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Posts tagged paradox

Leaderboard: Permadeath vs. no permadeath

Permadeath is one of those game mechanics that seems destined to forever be nibbling away at the fringe of the MMO genre than invited to the cool kids' table. Many players find themselves aghast at the notion of losing all their hard-earned progress with one untimely demise, and it seems like ...

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Some Assembly Required: I saw the wilds of Salem (and lived to tell about it)

I spent an hour romping through the woods of Salem last Friday with Seatribe head honcho Bjorn Johannessen. The tiny indie company (current dev population: two) is hard at work on its followup to Haven and Hearth, an acquired taste of a sandbox game notable for its no-holds barred approach that ...

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Massively Speaking Episode 201: No more secrets

Massively Speaking Episode 201 gets into all of your dirty little secrets -- not to mention Funcom's, as well! We're joined by Jef, who gives us the full scoop on The Secret World now that the NDA's come tumbling down. Will this be another Failcom or possibly a Fabulouscom? Only Jef knows, and ...

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Salem sandbox MMO not for the faint of heart

Twenty minutes of gameplay doesn't seem like a lot when it comes to previewing an MMO, but PC Gamer is giving it the ol' college try with a look at Seatribe's new Salem sandbox. You know the Salem we mean. The one with... permadeath. Ooooh. Scary. Anyhow, the piece offers up a few interesting ...

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Mount & Blade: Warband DLC features 250-player battles

A Mount & Blade MMO is something we've wanted to see for a long time. While that's not exactly happening, 250-player battles is probably the next best thing. Paradox has just released a new DLC pack for Mount & Blade: Warband called Napoleonic Wars. It brings the game's signature ...

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Colonize the New World: Salem opens beta sign-ups

It's time to set sail for the New World with Paradox Interactive's upcoming free-to-play sandbox title, Salem. The studio announced today that beta sign-ups for the title have opened up, and anyone and everyone is welcome to jump in and give the team feedback. But remember, folks, the ...

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Crime and punishment in Salem, New World-style

With all of the open world sandboxy goodness going on in Salem, one might wonder if Paradox Interactive is prepared for the level of griefing that can come with such games. Interestingly enough, the team has given this some serious thought and come up with an elegant system of crime and ...

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Some Assembly Required: Salem dev talks permadeath, griefing, and skill-based gameplay

Hello, sandbox faithful, and welcome to a special interview edition of Some Assembly Required. We recently had a chance to pitch some questions to the team behind Seatribe's upcoming Salem title, and creative director Björn Johannessen was kind enough to answer them. Salem is being ...

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Paradox's Björn Johannessen hosts Salem Q&A

Paradox Interactive's upcoming MMO Salem has garnered a good bit of attention due to the game's unique frontier-fantasy setting and the fact that it will feature -- gasp! -- permadeath. Of course, as with any mold-breaking game that comes along, there are bound to be a lot of questions about ...

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Get an eyeful of Salem with an hour-long tour

Ever since we heard about Salem, the crazy mash-up of sandbox tools, crafting, colonial setting, and permadeath, we've been understandably curious about just how the game will pan out. While it's still in the pre-alpha stage, Paradox Interactive hosted a Twitch.tv broadcast yesterday, during ...

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