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Posts tagged ord-mantell

Guided tour of the new SWTOR flashpoint

Yesterday, BioWare invited some members of the press to take part in a guided tour of the latest update for Star Wars: The Old Republic. In recent Hyperspace Beacons, we've covered everything from the user interface changes to the crew skills system. However, the specifics of some of the new...

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SWTOR: So you want to play a Trooper

Whether you're attracted to Star Wars: The Old Republic's Trooper class because of the iconic Stormtrooper/Clone Wars trooper look, the ability to dish out massive damage without any pamby-namby "Force" crutches, or the chance to hop on board a sci-fi military saga, you're in for a treat. While...

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A certain point of view: Jef's hands-on with SWTOR's beta

Hey Star Wars fans, what say we recap my recent beta experiences in The Old Republic? I know what you're thinking (because it's the same thing I thought after BioWare's marketing folks sent along an unsolicited invitation): Here comes a giant anti-themepark rant and zomgwtf call someone who cares!...

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Lifting the beta curtain: Larry's hands-on with SWTOR's beta

Many of my friends in gaming media have speculated as to why BioWare has allowed some media outlets to report on the heavily veiled Star Wars: The Old Republic beta, but frankly, I don't care. It doesn't matter to me that BlizzCon happens to be tomorrow or that there is a possible connection...

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GDC Online 2011: SWTOR's Georg Zoeller on analyzing in-game feedback

Star Wars the Old Republic is rapidly approaching its launch date, and questions constantly pop up about what the game will be like. Some longtime MMO veterans are even a bit skeptical about whether BioWare will be able to release a game of this scope in a finished state. At this year's GDC...

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Hyperspace Beacon: Hyperspace... beacons

A hyperspace beacon in Star Wars lore guides a space traveler from one safe lightspeed jump to the next. Basically, a nav computer communicates with a hyperspace beacon, requesting jump points to its intended destination, and the hyperspace beacon, being in contact with other hyperspace beacons,...

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Hyperspace Beacon: Timeline

When I started the Holocron Files last week, it slipped my mind that I have been doing this column for a year and a half and that not everyone has been following every issue. When I wrote about the Pureblood Sith, it was really meant to be a refresher course, not a comprehensive chronicle. It's...

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Mmmmmm... SWTOR smuggler video

In case you missed it last week, Machinima.com gave the world an exclusive look at the Star Wars: The Old Republic smuggler class. "When the Republic needs someone to get the job done, they always call me," the narrator snorts smugly in the video. He has the best ship in the galaxy, a sneaky set of...

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Hyperspace Beacon: SWTOR's hidden messages

"Difficult to see. Always in motion is the future," were Yoda's words from The Empire Strikes Back, but contrary to the Jedi Master's belief, most of the time there are clues to what our future holds. Like the smell right before a rain storm, or little ticks of involuntary action that give away...

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E3 2009: Star Wars: The Old Republic demonstration

The trailer for Star Wars: The Old Republic blew nerds around the world away, and has managed to build some of the greatest hype possible for an MMO in just a few short days. The question has been asked whether or not a trailer which contains absolutely no gameplay footage should be producing that...

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