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Posts tagged patch-1.5

Tabula Rasa patch 1.6, take two!

Tabula Rasa players have had some reasons to complain recently. As we reported a few weeks ago, the Tabula Rasa team pushed out patch 1.5 without giving it enough time to sizzle on the test server, and the result was a PR headache that was only resolved in ensuing days when they were able to throw...

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Are Tabula Rasa's server populations up?

Ever since Tabula Rasa's now-infamous patch 1.5 went live, I've noticed a trend most curious. In the months since the game launched, the server populations did something of a quick spiraling crash. They started out at consistently high, and over the course of the month gradually fell to mostly med...

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Tabula Rasa resolution hotfix live

Well, it took quite a bit of concerted bitching, but it looks like the worst of the effects from Tabula Rasa's patch 1.5 have been addressed. A hotfix went live this morning which corrected the issues people were having with the resolution automatically resizing to 1158x864 every time the client w...

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TTH video shows new TR AI changes

The good people over at Ten Ton Hammer have a video up showing some of the new changes that the Destination Games crew has made to the artificial intelligence of a number of common Bane enemy units in Tabula Rasa. Narrated by a developer, they explain how encounters with Thrax Pistol Soldiers, Lig...

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On Tabula Rasa respecs and resolutions

With Tabula Rasa already on the ropes with recent reports of financial failure, the last thing the TR community wanted or needed to have to deal with was the awfully-implemented patch 1.5 that rolled out onto live servers yesterday. Pushed out of testing a scant five days after it was revealed on ...

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New TR patch shoved out the door

Well, that was quick. I'm not too sure why I'm surprised, but players woke up this morning to find that Tabula Rasa's patch 1.5 had snuck out the door last night, and is patiently waiting on player desktops. Players didn't quite have a full week to fully digest the patch notes after they showed up...

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AFS mechs' new animations show their mettle

As is usually the case, there were a lot of things that we wanted the Destination Games team to put into Tabula Rasa's patch 1.5 that we don't see in the build on the PTS. The opacity of the development process usually has that effect. But one of the nice benefits of our ignorance is that we are of...

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New patch for TR on PTS

Tabula Rasa's long-awaited patch 1.5 has finally entered the process of rolling out (at least, we assume it's 1.5 - it's called 1.5.4 on the update screen, but the notes make no mention of it), as the Destination Games crew has released a new build onto the public test server, and the patch notes...

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Tabula Rasa team talks two patches ahead, sort of

Another week brings another gaggle of player questions for Critters over at the Tabula Rasa community team. Nothing of terribly much interest this week, though they're reporting that the development team is already on their second week of development on patch 1.6... which saddens my little gamer h...

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TR's epic Blind Race finally sees winners

We reported on it last weekend, and on Saturday it finally came to fruition. Certainly fetching the honors as one of the more... bizarre in-game events we've ever heard of, for Tabula Rasa or any other game, the gregarious lot on the Planet TR forums put together the first ever Blind Race. Racers w...

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