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Posts tagged paul-sage

Tamriel Infinium: Elder Scrolls' ginormous post-50 update plan

Earlier this week, Elder Scrolls Online creative director Paul Sage dropped by the Elder Scrolls OTR podcast and proceeded to drop a ton of update info on fans of ZeniMax's fantasy themepark MMO. We put out a corresponding news post, of course, but there was so much meat on those bones that I...

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Elder Scrolls' Sage explains new Champion alternate advancement

Elder Scrolls Online creative director Paul Sage released a lot of interesting info about the future of the game on a recent ESO Off the Record videocast. Sage talks about everything from the new Dragonstar Arena in Craglorn to an Imperial City three-vs.-three PvP map to guild management and class...

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Tamriel Infinium: Examining Elder Scrolls Online's first major update

I've often wondered if my frustration with game creators should be taken out on the game itself. This goes for any game, not just Elder Scrolls Online. Perhaps I love the game, but I believe the creators have had missteps that drag down production, or maybe they set customer expectations to a...

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Elder Scrolls Online's Craglorn update is coming tomorrow

ZeniMax creative director Paul Sage told IGN that Elder Scrolls Online's endgame-focused Craglorn update is coming this week. "I think we're still at the tail-end of six weeks[.] I could be wrong there[;] it's all a blur," Sage said. "But we're either in the sixth week or the seventh with this...

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Today's Elder Scrolls Online AMA discusses bug fixes, housing, spellcrafting, and more

The Elder Scrolls Online's Paul Sage, Matt Firor, Rich Lambert, Brian Wheeler, and Nick Konkle descended upon Reddit today along with a bevy of community managers to run another ask-me-anything, perfectly timed after the release of this morning's release of ZeniMax's plans for the game in 2014....

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Paul Sage on Elder Scrolls' endgame

"When your character in Elder Scrolls Online reaches level 50," ZeniMax says, "the journey isn't over." This is good news for those of you concerned about Elder Scrolls' endgame, and creative director Paul Sage has authored a lengthy blog post that spells out the current post-50 options. Said...

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Elder Scrolls Online Q&A focuses on group mechanics

ZeniMax Creative Director Paul Sage fielded 42 questions from the Tamriel Foundry community yesterday about grouping and other Elder Scrolls Online topics. Sage elaborated on various mechanics that PvE group members will encounter, such as healing, experience bonuses, role-swapping, switching...

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Tamriel Infinium: Look! A video not about Elder Scrolls Online PvP

I know that I've been hypercritical of The Elder Scrolls Online marketing strategy. For the longest time it's felt as if we have been hearing about PvP and nothing but PvP. From the launch announcement trailer to the Emperor skill line, most of advertising for the game has seemed like one big PvP...

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Tamriel Infinium: What to do in The Elder Scrolls Online besides PvP

As a part of my series of articles that explain some of the core features of The Elder Scrolls Online, I want to talk about what most people would consider obvious activities in the MMOs, but because of the way ZeniMax has advertised the game up to this point, many casual followers have come to...

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The Elder Scrolls Online's Paul Sage talks about dungeons and player experience

How closely have you been following The Elder Scrolls Online? Are you eagerly devouring every new piece of information that's trickled out following PAX Prime? Because there's a new video interview out with creative director Paul Sage that should provide you plenty to devour. Sage comments on some...

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