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Posts tagged pathfinder

Pathfinder details corpse looting and more

GoblinWorks CEO Ryan Dancey has published a new blog post touching on today's Pathfinder early enrollment release. Version two of the fantasy sandbox adds player husks, which is another way of saying lootable corpses. "The extent of your losses will be related to how quickly you are able to retu...

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Pathfinder Online outlines its update and test patterns

The early enrollment stage of Pathfinder Online has started, and that means it's time to start setting a regular update schedule. A new development blog establishes that the game is currently slated to put out a new major build every other week, with the acknowledgement that the first few weeks wil...

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Pathfinder Online's Ryan Dancey on early adopter experience bonuses

On yesterday's Massively Speaking podcast, Justin and I discussed Pathfinder Online's plans for granting its earliest and most loyal players what seems to be the ultimate character bonus: an experience edge over everyone else, forever. I'll let the Pathfinder Online dev post Hard is Fun! explain ve...

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Pathfinder Online opens up early enrollment

The hour has come at last! Yes, we said that yesterday, but this time we really mean it! Pathfinder Online has entered early enrollment as of today, allowing backers to jump in and play the game in its early state. There are even some new screenshots (exclusive to Massively!) to go along with this ...

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Early enrollment comes to Pathfinder Online tomorrow

The hour has come at last! Almost. The hour of Pathfinder Online's early enrollment approaches swiftly with a scheduled start time of 1:00 p.m. EST on December 31st, assuming some horrible bug doesn't crop up between now and then. More posts will appear on the official site to detail how, exactly, ...

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Pathfinder Online ends its stress test and preps for early enrollment

The bad news is that if you had hoped to do nothing but strain the Pathfinder Online servers over your holiday, you were denied that option. The good news is that the test ended because the servers passed the stress test with flying colors, and that means it's time for the development team to move ...

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Pathfinder Online continues to delay early enrollment

While Pathfinder Online groupies may get a little excited at the imminent release of a new patch, Goblinworks put it out there that the long-delayed early enrollment start is still on hold. "This build does not meet our internal requirements for the early enrollment release candidate," the studi...

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Pathfinder Online early enrollment will not be launching today

Pathfinder Online's early enrollment launch for paying backers has already been delayed multiple times since its original goal of September 15th, and last night we learned that release has been put off yet again. Goblinworks' Ryan Dancey explained that the ongoing stress tests convinced the team th...

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GoblinWorks: Pathfinder's PvP 'provides meaningful context'

GoblinWorks' latest Pathfinder developer blog went live this week, and in it CEO Ryan Dancey previews alpha version 10.0 which "closes a number of critical game loops" by adding several features. Testers will experience increased character power, increased crafting abilities, and a new company/s...

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Pathfinder Online begins alpha stress test

Pathfinder Online has thrown open its doors to all of its supporters for an important alpha stress test as the game transitions into Alpha 9.1. The Alpha 9.1 update is primarily focused on bug fixes but also includes "more fluid and lifelike" animations, a faster character selection process, the...

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