Like many gamers in their mid-20s, I spent countless hours in my teenage years smashing through dungeons and hunting for loot in Diablo II. The deep itemisation system made building effective characters a real challenge, and periodic ladder resets kept the loot-hunting economy fresh. Fast-forward ...
Posted on May 24th 2013 2:00PM
Posted on May 24th 2013 1:00PM
Posted on May 24th 2013 12:00PM