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Posts tagged patches

EVE Evolved: Clone upgrades and skill loss are gone!

While the player activity stats might suggest otherwise, the past few years have been a real rennaisance for EVE Online. Developers have gone back and iterated on dozens of old game features that were starting to show their age, and some of them have been pretty huge. The war declaration and crimin...

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The end is coming to Final Fantasy XI: Seekers of Adoulin

All good things must come to an end. So it goes for Final Fantasy XI's most recent expansion, Seekers of Adoulin, which will be wrapping up its story in the version update going live next week. Players will be pitched into a final battle to determine the fate of the land, lest darkness overtake it....

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Final Fantasy XIV opens up a free login weekend, Steam demo

Have you been taking a break from Final Fantasy XIV recently? Do you want to see what the game's most recent patch brings to the table before deciding to resubscribe or not? Then go ahead and log in over the weekend because everyone with a registered copy of the game will be eligible to log in and ...

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Trove enters open beta, ArcheAge deploys Auroria in the EU

Have you been looking for another pixel-polygon building game to call your home? After being in the test phase for so long that you could be forgiven for speculating that it would never be released, Trove has hit open beta, letting everyone log in and try the game for both bugs and just for the hec...

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A tour of WildStar's upcoming Black Focus area

The next update for WildStar has some pretty big shoes to fill. Arriving on November 11th, it's the first update the game has seen since August, when the game abruptly peeled back from monthly updates to quarterly ones. It comes after a round of server merges. It needs to prove to fans who are stil...

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Firefall teases update 1.2

An update is coming to Firefall, and it promises to be a big one. A brief overview of the game's next major update has been posted on the official site to show off some of what players can expect, starting with the new Operation: Miru. This is endgame instanced content designed for five players at ...

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ArcheAge scrambles to fix disconnection issues after update

ArcheAge launched a big update yesterday filled with exciting new features -- chiefly, new territories that players can capture, build castles upon, lay siege to, and so forth. At least, you would be able to do any of these things if you were one of the lucky few players capable of logging into the...

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WildStar shows off the Mystery of the Genesis Prime

The nature of the Genesis Prime is one of the major elements of WildStar's story as presented to players on the road to level 50. Even once you get there, though, you still have questions, ones that will hopefully be answered by the end of the game's next update. Lucky for you, a new trailer for th...

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ArcheAge's Auroria launches today

ArcheAge is scheduled to launch a big new update today on its North American servers. How big? Well, you can get a pretty solid idea just from the patch notes. The game is adding four new zones to be conquered and claimed by players, complete with space to build castles and houses once the claims h...

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Salem updates inheritance and witchcraft in October

Your characters are going to die if you play Salem. That's the nature of the game. It's an open PvP sandbox with permanent death mechanics; your end is forever waiting just around the corner. So doesn't it make sense to prepare for your demise by setting up your inheritance ahead of time? The game'...

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