Posts tagged op-ed 
The Soapbox: Diablo III's auction house ruined the game
After his departure from the Diablo III development team, Game Director Jay Wilson released a statement that the introduction of an auction house "really hurt the game." While players predicted doom the moment the Real Money Auction House was announced, Jay argued that the gold auction house was ...
Why I Play: PlanetSide 2
I was this close to saving myself a lot of time by finishing this article with only a few simple words: Why do I play PlanetSide 2? Because it's fun. I'm pretty sure my boss would want me to expand on it just a bit, however, but let me drive those three words home: Because it's fun. I think we are ...
The Soapbox: MMOs are to kids what MUDs are to us
I love MUDs. When I go through a several-hour long MUD session, I feel as if I took part in a greater story, and most of the fun was not based on stats or gear. MUDs let me escape into a world because they are about story first. I think I'm pretty rare, though. I can't find many other writers who ...
The Soapbox: Your MMO is going to die, and that's OK
There is no question about it: Bringing games online has fundamentally changed the way we play and interact with one another. Thanks to the web, we can share games with our friends from thousands of miles away. We can hang out with people who live in other countries and learn about human beings who ...
The Soapbox: My lore problem
"In the distant forests of El'quen, a dark evil stirs. Marrowgore the Unhunter, imprisoned for a thousand years in Cauldron Lake by the Eye of Son'drak, has broken free. Now, he and his evil BoneSlurpers stage an all-out war on the United Provinces. You, a freshly christened hero known for ...
Why I Play: Villagers and Heroes
Villagers and Heroes, formerly called A Mystical Land, surprised me. I had gone several weeks if not a few months without logging in to the game for longer than a half an hour, so you can imagine my surprise when I realized that the game not only had been improved but had added systems that I ...
The Soapbox: You can't go back again
Returning to an old MMO love is a tradition for us vets, isn't it? I see people doing it a lot, and I'm certainly not immune to giving in to these whims. It usually starts out mild: hearing a friend talk about the game, remembering a good time you had in it, or seeing a big chunk of shiny new ...
The Soapbox: Game developers actually are rockstars
Shortly after this column series started, Massively's Shawn "Epic Beard" Schuster planted his feet on the wooden crate to tell us that game developers are not rockstars. And as much as it frightens me to disagree with him, I believe I have a moral obligation to let him know that he was wrong. ...
The Soapbox: Dispelling the 'easy' myth
A few weeks ago, I took a nice long look at World of Warcraft: Mists of Pandaria. Then I wrote about it. My impressions, like most things on the internet, were met with both ardent agreement and defiant protest. Everyone has an opinion, especially when it comes to World of Warcraft -- some people ...
The Soapbox: Be as bad as you like
There are a lot of reasons I love MMOs, but one of the reasons is the fact that there are so many possible goals in any given game and so many different reasons to pursue them. Even in games with more limitations, you've still got a surfeit of character options, moreso than in almost any other ...
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The Daily Grind: Do you think MMO gamemaking is fundamentally broken?
Posted on May 21st 2013 8:00AM



