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Posts tagged patch-2.4

Final Fantasy XIV's Yoshida on housing, test servers, and post-Fanfest

Final Fantasy XIV has had a busy year, and it looks to be having a busy next year to boot. The game's first expansion is in the works and planned for a release in spring of 2015, along with another major patch to cap off the game's current patch cycle. And director/producer Naoki Yoshida continues ...

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Final Fantasy XIV patch 2.4 has a slightly bumpy release

Today you may not hear much from your friends playing Final Fantasy XIV, as the long-awaited Patch 2.4 is now live and kicking. It's a sizable content update full of quests, instances, and of course the new Rogue class and Ninja job. We've been reading up on the patch notes since late last week,...

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Final Fantasy XIV's 2.4 trailer tosses the giant crab

So what has you most excited for Final Fantasy XIV's Patch 2.4? Is it the continuation of the storyline? Is it the addition of the Ninja and Rogue? Or are you itching to tackle one of the new dungeons? No matter what it is, this new Patch 2.4 trailer will get you pumped up for this quarterly con...

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Star Wars: The Old Republic Update 2.4: The Dread War is here

While it accidentally patched up yesterday, Update 2.4 is now live for Star Wars: The Old Republic. The update is called The Dread War and is apparently the biggest update since the game launched its expansion. Update 2.4 has a lot of "new" to it: a new planet (well, moon), new missions, new ope...

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RIFT 2.4 brings challenging instances to bear

Ah, smell that? That's the smell of a big new content update in the air. And also many bugs that have been fried on the metaphorical bug zapper. But mostly an update. RIFT has upgraded to 2.4: Beyond Infinity, and that means a ton of additional content to be conquered and plundered. At the core ...

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To Infinity Gate and beyond: Previewing RIFT 2.4's instances

RIFT's 2.4 update is expected to land next week with a big, meaty thud that tells you it's packing some serious content. While 2.4 is peppered with many nice bullet points, including cross-shard instant adventuring and new PvP ranks, the bulk of it is devoted to instances, more instances, and even ...

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Exclusive Interview: Going global with Fallen Earth's PvP

Two of the biggest cornerstones of Fallen Earth have always been crafting and PvP, and its these cornerstones that GamersFirst is enriching come patch 2.4. The patch, called Global Territory Control, is taking these elements and firing them up in ways that any PvPer or crafter should find excitin...

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Spend a day as a Fallen Earth Premium Member on us!

Fallen Earth is a post-apocalyptic MMO that always seems to be on that short list of games that everyone means to try out one day. And when people try it, positive praise usually follows. To help celebrate the upcoming 2.4 patch, we're giving you a chance to play the game as a top-tier premium...

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Wings Over Atreia: Tickets please

As we barrel through November and get closer to the holidays, my thoughts have turned to turkey, pie, rolls, pie, and candied yams... did I mention pie? It's not that I can't think of anything else (pie), but I always look forward to family, food, and free time during the upcoming holidays -- fre...

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The changing face of WoW 2.4

When Blizzard released patch 2.4 for World of Warcraft in March, they brought a plethora of changes to all types of end game play. They introduced new casual daily quests, a new five person dungeon, and a new raid zone for twenty five person play; all of this on a new island off the northern coas...

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