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Posts tagged optimization

RIFT beta powow with Scott Hartsman

This is, by any measure, a busy week for RIFT. Fresh off the second beta event, Trion Worlds has dropped the NDA for the game and announced a third beta to take place over the holidays. As the process speeds exponentially faster toward launch, Scott Hartsman and his team have a white-knuckled grip ...

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Atlantica Online adds a new mercenary to the mix along with optimization fixes

Hwarang. No, please, don't ask us how to pronounce it. We tried looking it up and not even Google wanted to tell us exactly how to say it. But, this new unpronounceable mercenary is the latest addition to Atlantica Online. Hwarangs are taken straight from the history books, like most of Atlantica's ...

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Vanguard producer discusses the state of the game

In an interview with Allakhazam, Vanguard producer Thom Terrazas talked about how his game is going right now, how it is currently being improved, and improvements that can be expected for the future. Allakhazam wasn't afraid to ask the tough questions, bringing up the game's less-than-stellar ...

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