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Posts tagged operation

Why WildStar's name reservations were screwed up

So WildStar's name reservation system didn't work quite right. It's working now, but when it went live it wasn't working at all, and for a first-come-first-served thing that's kind of a catastrophic problem. Compensation has been announced, but why did everything go wrong? Carbine's director of...

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The Stream Team: Hitting the SWTOR endgame

Endgame can be trying; a well-coordinated group can be hard to keep together. The guild Nefarious Intent isn't without these struggles. However, the members have come to the understanding that in order to remain progressive, they have to remain fluid. Join Massively's Larry Everett at 9:00 p.m. EST...

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The Stream Team: Invading SWTOR's Dread Fortress

Now that the Rakghoul plague has vanished for good (it is for good, right?), it's time to tackle the hard-mode Dread Fortress. Massively's Larry Everett and the 16-man team from the Nefarious Intent guild are ready to get back to work -- as much as you can call raiding work. Join Raid Night at 9:00...

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The Stream Team: Killing a SWTOR Dread Master the hard way

Sure, raiding is fun, but in order to progress, you sometimes have to buckle down and push forward. Raid night is srs bsns tonight as Massively's Larry Everett and his guild tackle the last two bosses in hard-mode Dread Fortress in Star Wars: The Old Republic. Join us at 9:00 p.m. EST for all the...

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The Stream Team: Razing SWTOR's Dread Fortress

Star Wars: The Old Republic's endgame now consists of 14 hard-mode flashpoints and seven operations. That's not too shabby for a game that launched with just one operation and six hard-mode flashpoints less than two years ago. Join us live at 9:00 p.m. EST to watch Massively's Larry Everett and his...

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Hyperspace Beacon: SWTOR's Dread War, part 1

When I freed the Dread Masters on the prison world of Belsavis, little did I know that a year and a half after the launch of Star Wars: The Old Republic, I would not only be fighting against these amazing foes but trying to destroy them. As I mentioned the last couple of weeks, the Empire and the...

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SWTOR's Scum and Villainy operation charges up nightmare mode

One thing we know about Star Wars: Villains like saying "So be it!" One thing we know about Star Wars: The Old Republic: Players chew up operations, spit them out, and keep asking for tougher ones. BioWare's hoping that today's Update 2.2.2 will give even the most ambitious team a tough go at it,...

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Hyperspace Beacon: Six reasons Rise of the Hutt Cartel makes SWTOR better

I don't work for BioWare, and I definitely don't believe that Star Wars: The Old Republic is the greatest, most ambitious project in videogame history. However, I do believe that SWTOR is a great game, and its expansion Rise of the Hutt Cartel only makes the game better. It's not because Makeb...

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Hyperspace Beacon: A wretched operation of Scum and Villainy, part 2

Thankfully, we can all stop wondering when the expansion for Star Wars: The Old Republic is releasing and get down to the business of preparing our characters for the new content. Part of preparing for Rise of the Hutt Cartel is knowing what you're getting into when it comes to the new...

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SWTOR dares you to face the Legions of Scum and Villiany

Mos Eisley isn't the only place where ne'er-do-wells congregate. Star Wars: The Old Republic says that there's another desert planet, Darvannis, that's also under the thumb of the Hutt Cartel and needs a little player intervention to thwart a gathering army. An operation dealing with this story...

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