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Posts tagged pen-and-paper-roleplaying

The Daily Grind: What pen-and-paper RPG would make a great MMO?

This weekend thousands of gamers and geeks are descending on Indianapolis for GenCon Indy. Over four days, countless board, card, LARP and RPG games will be played, merchandise purchased in mass quantities, and new friendships formed. GenCon's always been a good reminder that we MMO fans have...

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Hyperspace Beacon: Rockin' the Roleplay

I once asked, "What is roleplay?" in Massively's IRC channel. My intent was to define roleplay in its simplest terms. After all, the majority of us play RPGs, even if they are MMORPGs. I was surprised that, once you added "game" versus just the word "roleplay," the context changed astronomically....

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Hyperspace Beacon: Star Wars Galaxies 2

It happens all the time: When a new game is coming out we attempt to compare it to something familiar. "Jumpgate Evolution is like EVE combined with Star Wars Galaxies: Jump to Lightspeed." "Guild Wars 2's battles are scalable like Warhammer's." Even Rich Vogel, the Executive Producer for Star...

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Anti-Aliased: Don't hate the playa, hate the developa

So I noticed something last week, in the comments section of my piece on UI design, that finally kicked me back into "endless rant" mode. It's a sentiment that I've noticed in the video game community at large for a while now, but I never really knew how to approach it until recently, thanks to my...

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Anti-Aliased: Rogue rage

There's always a rogue. Doesn't matter what setting you're really dealing with either. Medieval times? Rogues. Renaissance? Professional rogues. Great Depression? Organized crime. Modern day? Thieves. Sci-fi? Assassins. It's the one job that follows you no matter where you go. Yet, I don't think...

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