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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[The Soapbox: Spoiled solo]]></title><link>http://massively.joystiq.com/2010/11/23/the-soapbox-spoiled-solo/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/11/23/the-soapbox-spoiled-solo/</guid><comments>http://massively.joystiq.com/2010/11/23/the-soapbox-spoiled-solo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-soapbox/" rel="tag">The Soapbox</a></p><div style="text-align: center;"><a href="http://www.playonline.com"><img  border="1" hspace="4" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/11/soapbox-ffxi-epl-1121-1290535394.jpg" /></a></div>
<em>Disclaimer: <a href="http://massively.joystiq.com/category/the-soapbox/">The Soapbox</a> column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column.<br />
</em><br />
Back when I got started with MMOs, I was playing <a href="http://www.playonline.com"><em>Final Fantasy XI</em></a> and complaining quite loudly about the nature of the gameplay. I think it was after yet another night of sitting in Jeuno looking unsuccessfully for a party that I went on a real tear, complaining at length about how ridiculous it was that the game didn't let most classes just do things solo. Grouping up for everything was a gimmick, a cheap way to throw roadblocks at players. If you wanted to experience the game solo, you should be given that option by the game.<br />
<br />
<a href="http://massively.joystiq.com/category/Final-Fantasy-XI/"><em>Final Fantasy XI</em></a> never really changed to support that playstyle, but it wasn't long before we saw a flood of games with a much more solo-friendly attitude launch. <em><a href="http://www.worldofwarcraft.com">World of Warcraft</a> </em>launched with solo leveling as a core feature, and over time we've moved on to games, such as <em><a href="http://www.startrekonline.com">Star Trek Online</a>,</em> which can be played solo almost the entire way through. You would think I'd be happy -- and I am, really. But I look back at games that required me to party up before I could even go out and earn some experience, and I can't help but think about what we've lost in the interim<em>.<br />
</em><p><a href="http://massively.joystiq.com/2010/11/23/the-soapbox-spoiled-solo/" rel="bookmark">Continue reading <em>The Soapbox: Spoiled solo</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/11/23/the-soapbox-spoiled-solo/">The Soapbox: Spoiled solo</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 23 Nov 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/11/23/the-soapbox-spoiled-solo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19727548/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/11/23/the-soapbox-spoiled-solo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>city-of-heroes</category><category>city-of-villains</category><category>coh</category><category>community</category><category>cov</category><category>cox</category><category>endgame</category><category>endgame-grouping</category><category>featured</category><category>ff</category><category>ff11</category><category>ffxi</category><category>final-fantasy</category><category>final-fantasy-11</category><category>final-fantasy-xi</category><category>grouping</category><category>opinion</category><category>party-structure</category><category>partying</category><category>soapbox</category><category>the-soapbox</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Tue, 23 Nov 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[Champions Online unveils the eight free-to-play archetypes for launch]]></title><link>http://massively.joystiq.com/2010/11/10/champions-online-unveils-the-eight-free-to-play-archetypes-for-l/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/11/10/champions-online-unveils-the-eight-free-to-play-archetypes-for-l/</guid><comments>http://massively.joystiq.com/2010/11/10/champions-online-unveils-the-eight-free-to-play-archetypes-for-l/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/champions-online/" rel="tag">Champions Online</a></p><div style="text-align: center;"><a href="http://www.champions-online.com"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/11/co-archetypes-epl-1110.jpg" /></a></div>
It's an interesting road ahead for <a href="http://www.champions-online.com"><em>Champions Online</em></a> as it prepares to go <a href="http://massively.joystiq.com/category/free-to-play/">free-to-play</a>. To facilitate the change and give subscribers a reason to keep paying regularly, the game is rolling out rigidly enforced archetypes that take away power selection but still allow for some personal customization. We've seen <a href="http://massively.joystiq.com/2010/11/06/champions-online-previews-the-new-archetype-system/">the initial description of how the archetypes will work</a>, and the team at <a href="http://massively.joystiq.com/tag/CrypticStudios/">Cryptic Studios</a> has just unveiled <a href="http://www.champions-online.com/node/595112">the eight archetypes that will be available</a> to both free players and paying players when the conversion goes live.<br />
<br />
Each archetype has a strictly defined role, along with several powers meant to enforce that role. Tanking, DPS, and healing are all represented by the available choices, meaning that even players who haven't spent anything will be able to take on whatever role best suits them in the game. Players should take a look at <a href="http://www.champions-online.com/node/595112">the official listing</a> to see exactly what powers will be available and at <a href="http://www.champions-online.com/node/595113">the lore description</a> for an idea of where each archetypical concept fits within the <em><a href="http://massively.joystiq.com/category/Champions-Online/">Champions Online</a></em> framework.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/11/10/champions-online-unveils-the-eight-free-to-play-archetypes-for-l/">Champions Online unveils the eight free-to-play archetypes for launch</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 10 Nov 2010 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.champions-online.com/node/595112>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/11/10/champions-online-unveils-the-eight-free-to-play-archetypes-for-l/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19711711/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/11/10/champions-online-unveils-the-eight-free-to-play-archetypes-for-l/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>archetypes</category><category>business-models</category><category>champions-online</category><category>classes</category><category>co</category><category>cryptic</category><category>cryptic-champions-online</category><category>cryptic-co</category><category>cryptic-studios</category><category>dps</category><category>f2p</category><category>free-to-play</category><category>game-mechanics</category><category>game-updates</category><category>healer</category><category>holy-trinity</category><category>party-structure</category><category>player-archetypes</category><category>roles</category><category>tank</category><category>updates</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 10 Nov 2010 18:30:00 EST</pubDate></item><item><title><![CDATA[The Mog Log: Those grapes were probably sour anyway]]></title><link>http://massively.joystiq.com/2010/03/13/the-mog-log-those-grapes-were-probably-sour-anyway/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/03/13/the-mog-log-those-grapes-were-probably-sour-anyway/</guid><comments>http://massively.joystiq.com/2010/03/13/the-mog-log-those-grapes-were-probably-sour-anyway/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xi/" rel="tag">Final Fantasy XI</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/grouping/" rel="tag">Grouping</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a>, <a href="http://massively.joystiq.com/category/the-mog-log/" rel="tag">The Mog Log</a></p><div style="text-align: center;"><a href="http://fienemannroad.wordpress.com/"><img vspace="4" hspace="4" border="1" align="top" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/03/ffxi-moglog-sourgrapes-epl-310.jpg" /></a></div>
So, guess what beta I didn't get an invitation for. You can go consult with <a href="http://massively.joystiq.com/2010/03/06/the-mog-log-not-the-happy-fanboy/">the instant replay</a> if you want, I can wait.<br />
<br />
I know that everyone is stunned. I certainly was. Of course, I assuaged my sadness by telling myself that I didn't really want to be in their stupid beta anyway, because I bet it smells bad and it sets my computer on fire. That line of reasoning worked real well. I don't honestly think my column got me kicked from the running for a <a href="http://www.finalfantasyxiv.com"><em>Final Fantasy XIV</em></a> beta slot, but it's a bit more reassuring than the idea that I just didn't get picked for some other reason.  (I'm putting money on <a href="http://www.square-enix.com/">Square-Enix</a> not knowing I exist, for the record.)<br />
<br />
All things considered, I can live without the beta, even though I'm chomping at the bit to play the game. But I'm not the only person, place, or thing not currently darting about the world of Eorzea. And as long as I'm on a streak of making long-winded predictions, why break with formula? There are three other things that I suspect aren't in the beta either, and I intend to make a guessing game out of seeing how close I am to the truth.<p><a href="http://massively.joystiq.com/2010/03/13/the-mog-log-those-grapes-were-probably-sour-anyway/" rel="bookmark">Continue reading <em>The Mog Log: Those grapes were probably sour anyway</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/03/13/the-mog-log-those-grapes-were-probably-sour-anyway/">The Mog Log: Those grapes were probably sour anyway</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 13 Mar 2010 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/03/13/the-mog-log-those-grapes-were-probably-sour-anyway/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19384157/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/03/13/the-mog-log-those-grapes-were-probably-sour-anyway/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>dps</category><category>featured</category><category>ff</category><category>ff11</category><category>ffxi</category><category>ffxiv</category><category>final-fantasy</category><category>final-fantasy-11</category><category>final-fantasy-14</category><category>final-fantasy-xi</category><category>final-fantasy-xiv</category><category>game-mechanics</category><category>grouping</category><category>groups</category><category>healers</category><category>parties</category><category>party-structure</category><category>partying</category><category>square-enix</category><category>statistics</category><category>tanks</category><category>testing</category><category>xbox-360</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sat, 13 Mar 2010 12:00:00 EST</pubDate></item></channel></rss>
