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Posts tagged patching

Path of Exile explains its open beta transition

If you're looking forward to Path of Exile's open beta (possibly in the wake of our own first impressions), you don't have much longer to wait. The testing will start shortly, giving everyone a chance to get in on all of the clicking and looting. For everyone looking forward to the next step, old...

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The Daily Grind: What was the best patch ever?

There are three responses to every patch released by every game, no matter what the patch does or doesn't contain. There will be people who decry the patch as something horrible, those who act indifferent, and those who enthusiastically gush about how wonderful it is. But there are some patches...

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New EVE Online launcher will simplify patching

EVE Online developer CCP Games has dedicated this winter's expansion to small features, balance changes and small quality-of-life improvements. Most of the changes we've heard about so far have been gameplay features and graphical improvements, from starbase tweaks and blaster balance changes to...

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EverQuest reduces downtime with faster patches and expanded hotfixes

While behind-the-scenes logistical tweaks may not get the glory that other news does, they can and do have a huge impact on the game. This looks to be the case with EverQuest, which has undergone "substantial server side changes" to allow the team to update the game more efficiently. The...

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The Daily Grind: Browser-centric MMOs

The other day, I watched this demo of Gaikai, a new service being spearheaded by the legendary games developer David Perry. The idea is a simple one: using a browser you can access everything from MMOs to racing games and even the memory-hog that is Photoshop with all the actual software installed...

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Bruce Maclean's WAR dev diary is crazy but awesome

The latest Warhammer Online developer diary is up on the official site, and we've got to say, Bruce Maclean's eccentricity is infectious. The subject of this dev diary is an explanation of Mythic's patching schedule, which could well have been a very boring topic, but if you visit the page you'll...

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Conan's female avatar DPS bug will take weeks to correct

A few weeks back our own Adrian Bott took a close look at a very ... unique ... bug in Age of Conan. It seems that differing animation cycles in the game have resulted in an unforseen side effect: female avatars do less damage then male ones. At the time, the Funcom developers said they'd let us...

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New patching schedule for Age of Conan

While it initially seemed like good news that FunCom were patching twice a week, and thus doing their best to nail the wheels back on the Age of Conan wagon as it bumped unsteadily down the trail, it didn't work out quite so well in practice. The frenetic pace of updates has meant that new bugs got...

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Turbine plotting something special for the 100th Asheron's Call patch

The forums depths of Asheron's Call have been churning and swirling of late, in a tizzy about the imminent arrival of the 100th patch to their beloved game. Asheron's Call has been around for some time now, released as it was back in 1999; it will be sharing its 10th anniversary with EverQuest next...

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Age of Conan beta delayed until 4 PM EST

[Update: Observant reader Phobic99 has see that the developers have pushed the beta launch back again. This time, we're set for 5:00 PM EST (22.00 GMT). Thanks Phobic99!] The title says it all. The Age of Conan FilePlanet beta has been pushed back until 4 PM EST (20.00 GMT) for a few more spit...

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