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Posts tagged oculus-rift

Combatless MMO Wander releases Gamescom trailer

We last looked at Wander in detail at PAX Prime 2013, but the indie "collaborative exploration" MMO has been hard at work on its cross-platform, VR-friendly, combat-free experience since then. Today, the game's creator, Loki Davison, has released a brief trailer ahead of Gamescom, where Wander will...

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Perfect Ten: Why the second half of 2014 will be awesome for MMOs

In the midst of mid-summer doldrums, it's easy to fall into a mild depression thinking that everything cool that was going to happen this year already has -- especially in gaming. The spring launch blitz is now officially over, with two highly anticipated MMOs launched, and now some people might be...

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Oculus slams ZeniMax in latest legal statement

The war of words continues between Oculus VR and ZeniMax. The latest salvo comes courtesy of a legal statement issued by the former in which it denies ZeniMax's claim that key tech was developed by John Carmack before he left ZeniMax for Oculus. "By deliberately misstating some facts and...

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Not So Massively: Destiny, Star Citizen, and Elite at E3

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Destiny powered through convention week with multiple videos, both embedded below. The game is currently alpha...

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E3 2014: Hands-on with EVE Valkyrie and a chat about Legion

Why does the guy who gets motion sickness keep getting sent out into space!? Someone on Massively's staff is really looking out for you guys and gals with weak stomachs because once again I was sent to chat with CCP about EVE universe stuff and take an Oculus Rift for a spin at this year's E3....

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Mortal Online upgrades its graphics engine

If you log into Mortal Online today, you'll be treated to a vastly upgraded game. The team switched the game's visuals to an updated Unreal graphics engine, including new lighting, better grass, Oculus Rift support, and "countless gameplay improvements." "Myrland has been remade, from the ground...

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EVE Evolved: Growing the EVE Universe

For much of EVE Online's early history, the playerbase saw consistent organic growth with no end in sight and developer CCP Games was able to stay laser-focused on its single game. The EVE universe has even had to grow several times to accomodate the increase in players, most notably with the...

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Auto Club Revolution 2.0 closed beta starts June 16

Auto Club Revolution, a free-to-play motorsport MMO thing developed by Eutechnyx, is gearing up for its 2.0 closed beta that begins on June 16th. The 2.0 is significant because the game initially launched in 2012. The new version is "nothing less than a full remodeling," according to the latest...

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Not So Massively: GTA Online's expansion, Reaper of Souls on console, and LoL's Braum spotlight

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. GTA Online's High Life expansion lands tomorrow! Diablo III: Reaper of Souls will arrive on consoles this coming...

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EVE Evolved: Eleven years of EVE Online

‚ÄčIt seems that every year another few MMOs have closed their doors or convert to free-to-play business models to stay afloat. EVE Online has always enjoyed a level of insulation from these market trends elsewhere in the genre, and just last week on May 6th it celebrated its 11th year of...

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