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Posts tagged pay-to-play

World of Warcraft increases fees in China

It's going to be a little more expensive to vacation in Azeroth from China in just a couple of weeks. MMO Culture noted that Chinese publisher NetEase is jacking up World of Warcraft's fees for the first time ever in the region. As of October 16th, the fee will go up by about 45% to become 30&ye...

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Allods Online Russia opens up subscription-based server

The Russian branch of Allods Online made an interesting move and opened up a subscription server for an otherwise free-to-play MMO. The catch and selling point of the server is that its players won't be able to access the cash shop at all. Every character will be on an even playing field in terms...

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The Think Tank: What elements make up your perfect business model?

The topic of the MMO business model is a hot one lately as studios are in the Wild West of experimentation, discovery, and limit-testing. New games are going free-to-play every week it seems, and we, as consumers, are accepting more and more as these business models become standard. But that's...

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Free for All: What I learned from the Guild Wars 2 free weekend

Before this free trial weekend for Guild Wars 2, I had spent a total of around an hour and a half in the game. I also spent more time watching my wife play the game during beta. Our PCs, at the time, were in the same office, if that helps you picture just how much exposure I had. At first, neithe...

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Older gamers more likely to drop money in cash shops to save time

How long are you willing to wait for your next level in a given game? According to a recent study, the older you are, the less likely you'll wait and the more likely you'll be to just whip out a credit card and buy an experience booster. Flurry Analytics conducted a survey of mobile and social ga...

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Wasteland Diaries: F2P -- What to expect

Fallen Earth is going free-to-play on October 12th. That's the plan, anyway. Four different subscriber levels will be available. The free accounts will actually have quite a bit of freedom with in the game (in fact, I'm shocked at how few restrictions they will have). The highest tier is a bit pr...

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Lost Pages of Taborea: Comparing EVE's PLEX and PvP to RoM's

I was prepping for a Guild Wars 2 comparison with Runes of Magic, but in light of the current buzz in the air, I'm moving my EVE Online comparison up. A couple of interesting blocks fell into place this week that fit well with a look at how EVE and RoM allow money to circulate through the econ...

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Waging WAR: Warhammer's new online store

This week's Waging WAR catches a whiff of recent happenings on the internet and with Warhammer Online: Age of Reckoning. Greg dives in face-first, grabs a fist-full of the news, and delivers a fast-ball rant on the issue. Well, apparently the RMT has hit the fan, and the resulting spackle is sta...

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Massively's hands-on with Rift: Planes of Telara's dynamic content

Just a few weeks ago, I was invited to attend Trion Worlds' Gamer's Day in San Francisco to get some hands-on time with a couple of the company's upcoming titles, including Rift: Planes of Telara. If Rift seems to have come out of nowhere, that might be due both to the acquisition of EverQuest II v...

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The Tattered Notebook: F2P bombs and views from the fallout shelter

Well, this week takes the proverbial cake when it comes to the least amount of time spent head-scratching over a column topic. Thanks to Dave Georgeson and the executives at Sony Online Entertainment, I pretty much had this little opus sketched out by dinner-time last Tuesday. Anywho... a w...

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