a glance</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/why-you-should-be-playing"><span style="font-style: italic;"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/07/eveonlinetranquility580.jpg" /></span></a><br /><span style="font-style: italic;"></span></div>
<span style="font-style: italic;">"Why you should be playing ..." is a freeform column from Massively.com intended to inform you about our favorite parts of our favorite games. We want you to know why we're playing them, so you can know what to play.</span> <br /><br />It's been dead for too long, but now it's back. The ultimate opinion column, "<a href="http://massively.joystiq.com/category/why-you-should-be-playing">Why You Should Be Playing</a>," is making a triumphant return to the pages of Massively! For those unfamiliar with this feature, this is the space where the Massively staff gets to tell you why we play our favorite games. We try to spread the love of MMOs unknown so you get to see some of the great features of MMOs you may not play.<br /><br />Today's feature has all guns locked on <a href="http://www.eveonline.com"><span style="font-style: italic;">EVE Online</span></a> and the power of the Tranquility server. <a href="http://massively.joystiq.com/category/eve-online"><span style="font-style: italic;">EVE</span></a> has a vast universe of countless star systems and now even sports gigantic areas of uncharted space, but did you know that all of that world is housed <a href="http://massively.joystiq.com/2008/09/28/eve-evolved-eve-onlines-server-model/">on multiple servers that act as one</a>?<p><a href="http://massively.joystiq.com/2009/07/20/why-you-should-be-playing-eve-online-one-server-one-universe/" rel="bookmark">Continue reading <em>Why you should be playing EVE Online: One server, one universe</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/07/20/why-you-should-be-playing-eve-online-one-server-one-universe/">Why you should be playing EVE Online: One server, one universe</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 20 Jul 2009 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/07/20/why-you-should-be-playing-eve-online-one-server-one-universe/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19103109/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/20/why-you-should-be-playing-eve-online-one-server-one-universe/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>band-of-brothers</category><category>eve-online</category><category>goonswarm</category><category>one-server</category><category>one-world</category><category>persistent-universe</category><category>server</category><category>sharding</category><category>tranquility</category><category>tranquility-server</category><category>why-you-should-be-playing</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Mon, 20 Jul 2009 10:00:00 EST</pubDate></item></channel></rss>
