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Posts tagged paul-barnett

GDC Online 2012: Paul Barnett reimagines Ultima with a chicken and a spoon

Paul Barnett is a great storyteller with a passion for games. Anyone who followed Warhammer Online early on can't forget the engaging speeches and videos Barnett made through beta and launch. But it's no longer 2007, and he's long since moved on from Warhammer. Instead, he's been working on Ultim...

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EA's Paul Barnett: Ultima Forever reboot is not an MMO

So about this Ultima Forever thing. It's a new game from EA and BioWare, and it's currently in alpha testing. We spoke with BioWare creative director Paul Barnett by phone last night to get a heads-up on this morning's official announcement and press release. The game is coming to both PC and ...

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Warhammer Online: Three years later

To this day, I don't know what quite came over me when I decided to throw my chips into the blogging scene to cover Warhammer Online, eight months before the game launched. Like many of you, I had been a long-time reader of MMO blogs, but I was intimidated at trying my hand at joining in, perhaps...

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Mythic: Wrath of Heroes gets rid of 'all the boring crap' of WAR

Mythic is taking an interesting approach in promoting its new MOBA, Warhammer Online Wrath of Heroes -- it's throwing Warhammer Online under the bus. At the Wrath of Heroes reveal panel at PAX, the Mythic team talked up its new project as something that Heroes' parent game is not. The team fou...

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The Game Archaeologist and the What Ifs: Climax's Warhammer Online

Let's begin with a little personal history. Back in 2008, I decided to get into the blogging scene by jumping on board the latest MMO hotness -- in this case, Warhammer Online. As I was growing increasingly tired of World of Warcraft, WAR seemed to offer a refreshing alternative: a darker world f...

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Rumor: A new Ultima MMO might be in the works

The modern era of MMOs began in 1997 with a little game called Ultima Online, and it's fair to say that the genre would look very different if that first example hadn't gone live. These days, outside of a dedicated playerbase and stalwart fans, the game is no longer at the center of attention. Bu...

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The Soapbox: Game developers are not rock stars

Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. Take a moment to think of your single favorite game developer. ...

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The Daily Grind: Who's your dev crush?

In our tiny part of the pop culture world, players seem to be as absolutely fascinated with the people and personalities at work behind their favorite games as they are with the games themselves. These developers are, for all intents and purposes, the celebrities of the MMO world, and as such, are ...

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Prognosticating the future of MMOs

Barring Ouija boards, magical leprechauns and time-traveling DeLoreans, it's pretty much impossible to predict the future -- but that doesn't stop people from trying, no sir. In a recent "The State of the MMO in 2010" over at Eurogamer, Jim Rossignol chats with Paul Barnett (EA Mythic), Colin Dwan ...

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Aion: Picking your class by personality, not numbers

MMO players come in all shapes and sizes and boast a variety of personality traits. Picking a race, class, and faction combination in your favorite MMO can sometimes give an insightful look at the player behind the keyboard. At least, Paul Barnett thinks so: "Most of the people I've met who like D...

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