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Posts tagged performance

The Nexus Telegraph: WildStar ain't doing so good

If you somehow missed it, last week the WildStar team announced that the game will be squishing into megaservers to help bolster populations. What the hell happened? Contrary to what the developers would like you to believe, this is not good news. It's especially bad news if you're part of the r...

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Mortal Online claims 'breakthrough' with improved client performance

If you've been frustrated by bad client performance with Mortal Online, then you'll be glad to hear that developer Star Vault has isolated the problem: It's Gordo the Carniverous Sea Slug (as seen above) who is eating your packets and pings with wild abandon. In all seriousness, the team has pin...

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The Nexus Telegraph: The basics of crafting a WildStar build

There are few things I love so much as writing a column for June 30th only to find out on the 30th that the patch I'm discussing is going live on July 1st. You know, when it's too late to change anything. I really would have been happy to have found that out before the day. But, hey, WildStar's ...

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Lord of the Rings Online's Weatherstock returns this weekend

Weatherstock, the annual player-run music festival in Lord of the Rings Online, will be returning for its sixth appearance this weekend. This year there will be two elements of the festival. The first is the Weatherstock Concert Series, which features longer sets leading up to the battle of the ...

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Camelot Unchained's team puts gameplay over graphics

City State Entertainment co-founder Andrew Meggs shares a tough question that any smaller MMO team has to answer from time to time: What happens when you have to choose between graphics, gameplay, and performance in developing an MMO? In a new blog post, Meggs says that for Camelot Unchained, gra...

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EVE Online sorts out its inventory system

While inventory management might not be at the top of everyone's most-anticipated expansion features, CCP is going to lengths to drum up enthusiasm for EVE Online's upcoming inventory overhaul. In a new dev diary, the changes coming with the Retribution expansion are laid out in excruciating deta...

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Choose My Adventure: The first week of TERA

I wouldn't be very good at handling Choose My Adventure if I didn't do my homework, and that's without even taking into account that playing a game kind of falls under the header of "homework" in this situation. So I knew full well what I was getting into in TERA when I saw that first a Castanic ...

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Guild Wars 2 increasing population limits for the beta weekend

The Guild Wars 2 beta is getting hammered. No, it's not slipping off to the bar to order shots until it can't drive home, but it is getting filled with people eager to try out the game. To compensate, ArenaNet has just announced that world population limits are being increased for the beta event,...

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Aion gives Pando Media Booster the boot [Updated]

If you've never heard of Pando Media Booster before, then you probably haven't downloaded one of several free-to-play games. It's meant to improve download speeds and speed in streaming clients, but in practical terms it's frequently cited as a resource hog that cripples performance on many compu...

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Some Assembly Required: Six must-haves for creative expression

Creativity. It is expressed in so many ways in so many mediums. Art, literature, architecture, music, performance... I love it all, conventional and unconventional. Heck, I revel in it! Why do you think my work and recreation include gaming? Wait, gaming?! You betcha! Beyond the artistry of...

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Make My MMO: December 14 - 20, 2014

Posted on Dec 20th 2014 7:00PM

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