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Posts tagged panel

Yoshida: Let's analyze why Final Fantasy XIV's 2010 version failed

Final Fantasy XIV's game director, Naoki Yoshida, spoke candidly at his presentation during this year's Game Developer's Conference in March about what went wrong with the popular franchise's newest MMO during its first launch. As FFXIV fans might remember, the initial launch of the game in 2010...

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PAX East 2014: The future looks bright for the next generation of MMOs

While last weekend saw a surprising lack of noteworthy announcements at PAX East 2014, one panel gathered several industry veterans to answer a not-so-simple question: How does the future look for the MMO industry as a whole? The panel, titled Next Generation MMO Games: What's Next for Multiplayer...

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PAX East 2014: WildStar's panel is all about the endgame

So what happens when when you reach the end of WildStar? You've got a while to think about it, obviously, the game isn't even out just yet. But it's an obvious concern. People are going to hit the level cap, and what are they going to be doing then? Staring at the walls, singing songs, perhaps...

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PAX Prime 2013: Guild Wars 2's anniversary bash

It seems that more and more studios at PAX are electing to avoid the convention hall altogether and go for off-site venues, especially when it comes to parties and fan events (I was told that even a small booth on the exhibit floor can cost a company $100,000). So while Guild Wars 2 was notably...

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WildStar team hosting panel and gathering at SDCC

Heading out to California for San Diego Comic Con? As long as you're out there, would you like a nice dose of WildStar entertainment? The team at Carbine Studios is hosting a panel on Friday discussing how story and narrative are developed in the game, featuring lead narrative designer Chad Moore,...

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GDC Online 2012: Paul Barnett reimagines Ultima with a chicken and a spoon

Paul Barnett is a great storyteller with a passion for games. Anyone who followed Warhammer Online early on can't forget the engaging speeches and videos Barnett made through beta and launch. But it's no longer 2007, and he's long since moved on from Warhammer. Instead, he's been working on...

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Captain's Log: Star Trek Online in Las Vegas

This weekend, Massively, along with Trek Radio, hosted the formal Star Trek Online Discussion with the Devs panel at the official Star Trek convention in Las Vegas, Nevada. And if I judge by the personal feedback received and the unanticipated (yet much appreciated) turn-out from players who...

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Transformers Universe to leave Earth (someday)

We're getting some solid information about Jagex's upcoming Transformers Universe from the recent London MCM Expo. The team took to the stage to talk about the title, revealing quite a few new details -- including the revelation that the game won't be confined to just Earth. The team is making...

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Massively to co-host STO panel at the Official Star Trek Convention

Hey MMO Trekkies, are you beaming down to Las Vegas for this year's Official Star Trek Convention? If so, we've got one event that you won't want to miss: a Q&A panel with Star Trek Online's developers co-hosted by Massively and TrekRadio.net! We'll be on the scene as Cryptic Studios...

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Massively's own Eliot Lefebvre will tell your site how not to suck at PAX East

Are you planning on heading to Boston, Massachusetts for PAX East 2012? If you are, then boy have we got a treat for you. On Sunday, April 8th, our very own Eliot Lefebvre will be joining members of Guild Wars Insider, Darth Hater, ArenaNet, and Vox Games on a panel informatively titled How To...

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