Like many gamers in their mid-20s, I spent countless hours in my teenage years smashing through dungeons and hunting for loot in Diablo II. The deep itemisation system made building effective characters a real challenge, and periodic ladder resets kept the loot-hunting economy fresh. Fast-forward ...
Posted on May 22nd 2013 11:00AM
Posted on May 22nd 2013 9:00AM
Posted on May 22nd 2013 8:00AM