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Posts tagged perpetual-entertainment

The Digital Continuum: A Cryptic future

These days, if you don't keep your head down, a rumor about Cryptic Studios is bound to hit you in the face. In fact, quite a few of them probably already have at this point. It all started with a letter to the community. After that plural hit, it wasn't just Marvel Universe Online that people...

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Star Trek Online dev team laid off yesterday

According to WarCry's sources at P2 Entertainment, yesterday was the last day at work for the members of the Star Trek Online development team. We already heard that some of the team went over to Cryptic Studios for job interviews, but we didn't hear what they might be working on. It might be STO if...

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Star Trek Online is under new management

According to WarCry, The Studio Formerly Known as Perpetual Entertainment -- or just "P2 Entertainment" if you want to be less facetious -- has passed or sold ownership of the Star Trek Online project to a new studio headquartered in (fittingly) the Bay Area. This comes after a rocky history for...

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As the Worlds Turn: Learning from the past

2007, by some accounts, has been one of the best years for video games ever. While most would think of the tremendous console releases, MMOs have also seen their fair share of greatness. However, as the saying goes, you can't win them all. We're going to take a look back at 2007 at some of the...

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Former STO designer: Star Trek might be "hardest MMO IP ever"

Star Trek Online is one of the most anticipated MMOs on the horizon, but it's no secret that Perpetual Entertainment has had a rough couple of months. There's an ever-present air of uncertainty around STO's future. Most of that uncertainty stems from Perpetual's legal and financial troubles, but one...

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STO interview comes with first non-space screenshot

WarCry interviewed Perpetual Entertainment's Daron Stinnett, the head honcho on the Star Trek Online project. The interview itself contains very little new information; it covers the reasoning behind the new art style, the interaction system described in the most recent devlog, and the balance...

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Perpetual plot thickens: lawsuit filed

For a minute there, we thought Perpetual Entertainment was clear of the post-Gods & Heroes-cancellation mess and that Star Trek Online would enjoy (relatively) smooth sailing from here on out. It turns out that drama isn't over yet. There's been a new development that raises new concerns and...

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First STO in-game screenshot released

In the past, Star Trek Online devlogs have been light on gameplay information. Perpetual's Mike Stemmle usually writes about the development team, concept art, and things of that nature. But this time it's different. Not only does Devlog #5 include juicy details about interacting with NPCs, but it...

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STO UI is modernized LCARS; "think iPhone"

Now that the Star Trek Online nerf scare has passed, it's time to take a few deep breaths of anticipation and soak in STO-related news again. The first news-worthy bit to pop up post-scare is a post by Steve Mason (the lead UI designer) at the startrek-online.net forums. Mason is dedicated to...

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Official word: Perpetual lives, STO "still a triple-A game"

There has been a lot of confusion with regards to the fate of Perpetual Entertainment and Star Trek Online over the past few days. First, an SEC report was filed by Gravity that appeared to say that Perpetual Entertainment was liquidating all assets and would cease to exist as a company. Then,...

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