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Posts tagged persistent

EVE Evolved: What DUST 514 should have been

‚ÄčIt's now been almost six months since DUST 514's official release, and I think it's safe to say it hasn't quite lived up to expectations. The game was lauded for its revolutionary realtime link with the EVE Online universe, but so far there's very little back-and-forth between the two titles....

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EVE Evolved: Will Star Citizen or Elite harm EVE?

Publishers haven't been willing to put a lot of money behind a sci-fi sandbox for some time, but upcoming games Star Citizen and Elite: Dangerous seem set to revive the genre thanks to the power of crowdfunding. Star Citizen in particular has collected a world record $19.6 million in pledges so far...

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The Soapbox: That's not an MMO

You may not be aware of this, but Massively is a website focused primarily on massively multiplayer online games. It's kind of what we do. However, the world of MMOs in 2013 is far different from the world of MMOs in 2007, when the site was founded. The niche has changed and the games industry has...

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Rockstar reveals Grand Theft Auto Online

Rockstar Games today lifted the curtain on Grand Theft Auto Online, showing off the new title via a lengthy announcement trailer. GTA Online appears to be more than just a simple multiplayer iteration of the Grand Theft Auto franchise, and features player housing, a persistent world, and...

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The Daily Grind: If SimCity is an MMO, what should we call actual MMOs?

Earlier this week, EA president Frank Gibeau doubled-down on his company's earlier claims about SimCity's MMOness, suggesting the game was built as a "massively multiplayer experience" from the beginning. Rather than pick on Gibeau's comments (already done), I want to consider what would happen...

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PlanetSide 2's scale dwarfs Battlefield, Call of Duty franchises

Does it strike anyone else as particularly fortuitous that Sony Online Entertainment chose the week of Battlefield 3's release to let a bit more PlanetSide 2 info slip through its tightly clenched marketing fist? Regardless of the timing, today's article in the new issue of PC Gamer will...

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Phase 2 of the Sandstorm hits Global Agenda today

After a great deal of testing, Global Agenda players can look forward to a treat today -- the second phase of the immense Sandstorm update is going live. Part of a large-scale update that rewrites several core components of the game, the first phase was rolled out about two months ago, and this...

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Global Agenda rolls out the next phase of Sandstorm to the test servers

To call the huge 1.3 patch to Global Agenda ambitious would almost be an understatement, considering how much of the game's basic structure was rewritten. It was so ambitious, in fact, that there were several features that wound up being slightly delayed from the initial release. And while the...

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Are MMOs truly as persistent as they claim?

The two biggest differences between single player RPGs and massively multiplayer online RPGs are the MMO and persistent components found in the latter. Player vs. Developer has a thought-provoking blog post up claiming that MMOs are not as persistent as they claim to be. "Persistent" can be defined...

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CrimeCraft impressions and screenshots

Despite its unfortunate name, Vogster's CrimeCraft seems to be a promising contender in the crop of games launching in 2009, according to a recent review at Gamespy. First announced earlier last year, CrimeCraft boasts what they call a "persistent-world next-gen shooter", or PWNS for short. Can an...

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Featured Stories

Leaderboard: Which dead MMO is your favorite?

Posted on Jul 30th 2014 12:00PM

The Daily Grind: Do you prize MMO stability?

Posted on Jul 30th 2014 8:00AM

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