Posts tagged payment 
The Daily Grind: Do you like the idea of monetizing third-party utilities?
Between licensing issues and the general way of the internet, we've gotten used to the idea that MMO services outside of the company don't cost anything. World of Warcraft players might rely on Wowhead's database services, but that's free to anyone who knows where to look. But with the recent EVE ...
Third-party development acquiring monetization options from EVE Online
If you're running a service in EVE Online at the moment, you're running it for free. If you're developing an application for the game, you're doing it for free. This isn't unusual, really -- pretty much any fan-developed application or service is done free of charge. But that's soon to change for ...
The catch point of the free-to-play model
With the successful transition of Dungeons and Dragons Online to the free-to-play model, there's a lot of talk about why other games don't move over to the same model, with Warhammer Online frequently being cited as a game that would enjoy a great benefit from the switch. It would bring in more ...
CCP staff offered the option of being paid foreign currency during economic crisis
During our troubled economic times, one sometimes forgets that currency is in a constant state of fluctuation. When times get really harsh, the value of the currency can wildly go back and forth between numbers, creating a sense of unease as people don't know what their currency is worth. CCP Games, ...
The Daily Grind: Now how much would you pay?
For many, the cost of a game -- the initial purchase plus the monthly fee -- is simply assessed once, then never considered again. You have to pay something, after all, and you don't really have a choice if you want the content. Obviously, this doesn't take into account free-to-play games, but some ...
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Some Assembly Required: Salem dev talks permadeath, griefing, and skill-based gameplay
Posted on Feb 10th 2012 9:00AM



