Posts tagged paul-barnett 
Warhammer Online: Three years later
To this day, I don't know what quite came over me when I decided to throw my chips into the blogging scene to cover Warhammer Online, eight months before the game launched. Like many of you, I had been a long-time reader of MMO blogs, but I was intimidated at trying my hand at joining in, perhaps ...
Mythic: Wrath of Heroes gets rid of 'all the boring crap' of WAR
Mythic is taking an interesting approach in promoting its new MOBA, Warhammer Online Wrath of Heroes -- it's throwing Warhammer Online under the bus. At the Wrath of Heroes reveal panel at PAX, the Mythic team talked up its new project as something that Heroes' parent game is not. The team ...
The Game Archaeologist and the What Ifs: Climax's Warhammer Online
Let's begin with a little personal history. Back in 2008, I decided to get into the blogging scene by jumping on board the latest MMO hotness -- in this case, Warhammer Online. As I was growing increasingly tired of World of Warcraft, WAR seemed to offer a refreshing alternative: a darker world ...
Rumor: A new Ultima MMO might be in the works
The modern era of MMOs began in 1997 with a little game called Ultima Online, and it's fair to say that the genre would look very different if that first example hadn't gone live. These days, outside of a dedicated playerbase and stalwart fans, the game is no longer at the center of attention. ...
The Soapbox: Game developers are not rock stars
Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. Take a moment to think of your single favorite game developer. ...
The Daily Grind: Who's your dev crush?
In our tiny part of the pop culture world, players seem to be as absolutely fascinated with the people and personalities at work behind their favorite games as they are with the games themselves. These developers are, for all intents and purposes, the celebrities of the MMO world, and as such, are ...
Prognosticating the future of MMOs
Barring Ouija boards, magical leprechauns and time-traveling DeLoreans, it's pretty much impossible to predict the future -- but that doesn't stop people from trying, no sir. In a recent "The State of the MMO in 2010" over at Eurogamer, Jim Rossignol chats with Paul Barnett (EA Mythic), Colin Dwan ...
Aion: Picking your class by personality, not numbers
MMO players come in all shapes and sizes and boast a variety of personality traits. Picking a race, class, and faction combination in your favorite MMO can sometimes give an insightful look at the player behind the keyboard. At least, Paul Barnett thinks so: "Most of the people I've met who like ...
Interview with Real Time Worlds' David Jones
Back in April we were starting to worry about APB because we hadn't seen or heard anything new about the game in a while. Thankfully, the information is starting to flow again due to E3 and an impending "early 2010" release date. GamesIndustry recently caught up with Realtime Worlds' Creative ...
E3 2009: Massively's day 3 roundup
We've completely zerg rushed E3 2009, attending press events, demonstrations and sure, hitting some parties as well. But we've also gone out and interviewed the people behind the games that will be arriving on the MMO scene in the next year and we've got a lot to tell you in the coming days. As ...
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Swashbucklers, ships, and high seas hijinks: KingsIsle talks Pirate101
Posted on May 15th 2012 6:00PM



