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Posts tagged paradox-interactive

Crime and punishment in Salem, New World-style

With all of the open world sandboxy goodness going on in Salem, one might wonder if Paradox Interactive is prepared for the level of griefing that can come with such games. Interestingly enough, the team has given this some serious thought and come up with an elegant system of crime and punishmen...

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Some Assembly Required: Salem dev talks permadeath, griefing, and skill-based gameplay

Hello, sandbox faithful, and welcome to a special interview edition of Some Assembly Required. We recently had a chance to pitch some questions to the team behind Seatribe's upcoming Salem title, and creative director Björn Johannessen was kind enough to answer them. Salem is being advertis...

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The Daily Grind: Do you play in self-enforced hardcore mode?

The permadeath-in-MMOs issue has been debated to death. Most of us have probably either played in a Diablo-esque hardcore mode or gaped at the stones required to publish a true MMORPG with permadeath (hi, Salem). But who says you need game mechanics to make permadeath a reality? I've gamed wit...

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Paradox's Björn Johannessen hosts Salem Q&A

Paradox Interactive's upcoming MMO Salem has garnered a good bit of attention due to the game's unique frontier-fantasy setting and the fact that it will feature -- gasp! -- permadeath. Of course, as with any mold-breaking game that comes along, there are bound to be a lot of questions about ho...

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'Hide-Behinds and Squonks and Gumberoos': Bjorn Johannessen talks Salem

Salem, the upcoming MMO from Paradox Interactive, has gained more and more attention in recent weeks. Perhaps because a fair amount of this attention has been of the "Wait, what is this game about?" variety, Creative Director Bjorn Johannessen sat down with Rock, Paper, Shotgun to talk Salem. ...

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Get an eyeful of Salem with an hour-long tour

Ever since we heard about Salem, the crazy mash-up of sandbox tools, crafting, colonial setting, and permadeath, we've been understandably curious about just how the game will pan out. While it's still in the pre-alpha stage, Paradox Interactive hosted a Twitch.tv broadcast yesterday, during whic...

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Salem livestream set for September 27th

Paradox Interactive is highlighting a new opportunity for fans of the upcoming Salem MMORPG to get a first-hand look at how game development is progressing. A live demo will be streamed over Paradox's Twitch.tv channel on Tuesday, September 27th, offering curious onlookers the first real glimpse ...

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A sneak peek at Salem

Are you tired of the same Orcs-Elves-and-Dwarves high fantasy in your MMORPGs? Perhaps you're looking for something more grounded in reality? Then Salem might just be for you. Instead of dropping you into another Azeroth, it sticks you in Colonial America during the time of the Salem Witch Tria...

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Dreamlords: Resurrection launches, Paradox offering free ducats

MMORTS gamers have reason to celebrate, as Paradox Interactive has announced the (latest) launch of its free-to-play Dreamlords title. A German version of the game was published by gamigo in 2007, while a North American version originally debuted in the summer of 2008 under the name Dreamlords th...

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A wrap-up of the Paradox Interactive MMO conference in NYC

If you're unfamiliar with Paradox Interactive, you could be forgiven -- it's never been a flashy studio. But it does have a very solid track record of producing historical simulations and strategy games, including the critically acclaimed Mount & Blade and the Europa Universalis series. So when...

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