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Posts tagged pax-2011

Flameseeker Chronicles: Waiting for Guild Wars 2

There are two weeks left until the official launch of Guild Wars 2. That's a little nutso because a significant portion of my (and a great deal many other folks') energy in last few years has been dedicated to anticipating the game. Seeing it live will be something of an adjustment. I keep...

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Rusty Hearts celebrates the PAX experience with a testimonial video

You could sit here and read our opinions of Perfect World Entertainment's Rusty Hearts all day long, but it's not until you see the faces of those who just played the game as they talk about how much they loved it that you realize it might be something worth checking out. PWE recorded video...

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PAX 2011: Hands-on with Firefall

It's no secret that I like my games with more of a skill-based flavor. I enjoy games that reward player skill above superior gear or higher levels. In light of that, I was quite excited to get some hands-on time with Firefall, the new massively multiplayer shooter coming from Red 5 Studios. ...

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PAX 2011: Massively's hands-on with WildStar

I'll confess, I didn't want to like WildStar. I was interested to hear that NCsoft and Carbine Studios would be unveiling a new MMO at Gamescom, so I took a look at the trailer as soon as it was released to see what it was all about. At my look of the wasp-waisted, big-eyed bunny girl with the...

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PAX 2011: Funcom discusses The Secret World's PvP, ARG, and more

Funcom had an impressive presence at PAX Prime 2011, and along with that presence came a wealth of information about its upcoming horror MMORPG, The Secret World. In addition to showing off the Polaris five-man instance, the team also highlighted a new solo mission demo and revealed some new...

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PAX 2011: Hands-on with TERA

At this year's PAX, I had the distinct pleasure of being able to get a hands-on preview of TERA at En Masse's own studio (which has the most amazing view I've ever seen, by the way). After a short presentation featuring TERA's healer trailer, we (Rubi, another journalist, and I) were tossed into...

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Hyperspace Beacon: More nuna bites

Like just about everyone else watching the PAX coverage, I was expecting something big to come from Star Wars: The Old Republic. However, aside from a release date, I really didn't know what the team could give us that everyone would find important. At this point, you either like what you see or...

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Not So Massively: PAX trailers edition

Welcome to Not So Massively, our weekly roundup of the top news from popular multiplayer online battle arenas (MOBAs) and other multiplayer online games that aren't quite MMOs. Published every Monday, the column covers games such as League of Legends, Heroes of Newerth, Rise of Immortals,...

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Flameseeker Chronicles: PAX 2011 travel diary

Welcome to my own version of post-holiday letdown. Just like last year, PAX is over and I'm a little sad. I'm dead tired, my feet are killing me, and I'm dreading trying to organize and pack the chaos of my hotel room, but I wish it were last Friday morning again. I had meetings that took me all...

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PAX 2011: SWTOR PvP hands-on impressions

The Force was strong at PAX 2011, and BioWare's presence was unmistakably huge. Lines wrapped around the studio's booth at all hours of the day, with hundreds of hungry gamers itching to get their hands on Star Wars: The Old Republic. I was one of those gamers, and I got the opportunity to step...

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