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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[The Secret World reaches one million beta signups]]></title><link>http://massively.joystiq.com/2012/05/10/the-secret-world-reaches-one-million-beta-signups/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/10/the-secret-world-reaches-one-million-beta-signups/</guid><comments>http://massively.joystiq.com/2012/05/10/the-secret-world-reaches-one-million-beta-signups/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/the-secret-world/" rel="tag">The Secret World</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/10/the-secret-world-reaches-one-million-beta-signups/"><img alt="The Secret World" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/tsw-1336651991.jpg" /></a></div>
It's hard to fathom how you can have "secret" societies when over a million new people know about them, but somehow we don't think <a href="http://massively.joystiq.com/tag/funcom">Funcom's</a> sweating the security breach. In fact, the studio seems quite proud of the fact that a million players have signed up to test <a href="http://massively.joystiq.com/category/the-secret-world/"><em>The Secret World</em></a>. <a href="http://massively.joystiq.com/2012/05/03/the-secret-war-draws-over-200-000-players-to-its-facebook-battle/">The Facebook tie-in</a> is also getting record views, with almost two million visits over the past few weeks.<br />
<br />
Senior Vice President <a href="http://massively.joystiq.com/tag/Morten-Larssen/">Morten Larssen</a> sees this as a shining omen for a dark world: "Shattering our previous beta records gives us great hope for <em>The Secret World's</em> launch and its future. Combining this positive number with the excellent feedback we have received from both beta testers and the press that have played the game, make us very optimistic for a successful launch of <em>The Secret World</em>."<br />
<br />
Anyone who's pre-ordered <em>The Secret World</em> can get in on <a href="http://massively.joystiq.com/2012/05/08/the-secret-world-announces-first-beta-weekend/">tomorrow's beta weekend</a>, the first of several that Funcom's planning in the lead up to release. This beta weekend will be focused on the Templar starting experience and the area of Solomon Island.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/10/the-secret-world-reaches-one-million-beta-signups/">The Secret World reaches one million beta signups</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 10 May 2012 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/10/the-secret-world-reaches-one-million-beta-signups/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20235353/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/10/the-secret-world-reaches-one-million-beta-signups/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>beta-signups</category><category>beta-weekend</category><category>facebook</category><category>faction</category><category>fantasy</category><category>funcom</category><category>horror</category><category>Morten-Larssen</category><category>mythology</category><category>one-million</category><category>pre-order</category><category>public-beta</category><category>sci-fantasy</category><category>secret-world</category><category>skill-based</category><category>solomon-island</category><category>templar</category><category>the-secret-world</category><category>tsw</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 10 May 2012 09:00:00 EST</pubDate></item><item><title><![CDATA[Runes of Magic reaches 1 million registered users]]></title><link>http://massively.joystiq.com/2009/05/14/runes-of-magic-reaches-1-million-registered-users/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/05/14/runes-of-magic-reaches-1-million-registered-users/</guid><comments>http://massively.joystiq.com/2009/05/14/runes-of-magic-reaches-1-million-registered-users/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/runes-of-magic/" rel="tag">Runes of Magic</a></p><a href="http://www.runesofmagic.com"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/05/rom_brightcastle_580kv.jpg" alt="" /></a><br />Here we are, not even <a href="http://massively.joystiq.com/2009/02/03/runes-of-magic-officially-launches-march-19-2009/">two full months after the release</a> of Frogster's <a href="http://www.runesofmagic.com"><em>Runes of Magic</em></a>, and they're already <a href="http://us.runesofmagic.com/us/news,id195,one_million_registered_users.html">announcing</a> that they've hit the one million registered user milestone. Not only has this announcement come so soon after launch, but the EU and NA public hasn't even known about the game for a year yet, according to the Berlin-based publisher.<br /><br />Frogster plans to release the free-to-play MMO in at least four further localized versions later this year, including a Russian version in a cooperative partnership with Game Factory Interactive.<em> "We are convinced that with the up-coming offering of additional language versions we will achieve further strong growth in Europe," </em>stated Andreas Weidenhaupt, Chief Licensing Officer of Frogster Interactive Pictures AG and CEO of Frogster Online Gaming GmbH. We wish Frogster, Runewaker and the entire <em>Runes of Magic</em> team continued success with their game.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/05/14/runes-of-magic-reaches-1-million-registered-users/">Runes of Magic reaches 1 million registered users</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 14 May 2009 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://us.runesofmagic.com/us/news,id195,one_million_registered_users.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/05/14/runes-of-magic-reaches-1-million-registered-users/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1546351/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/05/14/runes-of-magic-reaches-1-million-registered-users/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>breakingnews</category><category>f2p</category><category>free-to-play</category><category>frogster</category><category>frogster-interactive</category><category>one-million</category><category>registered-users</category><category>rom</category><category>runes-of-magic</category><category>runewaker-entertainment</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Thu, 14 May 2009 15:00:00 EST</pubDate></item><item><title><![CDATA[Age of Conan tops the million shipped mark]]></title><link>http://massively.joystiq.com/2008/06/06/age-of-conan-tops-the-million-shipped-mark/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/06/06/age-of-conan-tops-the-million-shipped-mark/</guid><comments>http://massively.joystiq.com/2008/06/06/age-of-conan-tops-the-million-shipped-mark/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a></p><a href="ronmwangaguhunga.blogspot.com"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/06/aoconemillionconan.jpg" /></a>Since the launch of <a href="http://www.ageofconan.com"><em>Age of Conan</em></a>, Funcom has been enjoying almost constant successes in the media and in the marketplace. However meaningful you feel critical responses are to an MMO, they <a href="http://www.metacritic.com/games/platforms/pc/ageofconanhyborianadventures">continue to be strikingly positive </a>(though <a href="http://www.keenandgraev.com/?p=1064">with a few exceptions</a>, as always). They've knocked huge titles like <em>Grand Theft Auto 4</em> <a href="http://massively.joystiq.com/2008/05/30/conan-grandly-thieves-europe-from-niko-bellic/">off of the top of sales charts</a>, and internal metrics have already put the <a href="http://massively.joystiq.com/2008/05/26/funcom-boasts-400-000-players-in-age-of-conan-so-far/">existing player base above 400,000</a>. In the latest milestone for the Norwegian developer, they've announced that they have <a href="http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=10816&amp;Itemid=2">surpassed one million units shipped worldwide in less than three weeks</a>.<br /><br />While units shipped is a fuzzier number than units sold in terms of a metric for success, Funcom's VP of sales and marketing is already calling this the biggest MMO launch since <a href="http://www.worldofwarcraft.com"><em>World of Warcraft</em></a>. While we highly doubt that Funcom is even going to approach the numbers that Blizzard has been slinging for years, what's clear is that their game is a tremendous success by most standards. What will be key for them at this point is building on this initial flood of users and doing their best to retain the subscribers they have. It doesn't take long to go from shiny new title to <a href="http://massively.joystiq.com/2008/06/06/tabula-rasa-goes-awol-from-q1-ncsoft-financial-reports/">disappearing from your company's quarterly financial report</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/06/06/age-of-conan-tops-the-million-shipped-mark/">Age of Conan tops the million shipped mark</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 06 Jun 2008 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=10816&amp;Itemid=2>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/06/age-of-conan-tops-the-million-shipped-mark/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1217691/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/06/age-of-conan-tops-the-million-shipped-mark/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>funcom</category><category>launch</category><category>one-million</category><category>sales</category><category>success</category><category>units-shipped</category><dc:creator><![CDATA[Chris Chester]]></dc:creator><pubDate>Fri, 06 Jun 2008 13:30:00 EST</pubDate></item><item><title><![CDATA[One million signed up for AoC beta by the end]]></title><link>http://massively.joystiq.com/2008/05/13/one-million-signed-up-for-aoc-beta-by-the-end/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/05/13/one-million-signed-up-for-aoc-beta-by-the-end/</guid><comments>http://massively.joystiq.com/2008/05/13/one-million-signed-up-for-aoc-beta-by-the-end/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://conanvault.ign.com/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/05/fileplanet2a.jpg" alt="" /></a></div>
<a href="http://www.ageofconan.com"><em>Age of Conan</em></a>'s beta test has concluded, and the retail launch is only a few days away, so it's a perfect time for <a href="http://massively.joystiq.com/tag/funcom">Funcom</a> to start (or rather, continue) hyping the game to the Nth degree. What better way to convince people to play it that than to make the argument: "everyone else is doing it!" Funcom <a href="http://community.ageofconan.com/wsp/conan/frontend.cgi?func=publish.show&amp;template=content&amp;func_id=2471&amp;table=CONTENT">announced on the <em>AoC</em></a> community website that the <em>AoC</em> beta has surpassed 1,000,000 sign-ups.<br /><br />A little over a month ago we <a href="http://massively.joystiq.com/2008/04/02/mythic-expects-war-beta-apps-to-reach-one-million/">reported</a> that <a href="http://www.warhammeronline.com"><em>Warhammer Online</em></a> had hit the same landmark, and our readers had some interesting <a href="http://massively.joystiq.com/2008/04/02/mythic-expects-war-beta-apps-to-reach-one-million/#comments">comments</a> about how much this landmark really matters. Now is an especially good time to ask that question -- some players might not be buying <a href="http://massively.joystiq.com/category/age-of-conan"><em>AoC</em></a> because of <a href="http://massively.joystiq.com/2008/05/03/aoc-beta-a-tale-of-two-clients/">performance and stability issues</a> in the IGN open beta event. It's not a stretch to <a href="http://massively.joystiq.com/2008/05/08/do-you-want-some-marketing-with-your-open-beta/">bring into question the true function</a> of a beta (is it marketing, or technical testing?), as well.<br /><br />Does it matter? We don't know, but we'll find out soon enough.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/05/13/one-million-signed-up-for-aoc-beta-by-the-end/">One million signed up for AoC beta by the end</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 13 May 2008 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://community.ageofconan.com/wsp/conan/frontend.cgi?func=publish.show&amp;template=content&amp;func_id=2471&amp;table=CONTENT>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/05/13/one-million-signed-up-for-aoc-beta-by-the-end/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1194174/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/05/13/one-million-signed-up-for-aoc-beta-by-the-end/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>1-million</category><category>1000000</category><category>age-of-conan</category><category>beta</category><category>closed-beta</category><category>funcom</category><category>launch</category><category>marketing</category><category>one-million</category><category>open-beta</category><category>sign-up</category><category>sign-ups</category><category>signup</category><category>signups</category><dc:creator><![CDATA[Samuel Axon]]></dc:creator><pubDate>Tue, 13 May 2008 19:00:00 EST</pubDate></item><item><title><![CDATA[One million concurrent connections set record in WoW]]></title><link>http://massively.joystiq.com/2008/04/13/one-million-concurrent-connections-set-record-in-wow/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/04/13/one-million-concurrent-connections-set-record-in-wow/</guid><comments>http://massively.joystiq.com/2008/04/13/one-million-concurrent-connections-set-record-in-wow/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/academic/" rel="tag">Academic</a></p><div align="center"><a href="http://tagn.wordpress.com/2008/04/12/one-million-chinese/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/04/wowchina01crop.jpg" /></a><br /></div>
Can you imagine one million people doing anything simultaneously? This is one of those fascinating statistics like how a child is born every 3.6 seconds or someone eats meatloaf every 4.9 seconds. Never mind the fact that those previous stats are completely made up, <a href="http://www.worldofwarcraft.com"><em>World of Warcraft</em></a> recently achieved the astounding feat of <a href="http://www.corp.the9.com/news/2008/news_080411.htm">one million concurrent players in China</a>. Not only is this a testament to the <a href="http://www.corp.the9.com/">network stability in China</a>, but it's also a new record for the game since it's launch in June of 2005.<br /><br />Amid <a href="http://www.warcry.com/news/view/83137-WoW-1-000-000-Chinese-Playing-Concurrently">unfounded allegations</a> that these were all gold sellers, the fact of the matter is that gold sellers go where the money is: the European and North American servers. Regardless, this new record is quite a feat and we now anxiously await the next record-breaking event. Most random duel requests in a second? Most uses of the word "<a href="http://en.wikipedia.org/wiki/Noob#Alternative_spellings">noob</a>" on one server? We shall see.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/04/13/one-million-concurrent-connections-set-record-in-wow/">One million concurrent connections set record in WoW</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 13 Apr 2008 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://tagn.wordpress.com/2008/04/12/one-million-chinese/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/04/13/one-million-concurrent-connections-set-record-in-wow/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1166087/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/04/13/one-million-concurrent-connections-set-record-in-wow/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blizzard</category><category>blizzard-entertainment</category><category>chinese</category><category>one-million</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Sun, 13 Apr 2008 20:00:00 EST</pubDate></item></channel></rss>
