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Posts tagged pay-to-win

Pathfinder early access starts September 15, cash shop structures revealed

GoblinWorks has posted some "major announcements" on its Pathfinder Online website. They include the start date for early enrollment (September 15th) as well as tweaks to early enrollment packages and a new Explorer Access package. Gameplay-wise, the firm has unveiled premium cash shop items,...

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Grinding Gear's Wilson talks F2P ethics in Path of Exile

Gamasutra reports that over five million people have signed up to play Grinding Gear's Path of Exile title. The company hasn't disclosed how many of those people are actually paying for the free-to-play Diablo-style game, but Path of Exile's critical and financial success invites a closer...

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The Daily Grind: What MMO slang are you sick of hearing?

Wrath babies. I hate the term. I hate everything it stands for. I hate the way it's used by old-school World of Warcraft players to dismiss the opinions of those who started playing later. It doesn't even make sense -- in pretty much every genre, there's always someone more old-school than you. You...

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Ask Massively: The dilemma of the free-to-play sandbox

Reader Sharvis recently emailed the Massively Speaking podcast with a question I felt deserved more than just a quick verbal reaction on the 'cast. That, and we just discovered that the ask@massively.com email address went dead approximately three weeks ago, and I've not been receiving your letters...

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EVE Evolved: Is DUST 514 a pay-to-win game?

I've been following DUST 514's development with a cautious optimism for the past few years and have been trying to convince my console gamer friends to give it a try since it launched back in May. Last week I finally sat down to play the game myself and was thoroughly disappointed with both its...

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Massively Exclusive: Red 5 talks pay-to-win and Firefall's open beta

If you haven't yet noticed, Red 5's open-world, MMOFPS, action-adventure, jet-boot-featuring Firefall is now in open beta. The sci-fi shooter saw an extended closed beta period marked by major overhauls to core systems and a slow-but-steady trickle of new content, and last week's open beta launch...

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Bungie talks Destiny, evades RMT question

Bungie's latest Mail Sack column is up, and the bulk of the conversation centers on its upcoming open-world sci-fi shooter, Destiny. Revealed (or clarified) in the post: fireteam sizes (three), total player allowances for public events (a lot, but not too many), and which month the team is most...

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Wargaming.net removing 'pay-to-win' options from current and upcoming games

Spend any time in a comment section or forum thread pertaining to World of Tanks and you'll inevitably find accusations of pay-to-win monetization. Wargaming.net has apparently heard the discontented rumblings, as it just announced via an interview with Gamasutra that it is "removing all pay-to-win...

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The Daily Grind: Do Kickstarter perks put you off from MMOs?

Last week, drama swirled around Chris Roberts' Star Citizen pseudo-MMO when he announced and then clarified that certain early crowdfunders will receive lifetime insurance on their ships once the game launches. Potential players rightfully worried that such a move could taint the economy and create...

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EVE Evolved: Do PLEX make EVE pay-to-win?

Several years ago, the subscription model was king and the mere mention of an MMO selling in-game items for cash was almost enough to cause a virtual riot. RMT was the devil, and players who bought swords or spaceships for cash deserved nothing short of a permanent ban. The past decade of...

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