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Posts tagged paul-barnett

Interview with Real Time Worlds' David Jones

Back in April we were starting to worry about APB because we hadn't seen or heard anything new about the game in a while. Thankfully, the information is starting to flow again due to E3 and an impending "early 2010" release date. GamesIndustry recently caught up with Realtime Worlds' Creative Direct...

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E3 2009: Massively's day 3 roundup

We've completely zerg rushed E3 2009, attending press events, demonstrations and sure, hitting some parties as well. But we've also gone out and interviewed the people behind the games that will be arriving on the MMO scene in the next year and we've got a lot to tell you in the coming days. As th...

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E3 2009: APB gets the Paul Barnett hype treatment

At E3 this entire week, EA is promoting their biggest and brightest new titles at their enormous booth in the LA Convention Center's South Hall. This includes two titles we're excited about: SWTOR and APB. To help promote APB yesterday, EA's Paul Barnett got the crowd hyped up for the game with som...

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Paul Barnett predicts the decline of future asset-heavy MMOs

Mythic Entertainment's Creative Director for Warhammer Online, Paul Barnett, was recently interviewed by Ablegamers and had some interesting things to say about the current state and future of online gaming and asset-heavy MMOs. To illustrate why he thinks online games are becoming much more mainstr...

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Paul Barnett interviewed at length on Land of the Dead

If you've got time on your hands and are interested in reading the ramblings of Mythic Entertainment's Paul Barnett, then we'd like to direct your attention towards an interview at MMOGamer. Topics range from PR offices to all sorts of details on how Warhammer Online is doing and it's upcoming Land ...

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Warhammer's 1.3 (Land of the Dead) public test has begun

Mythic just began rolling out phase one of their highly anticipated 1.3 patch (Land of the Dead) for Warhammer Online. This phase will focus primarily on combat and careers and the new expedition mechanic, so players won't actually be able to enter the new Tomb Kings zones just yet. What's that say...

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Games Day '09: A moment with Paul Barnett and Josh Drescher (also, Josh loves Aubrey)

Even with all of the excitement occurring at Games Day, Mythic's Paul Barnett and Josh Drescher still had a moment to sit down with us at Massively and talk a little shop about Warhammer's overall status, Mythic's future direction of the game, and why players should come back and experience the La...

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Games Day '09: A moment with Paul Barnett and Josh Drescher pt. 2

So, I know this is on many player's minds. Is this going to replace city raid content? Josh: No. Ok then. Josh: Well, I mean the short answer is no. Paul: My answer is totally no. "This is a long term, total commitment from our studio to our players and to our newer playe...

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Apparently, the reaper likes to WAAGGGGHHHH!

Here's something we never expected to put in the same sentence -- Blue Öyster Cult and Warhammer Online. Yes, you heard us completely correctly and this isn't some kind of hallucination. Eric Bloom (a level 40 sorcerer on Ironfist, mind you) and fellow bandmate Richie Castellano went for a to...

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Do developers consider disabled gamers enough?

Have you ever stopped to consider the large percentage of gamers who are disabled? Do you think game developers consider this as well? In a recent article at MSNBC, the topic has been discussed as it pertains to the public's awareness of disabled gamers. "It doesn't take a whole lot," says Nissa L...

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