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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[EVE Evolved: Four years of EVE Evolved]]></title><link>http://massively.joystiq.com/2012/04/29/eve-evolved-four-years-of-eve-evolved/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/29/eve-evolved-four-years-of-eve-evolved/</guid><comments>http://massively.joystiq.com/2012/04/29/eve-evolved-four-years-of-eve-evolved/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/contests/" rel="tag">Contests</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a>, <a href="http://massively.joystiq.com/category/dust-514/" rel="tag">DUST 514</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a>, <a href="http://massively.joystiq.com/category/anniversary/" rel="tag">Anniversary</a></p><div style="text-align: center">
	<a href="http://massively.joystiq.com/2012/04/29/eve-evolved-four-years-of-eve-evolved/"><img alt="EVE Evolved title image" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/fouryears-title.jpg" style="border-bottom: 0px solid; border-left: 0px solid; margin: 4px; border-top: 0px solid; border-right: 0px solid" /></a></div>
On <a href="http://massively.joystiq.com/2008/04/27/eve-evolved-controversy-over-removal-of-shuttles/">April 27th, 2008</a>, I joined the Massively crew and published the first edition of a new weekly column dedicated to the world of <a href="http://www.eve-online.com/"><em>EVE Online</em></a>. It's hard to believe that the <a href="http://massively.joystiq.com/category/eve-evolved/">EVE Evolved</a> column is now <a href="http://massively.joystiq.com/2011/04/24/eve-evolved-three-years-of-eve-evolved/">four</a> <a href="http://massively.joystiq.com/2010/04/18/eve-evolved-two-year-anniversary/">years</a> <a href="http://massively.joystiq.com/2009/04/20/eve-evolved-a-year-of-eve-evolved-5-most-popular-articles/">old</a>, spanning nine major expansions and predating <a href="http://massively.joystiq.com/tag/ccp-games">CCP Games</a>' transformation into an industry giant with three games in development. Since the column's first crude scribbling about shuttles, I've written over 200 in-depth articles, guides, stories, and opinion pieces. With its free expansions and iterative updates, <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE</em></a> is a rapidly changing game that provides a constant supply of things to write about.<br />
<br />
To celebrate the fourth anniversary of the column, I'm giving away two <a href="http://wiki.eveonline.com/en/wiki/30_days_Concord_Pilot_License_Extension">30-day Pilot's License EXtensions</a> to two lucky readers. To enter the competition, leave a comment stating which EVE Evolved article from this year is your favourite, and why it's your favorite, and what topic you'd like to see covered in the coming year. You will need an active <em>EVE</em> account to claim the prize, so be sure to include a character name with your comment if you want to be able to win a prize. If you're not comfortable with giving out your character name, use an alternate character or sign up a new trial account. The winners' names will be revealed in next week's column.<br />
<br />
In this week's EVE Evolved, I look back at some of the highlights from the column's fourth year.<p><a href="http://massively.joystiq.com/2012/04/29/eve-evolved-four-years-of-eve-evolved/" rel="bookmark">Continue reading <em>EVE Evolved: Four years of EVE Evolved</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/29/eve-evolved-four-years-of-eve-evolved/">EVE Evolved: Four years of EVE Evolved</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 29 Apr 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/29/eve-evolved-four-years-of-eve-evolved/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20226392/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/29/eve-evolved-four-years-of-eve-evolved/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anniversary</category><category>apocrypha</category><category>ccp</category><category>ccp-games</category><category>column</category><category>console</category><category>contest</category><category>crucible</category><category>dust</category><category>dust-514</category><category>eve</category><category>eve-evolved</category><category>eve-online</category><category>featured</category><category>four-year</category><category>four-year-anniversary</category><category>four-years</category><category>fps</category><category>incarna</category><category>inferno</category><category>mmofps</category><category>nyphur</category><category>playstation</category><category>playstation-3</category><category>plex</category><category>ps3</category><category>sandbox</category><category>sci-fi</category><category>shooter</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 29 Apr 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[The SOPAbox: Defeating online piracy by destroying the internet]]></title><link>http://massively.joystiq.com/2012/01/10/the-sopabox-defeating-online-piracy-by-destroying-the-internet/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/10/the-sopabox-defeating-online-piracy-by-destroying-the-internet/</guid><comments>http://massively.joystiq.com/2012/01/10/the-sopabox-defeating-online-piracy-by-destroying-the-internet/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/legal/" rel="tag">Legal</a>, <a href="http://massively.joystiq.com/category/the-soapbox/" rel="tag">The Soapbox</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/01/10/the-sopabox-defeating-online-piracy-by-destroying-the-internet/"><img alt="The Soapbox title image" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/sopa-title.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
<em>Disclaimer: <a href="http://www.massively.com/category/the-soapbox/">The Soapbox</a> column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column.</em><br />
<br />
Unless you've been living under a rock, chances are you've heard of <a href="http://en.wikipedia.org/wiki/Stop_Online_Piracy_Act">SOPA</a> and <a href="http://en.wikipedia.org/wiki/PROTECT_IP_Act">PIPA</a>. The Stop Online Piracy Act and PROTECT IP Act are two radical pieces of copyright legislation currently being pushed through the US government. Although the stated intent of the new legislation is to provide companies with additional tools with which to combat piracy, the bill's <a href="http://motherboard.vice.com/2011/12/16/dear-congress-it-s-no-longer-ok-to-not-know-how-the-internet-works">loose wording has raised some serious alarm bells</a>. Opponents to the proposed law say it would give corporations the ability to shut down any almost any website under the guise of protecting copyright infringement.<br />
<br />
Gamers will be affected worst of all, as the loose wording of the law makes any website with user-submitted content potentially vulnerable to a shut down order. That could include YouTube, Facebook, Twitter, any blog with a comment section, or even any online game with a chat system. Perhaps the scariest part is that you'll be affected even if you're not in the US, as one of the new law's enforcement mechanisms is to remove a site from the DNS records, a move that assumes the US has jurisdiction over the global Domain Name System. <a href="http://boingboing.net/2011/11/16/internet-giants-place-full-pag.html">AOL is among many huge companies strongly opposing SOPA</a>, and so naturally Massively opposes it too.<br />
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In this week's massive two-page <a href="http://massively.joystiq.com/category/the-soapbox/">Soapbox</a>, I make the case for why you should be worried about SOPA, and I suggest what can be done to tackle piracy in the games industry. Comments can be left on page two.<p><a href="http://massively.joystiq.com/2012/01/10/the-sopabox-defeating-online-piracy-by-destroying-the-internet/" rel="bookmark">Continue reading <em>The SOPAbox: Defeating online piracy by destroying the internet</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/10/the-sopabox-defeating-online-piracy-by-destroying-the-internet/">The SOPAbox: Defeating online piracy by destroying the internet</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 10 Jan 2012 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/10/the-sopabox-defeating-online-piracy-by-destroying-the-internet/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20140665/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/10/the-sopabox-defeating-online-piracy-by-destroying-the-internet/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brendan-drain</category><category>copyright</category><category>copyright-infringement</category><category>dns</category><category>dnssec</category><category>domain</category><category>domain-names</category><category>featured</category><category>first-amendment</category><category>free-speech</category><category>freedom-of-speech</category><category>government</category><category>i-dont-want-to-live-on-this-planet-any-more</category><category>illegal</category><category>intellectual-property</category><category>ip</category><category>law</category><category>legal</category><category>misc</category><category>Miscellaneous</category><category>nyphur</category><category>piracy</category><category>pirates</category><category>protect-ip</category><category>soapbox</category><category>soapbox-brendan-drain</category><category>sopa</category><category>sopabox</category><category>the-soapbox</category><category>the-sopabox</category><category>us-government</category><category>video</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Tue, 10 Jan 2012 11:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Returning EVE to the Crucible]]></title><link>http://massively.joystiq.com/2011/11/20/eve-evolved-returning-eve-to-the-crucible/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/20/eve-evolved-returning-eve-to-the-crucible/</guid><comments>http://massively.joystiq.com/2011/11/20/eve-evolved-returning-eve-to-the-crucible/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/20/eve-evolved-returning-eve-to-the-crucible/"><img alt="EVE Evolved title image" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/crucible-1321720238.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
When <em><a href="http://www.eve-online.com">EVE Online</a></em> launched in 2003, it was a barren game without many of the comforts we enjoy today. The user interface was abysmally worse than today's (if you can imagine such a thing), players with cruisers were top dog, and practically the only activities were mining or blowing up miners. The culmination of years of hard work by a small indie studio, <em><a href="http://massively.joystiq.com/category/eve-online/">EVE Online</a></em> sold almost entirely on its future potential. When I was introduced to the game by an excited friend in early 2004 during the Castor expansion, he encouraged me to get in on the ground floor because he believed the game was going to be huge. Years later, I find myself introducing the game to thousands of readers on the same premise.<br />
<br />
<em>EVE</em>'s continual success over the years transformed a fresh-faced <a href="http://massively.joystiq.com/tag/ccp-games">CCP Games</a> into a multinational game development giant. And yet, for all that growth and all the updates to <em>EVE</em> over the years, the fact that the game sells largely on future potential is still firmly embedded in both players and developers. Players subscribe not only because they like the game but because they want to support development to reach <em>EVE</em>'s true potential. Two years with very little iteration on existing features <a href="http://massively.joystiq.com/2011/06/26/eve-evolved-the-day-that-eve-online-died/">sent the message</a> that developers weren't trying to reach that potential, but it seems that trend is soon to be completely reversed. With the newly announced <em><a href="http://massively.joystiq.com/tag/Crucible/">Crucible</a></em> expansion, CCP will be adding countless small features, graphical updates and iterations that put <em>EVE</em> firmly back on the path to reaching its full potential.<br />
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In this week's <a href="http://massively.joystiq.com/category/eve-evolved/">EVE Evolved</a>, I look at CCP's plans to <a href="http://www.eveonline.com/en/crucible/features/">return <em>EVE</em> to the crucible</a> and reforge it into something awesome. Those waiting for the third part of my look at the new player experience can catch that in next week's column, as Kajatta is enjoying his final week in <em>EVE</em> before delivering his verdict.<p><a href="http://massively.joystiq.com/2011/11/20/eve-evolved-returning-eve-to-the-crucible/" rel="bookmark">Continue reading <em>EVE Evolved: Returning EVE to the Crucible</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/20/eve-evolved-returning-eve-to-the-crucible/">EVE Evolved: Returning EVE to the Crucible</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 20 Nov 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/20/eve-evolved-returning-eve-to-the-crucible/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20110041/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/20/eve-evolved-returning-eve-to-the-crucible/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>balance</category><category>bomb-launcher-ii</category><category>bubble</category><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>ccp-soundwave</category><category>command-ship</category><category>crucible</category><category>dreadnought</category><category>eve</category><category>eve-ccp</category><category>eve-evolved</category><category>eve-mmorpg</category><category>eve-online</category><category>expansion</category><category>featured</category><category>fleet</category><category>fleet-warfare</category><category>fuel-blocks</category><category>graphics</category><category>mothership</category><category>nebula</category><category>nebulae</category><category>news</category><category>nyphur</category><category>patch</category><category>pvp</category><category>siege</category><category>siege-module</category><category>siege-module-ii</category><category>starbase</category><category>starbases</category><category>stealth-bombers</category><category>supercapital</category><category>supercapital-nerf</category><category>supercapitals</category><category>supercarrier</category><category>supercarriers</category><category>tech-2</category><category>tech-3</category><category>tech-ii</category><category>tech-iii</category><category>titan</category><category>triage</category><category>triage-module-ii</category><category>warfare</category><category>warfare-links</category><category>warp-disruption-field-generator-ii</category><category>winter</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 20 Nov 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Upgrading to a PvP cruiser: Gallente and Amarr]]></title><link>http://massively.joystiq.com/2011/07/31/eve-evolved-upgrading-to-a-pvp-cruiser-gallente-and-amarr/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/31/eve-evolved-upgrading-to-a-pvp-cruiser-gallente-and-amarr/</guid><comments>http://massively.joystiq.com/2011/07/31/eve-evolved-upgrading-to-a-pvp-cruiser-gallente-and-amarr/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/07/31/eve-evolved-upgrading-to-a-pvp-cruiser-gallente-and-amarr/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/pvpcruiser-title.jpg" /></a></div>
People come to <a href="http://www.eve-online.com"><em>EVE Online</em></a> from many different gaming backgrounds, and for one reason or another, the game doesn't click with most people the first time they try it. <a href="http://massively.joystiq.com/2011/07/17/eve-evolved-learning-to-let-go/">Two weeks ago, I encouraged people</a> who have tried <em>EVE</em> but never got it to click with them to approach the game from a new angle -- to grab a few friends and charge head-first into PvP with guns blazing from day one. In last week's EVE Evolved, I advised <a href="http://massively.joystiq.com/2011/07/24/eve-evolved-getting-into-your-first-pvp-frigate/">new players on getting into their first PvP frigate</a>, preparing for PvP, and staying financially ahead of the inevitable ship losses. I also put together two frigate setups for each race that will fit and function well with only a few days worth of skills trained.<br />
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While frigates are fantastically cheap ships in which to learn the basics of PvP, their effectiveness on the battlefield is limited. Most tech 1 frigates struggle to deal anywhere near 100 damage per second, and if caught by enemy tacklers they die quickly. While the next step up is the destroyer class, I strongly advise PvP-oriented players to skip it and move straight on to cruisers. Although cruisers have less mobility than frigates and are easier for large ships to hit, they pack a big punch for a relatively low cost and can take a bit of a beating.<br />
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In this week's extra large <a href="http://massively.joystiq.com/category/eve-evolved/">EVE Evolved</a>, I share effective and battle-tested setups for the Thorax, Vexor, Arbitrator, and Omen that new players can use with less than two weeks of skills trained. I also suggest skills to train and give a few tips for keeping costs down. If you're a fan of Minmatar or Caldari ships, tune in to next week's EVE Evolved for the continuation of this article.<p><a href="http://massively.joystiq.com/2011/07/31/eve-evolved-upgrading-to-a-pvp-cruiser-gallente-and-amarr/" rel="bookmark">Continue reading <em>EVE Evolved: Upgrading to a PvP cruiser: Gallente and Amarr</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/31/eve-evolved-upgrading-to-a-pvp-cruiser-gallente-and-amarr/">EVE Evolved: Upgrading to a PvP cruiser: Gallente and Amarr</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 31 Jul 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/31/eve-evolved-upgrading-to-a-pvp-cruiser-gallente-and-amarr/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20004510/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/31/eve-evolved-upgrading-to-a-pvp-cruiser-gallente-and-amarr/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arbitrator</category><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>cruiser</category><category>death-penalty</category><category>eve</category><category>eve-ccp</category><category>EVE-Evolved</category><category>eve-mmorpg</category><category>eve-online</category><category>faction-warfare</category><category>factional-warfare</category><category>featured</category><category>guide</category><category>new-player-experience</category><category>new-players</category><category>nyphur</category><category>omen</category><category>pvp</category><category>ship-fittings</category><category>thorax</category><category>vexor</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 31 Jul 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Getting into your first PvP frigate]]></title><link>http://massively.joystiq.com/2011/07/24/eve-evolved-getting-into-your-first-pvp-frigate/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/24/eve-evolved-getting-into-your-first-pvp-frigate/</guid><comments>http://massively.joystiq.com/2011/07/24/eve-evolved-getting-into-your-first-pvp-frigate/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/races/" rel="tag">Races</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/07/24/eve-evolved-getting-into-your-first-pvp-frigate/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/frigate-title.jpg" style="border-width: 0px; border-style: solid; margin: 0px;" /></a></div>
In <a href="http://massively.joystiq.com/2011/07/17/eve-evolved-learning-to-let-go/">last week's EVE Evolved,</a> I encouraged new players to grab a few friends and charge head-first into PvP with guns blazing from day one. Whether you join a faction warfare militia, form a corp to declare war on other corporations or head out to lowsec or nullsec, starting your PvP journey is an important part of enjoying <em>EVE</em>.<br />
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Several readers requested help with picking a ship, putting together a viable ship fitting and finding the funding for it. So many players asked for help that this week's column is entirely dedicated to the messy business of putting together your first PvP frigate and learning to fly it. Although the ship of choice for most newbies is the agile Minmatar Rifter, each race has a range of frigates that can perform well in PvP groups with minimal skills. In this article, I'll suggest fittings for two frigates from each race that new players with as little as one day of trained skills will be able to fly.<br />
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One of the core concepts of <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE Online</em></a>'s PvP that often discourages new players is the idea that your ship is irreversibly destroyed when you die. While this may seem like an extremely harsh death penalty, deciding how much you risk in PvP is part of the game's tactical gameplay and even the best active PvP enthusiasts lose at least one ship per week. Death in <em>EVE</em> is essentially a financial loss followed by the inconvenience of having to buy and fit a new ship. Most of the financial penalty can be countered by <a href="http://massively.joystiq.com/2008/10/12/eve-evolved-the-cost-of-failure/">using cheap and effective tech 1 equipment</a> and insuring your ship, and the inconvenience of death can by bypassed by building up a stockpile of disposable PvP ships.<br />
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With that in mind, this week's absolutely massive <a href="http://massively.joystiq.com/category/eve-evolved/">EVE Evolved</a> is dedicated to getting you and a few friends into your first PvP frigates after as little as one day in the game and helping you mitigate the financial loss of death.<p><a href="http://massively.joystiq.com/2011/07/24/eve-evolved-getting-into-your-first-pvp-frigate/" rel="bookmark">Continue reading <em>EVE Evolved: Getting into your first PvP frigate</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/24/eve-evolved-getting-into-your-first-pvp-frigate/">EVE Evolved: Getting into your first PvP frigate</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 24 Jul 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/24/eve-evolved-getting-into-your-first-pvp-frigate/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19997584/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/24/eve-evolved-getting-into-your-first-pvp-frigate/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>crucifier</category><category>eve</category><category>eve-ccp</category><category>eve-evolved</category><category>eve-mmorpg</category><category>eve-online</category><category>featured</category><category>frigate</category><category>griffin</category><category>guide</category><category>incursus</category><category>kestrel</category><category>nyphur</category><category>punisher</category><category>pvp</category><category>rifter</category><category>slasher</category><category>tristan</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 24 Jul 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Learning to let go]]></title><link>http://massively.joystiq.com/2011/07/17/eve-evolved-learning-to-let-go/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/17/eve-evolved-learning-to-let-go/</guid><comments>http://massively.joystiq.com/2011/07/17/eve-evolved-learning-to-let-go/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a></p><div style="text-align: center;">
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Bombarded by <a href="http://www.massively.com/2010/09/12/eve-evolved-death-of-an-industrialist/">the epic stories</a> emerging from <a href="http://www.eve-online.com"><em>EVE Online</em></a>'s colossal social sandbox, thousands of MMO addicts per month give in to temptation and pick up a free trial. Most drop the trial for one reason or another, but those who continue on to a full game subscription often fall into a common trap. Some enjoy the concept of the game enough to subscribe for a month, and a portion of those get invested enough in skill plans and the mission grind to stick about for two or three months. It's rare for a new or trial player to actually get into PvP or start <a href="http://massively.joystiq.com/2009/07/26/eve-evolved-just-another-week-in-the-sleepers-den/">creating the same epic sandbox stories that drew them to the game</a> in the first place, but this is exactly what they should be doing <a href="http://massively.joystiq.com/2010/09/26/eve-evolved-getting-into-pvp-from-day-one/">right from day one</a>.<br />
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New players often spend their entire trial or first month of gameplay attempting to grapple with the enormity of <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE</em></a>, absorbing as much information as they can in order to make informed decisions for themselves. It's easy to fall into the trap of thinking months of training skills and learning the basics of the game through reading or PvE will be required before you can PvP competitively or begin crafting your own epic story. I firmly believe that the real learning curve of <em>EVE</em> is in learning to let go of these ideas and to accept the loss of ships or items as part of the game. I believe new players need to discard their pre-conceived notions of <a href="http://massively.joystiq.com/2008/10/12/eve-evolved-the-cost-of-failure/">death penalty</a>, <a href="http://massively.joystiq.com/2010/06/06/eve-evolved-what-not-to-expect-from-eve-online/">what skill points represent</a>, and the idea of preparing for endgame.<br />
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In this week's <a href="http://massively.joystiq.com/category/eve-evolved/">EVE Evolved</a>, I look at how <em>EVE</em> is actually very forgiving for new players getting into PvP immediately, I challenge the learning curve myth, and I encourage new pilots to drop themselves into <em>EVE</em> at the deep end.<p><a href="http://massively.joystiq.com/2011/07/17/eve-evolved-learning-to-let-go/" rel="bookmark">Continue reading <em>EVE Evolved: Learning to let go</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/17/eve-evolved-learning-to-let-go/">EVE Evolved: Learning to let go</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 17 Jul 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/17/eve-evolved-learning-to-let-go/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19992811/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/17/eve-evolved-learning-to-let-go/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advice</category><category>alliance</category><category>alliances</category><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>death</category><category>death-penalty</category><category>endgame</category><category>eve</category><category>eve-ccp</category><category>eve-evolved</category><category>eve-mmorpg</category><category>eve-online</category><category>featured</category><category>heist</category><category>learning-cliff</category><category>learning-curve</category><category>nyphur</category><category>opinion</category><category>politics</category><category>pvp</category><category>sandbox</category><category>scam</category><category>skill</category><category>skill-training</category><category>skills</category><category>theft</category><category>veteran</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 17 Jul 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Losing yourself in EVE Online]]></title><link>http://massively.joystiq.com/2011/03/06/eve-evolved-losing-yourself-in-eve-online/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/03/06/eve-evolved-losing-yourself-in-eve-online/</guid><comments>http://massively.joystiq.com/2011/03/06/eve-evolved-losing-yourself-in-eve-online/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/roleplaying/" rel="tag">Roleplaying</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/eve-evolved/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/losing-title.jpg" vspace="4" /></a></div>
Of all the things <a href="http://www.eve-online.com"><em>EVE Online</em></a> has to offer, exploration is perhaps its most attractive lure. With around 7500 solar systems to visit and seven years of history enshrined amongst them, <a href="http://massively.joystiq.com/category/eve-evolved/"><em>EVE</em></a> offers players a very real and tangible universe to explore. There's something inherently attractive about getting lost in the depths of space and being absorbed into the stories woven around those thousands of little points of light on the map. While the official storyline of most MMOs can be seen all across their respective worlds, the sandbox nature of <em>EVE</em> adds significant player-determined influences to the usual developer-created storyline. In the colossal sandbox of New Eden, <a href="http://massively.joystiq.com/2010/02/04/goonswarm-alliance-disbanded-in-eve-online-political-drama/">key battles and events</a> have drenched areas of the game in a player-made lore that's ripe for discovery.<br />
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In the past, several players have capitalised on <em>EVE</em>'s potential for exploration in order to craft for themselves a truly unique gameplay experience. In 2006, a new player by the name of <a href="http://www.eveonline.com/ingameboard.asp?a=topic&amp;threadID=370209">Innominate Nightmare went on a roaming tour</a> of <em>EVE</em>'s lawless nullsec regions. In his travels, he talked with the locals and reported on daily events as they unfolded. The intrepid explorer soon <a href="http://00experiment.blogspot.com/2006_07_01_archive.html">discovered a New Eden</a> fraught with war but at the same time bonded by it. Every space station and alliance-claimed system held stories of the blood spilled over its liberation, the good times pilots had together there, and the monumental efforts alliances had undertaken to carve a home for themselves out of the void.<br />
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In this week's <a href="http://massively.joystiq.com/category/eve-evolved/">EVE Evolved</a>, I immerse myself in some of <em>EVE</em>'s most unique exploration experiences and look at how you can become lost in New Eden's awesome sights and stories.<p><a href="http://massively.joystiq.com/2011/03/06/eve-evolved-losing-yourself-in-eve-online/" rel="bookmark">Continue reading <em>EVE Evolved: Losing yourself in EVE Online</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/03/06/eve-evolved-losing-yourself-in-eve-online/">EVE Evolved: Losing yourself in EVE Online</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 06 Mar 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/03/06/eve-evolved-losing-yourself-in-eve-online/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19868050/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/03/06/eve-evolved-losing-yourself-in-eve-online/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>back-story</category><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>cloak</category><category>COSMOS</category><category>covert-ops</category><category>eve</category><category>eve-ccp</category><category>eve-evolved</category><category>eve-mmorpg</category><category>eve-online</category><category>eve-travel</category><category>exploration</category><category>explorer</category><category>featured</category><category>living-history</category><category>lore</category><category>lost-in-space</category><category>mark726</category><category>nyphur</category><category>player-created-content</category><category>player-development</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 06 Mar 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Massively Mob Mission Mash]]></title><link>http://massively.joystiq.com/2010/12/05/eve-evolved-massively-mob-mission-mash/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/12/05/eve-evolved-massively-mob-mission-mash/</guid><comments>http://massively.joystiq.com/2010/12/05/eve-evolved-massively-mob-mission-mash/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/eve-evolved/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/12/missionmash-title.jpg" /></a></div>
In last week's <a href="http://massively.joystiq.com/category/eve-evolved">EVE Evolved</a>, I released <a href="http://massively.joystiq.com/2010/11/28/eve-evolved-joining-the-massively-mob/">details of the brand-new Massively Mob corporation</a> in <a href="http://www.eve-online.com"><em>EVE Online</em></a>. Although the Massively Mob corp is a great place for readers to congregate, chat and play together, its primary purpose is to provide a financial safety net for new players. Anyone can join the corp and gain access to a stockpile of modules, skillbooks, implants and pre-insured ships that can be used to explore everything the game has to offer. The idea is to take the harsh fear of death and learning curve out of <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE</em></a> for new players and so encourage them to try new things. To help with that, the Mob will be running regular themed event nights during which we explore different aspects of <em>EVE</em>'s gameplay.<br />
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Over the coming months, we plan to run events on mission-running, skirmish PvP, exploration and more. Once January hits and the <a href="http://massively.joystiq.com/tag/incursion/"><em>Incursion</em></a> expansion's final feature is released, we'll begin actively taking part in <a href="http://massively.joystiq.com/2010/11/10/details-of-eves-upcoming-incursion-expansion-revealed/">battling the Sansha menace</a>. Each event will be geared toward showing newer players what they can expect from the game if they continue to play, and having a bit of a laugh while doing it. There will be prizes, medals and special mentions on Massively for older players who help organise these events or younger players who perform well in them. To take part, you don't even need to be a part of the Massively Mob corporation!<br />
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With just over a hundred pilots signed up to the corp and more sure to come, there's no time like the present to kick off the first big event night. Skip past the cut to find out how you can get involved in the Massively Mission Mash, and leave us a comment if you have an idea for a future event.<p><a href="http://massively.joystiq.com/2010/12/05/eve-evolved-massively-mob-mission-mash/" rel="bookmark">Continue reading <em>EVE Evolved: Massively Mob Mission Mash</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/12/05/eve-evolved-massively-mob-mission-mash/">EVE Evolved: Massively Mob Mission Mash</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 05 Dec 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/12/05/eve-evolved-massively-mob-mission-mash/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19743397/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/12/05/eve-evolved-massively-mob-mission-mash/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>competition</category><category>contest</category><category>eve</category><category>eve-ccp</category><category>eve-evolved</category><category>eve-mmorpg</category><category>eve-online</category><category>event</category><category>events</category><category>featured</category><category>massively-meta</category><category>massively-mob</category><category>massively-mob-corp</category><category>massively-mob-event</category><category>mission</category><category>mission-running</category><category>nyphur</category><category>pve</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 05 Dec 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Death of an Industrialist, part 2]]></title><link>http://massively.joystiq.com/2010/09/19/eve-evolved-death-of-an-industrialist-part-2/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/19/eve-evolved-death-of-an-industrialist-part-2/</guid><comments>http://massively.joystiq.com/2010/09/19/eve-evolved-death-of-an-industrialist-part-2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/eve-evolved/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/death2-title.jpg" alt="" /></a></div>
Of all the things that define <a href="http://www.eve-online.com"><em>EVE Online</em></a>, it's the stories of criminality that stand out the most. The criminal underworld of New Eden is so deeply ingrained in <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE</em></a> that CCP even made a selling point of it <a href="http://massively.joystiq.com/2010/09/05/ccp-releases-new-eve-trailer-reveals-new-contest/">in the latest official trailer</a>. Last week, <a href="http://massively.joystiq.com/2010/09/12/eve-evolved-death-of-an-industrialist/">I began to tell the true tale</a> of one <em>EVE</em> pilot's thirst for revenge and the corporate infiltration techniques he used to get close to his target. In this week's conclusion of the story, Scott's plans for revenge come to fruition. But is Scott really the victim he believes himself to be, or has greed blinded him to what he's doing? If you haven't read part 1 of the story, <a href="http://massively.joystiq.com/2010/09/12/eve-evolved-death-of-an-industrialist/">skip back to read last week's EVE Evolved column</a> before reading on.<br />
<br />
<strong> Newbies again</strong><br />
<br />
Once in Zeeqo's corp, Scott and his crew began the slow task of setting their target up for a colossal fall. Simply destroying Zeeqo's mining barge could be a swift and fitting retribution, but Scott had a much harsher punishment in mind. Zeeqo would be made to pay for his mistake several times over. The plan for retribution hinged on Zeeqo's weekend freighter runs to Jita, a time at which he flew his most expensive and indefensible ship. This gave the three infiltrators only five days to befriend their target and work out how best to capitalise on his weekly haul.<p><a href="http://massively.joystiq.com/2010/09/19/eve-evolved-death-of-an-industrialist-part-2/" rel="bookmark">Continue reading <em>EVE Evolved: Death of an Industrialist, part 2</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/19/eve-evolved-death-of-an-industrialist-part-2/">EVE Evolved: Death of an Industrialist, part 2</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 19 Sep 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/19/eve-evolved-death-of-an-industrialist-part-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19633953/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/19/eve-evolved-death-of-an-industrialist-part-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>emergence</category><category>emergent</category><category>emergent-gameplay</category><category>eve</category><category>eve-ccp</category><category>eve-evolved</category><category>eve-mmorpg</category><category>eve-online</category><category>featured</category><category>heist</category><category>industrialist</category><category>industrialists</category><category>industry</category><category>infiltration</category><category>nyphur</category><category>sandbox</category><category>scott</category><category>social-engineering</category><category>spy</category><category>spying</category><category>story</category><category>storytelling</category><category>theft</category><category>zeeqo</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 19 Sep 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Death of an industrialist]]></title><link>http://massively.joystiq.com/2010/09/12/eve-evolved-death-of-an-industrialist/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/12/eve-evolved-death-of-an-industrialist/</guid><comments>http://massively.joystiq.com/2010/09/12/eve-evolved-death-of-an-industrialist/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/professions/" rel="tag">Professions</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/eve-evolved/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/death-title.jpg" alt="" /></a></div>
It's often said that the <a href="http://www.eve-online.com"><em>EVE Online</em></a> universe is a dark and harsh place, the market overflowing with con-artists and the skies filled with pirates looking for some easy prey. The sandbox style of New Eden enables emergent gameplay like <a href="http://massively.joystiq.com/2009/06/14/eve-evolved-eves-economic-underworld/">market manipulation</a>, <a href="http://massively.joystiq.com/2009/09/27/eve-evolved-corporate-infiltration-for-fun-and-profit/">corporate infiltration</a>, spying <a href="http://massively.joystiq.com/2009/06/21/eve-evolved-using-courier-contracts-for-theft/">and theft</a>. When faced with the choice, some players choose to be ruthless outlaws who will stop at nothing to further their own goals. Political puppet-masters pull the strings on the alliance war machines from behind the scenes, spies infiltrate corporations to gather intelligence, and thieves plot their way to riches.<br />
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<a href="http://massively.joystiq.com/2010/09/05/ccp-releases-new-eve-trailer-reveals-new-contest/">The latest official game trailer</a> makes a big point of this side of <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE</em></a>, telling an incredible story of revenge and theft that closely mirrors the reality of New Eden. As if to highlight the point made by the trailer, this week <em>EVE</em> player Bad Bobby confirmed that <a href="http://massively.joystiq.com/2010/09/11/eve-online-player-steals-45-000-worth-of-isk-in-massive-investm/">he'd stolen a total of 850 billion ISK</a> from players in the investment market. Concluding a plan set in motion years ago, Bobby pulled off the theft last week of his supposedly secured Titans4U company. In keeping with this recent theme of theft and corruption, this week's <a href="http://massively.joystiq.com/category/eve-evolved/">EVE Evolved</a> is a story of revenge, corporate infiltration, social deception and utter destruction. I've embellished the story in places and names have been changed to protect the privacy of all those involved, but the events described are real.<br />
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In this week's article, I begin to tell the very real tale of an <em>EVE</em> player's revenge -- a precision strike against an industrialist who made one fatal mistake.<p><a href="http://massively.joystiq.com/2010/09/12/eve-evolved-death-of-an-industrialist/" rel="bookmark">Continue reading <em>EVE Evolved: Death of an industrialist</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/12/eve-evolved-death-of-an-industrialist/">EVE Evolved: Death of an industrialist</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 12 Sep 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/12/eve-evolved-death-of-an-industrialist/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19628213/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/12/eve-evolved-death-of-an-industrialist/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>emergence</category><category>emergent</category><category>emergent-gameplay</category><category>eve</category><category>eve-ccp</category><category>eve-evolved</category><category>eve-mmorpg</category><category>eve-online</category><category>featured</category><category>heist</category><category>industrialist</category><category>industrialists</category><category>industry</category><category>infiltration</category><category>nyphur</category><category>sandbox</category><category>scott</category><category>social-engineering</category><category>spy</category><category>spying</category><category>story</category><category>storytelling</category><category>theft</category><category>zeeqo</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 12 Sep 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Two year anniversary]]></title><link>http://massively.joystiq.com/2010/04/18/eve-evolved-two-year-anniversary/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/04/18/eve-evolved-two-year-anniversary/</guid><comments>http://massively.joystiq.com/2010/04/18/eve-evolved-two-year-anniversary/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/at-a-glance/" rel="tag">At a glance</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/contests/" rel="tag">Contests</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a></p><div style="text-align: center"><a href="http://massively.joystiq.com/category/eve-evolved/"><img border="1" hspace="4" alt="" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/04/twoyear-title.jpg" /></a></div>
On April 27th 2008, <a href="http://massively.joystiq.com/category/eve-evolved/">the EVE Evolved column</a> kicked off with an in-depth look at <a href="http://massively.joystiq.com/2008/04/27/eve-evolved-controversy-over-removal-of-shuttles/">the controversy surrounding the removal of NPC supply of shuttles</a> in <a href="http://www.eve-online.com"><em>EVE Online</em></a>. That first crude article began a continually improving weekly dose of <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE</em></a> spanning the last two years. In that time, I've written around 100 articles on topics ranging from faction warfare and piracy to mining and economics. It sometimes seems to me that I've covered practically everything of note but in a game as complex as <em>EVE</em>, there's always something to write about. The rapidly evolving universe of New Eden seems to continually produce something new and interesting to discuss.<br />
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To celebrate the second anniversary of the column in just over a week's time, I'm giving away an expensive faction battleship worth around 500 million ISK. One lucky reader will win and take his pick from the list of navy or fleet issue battleships. To enter, just drop a comment and suggest a topic you'd like to see covered in a future edition of EVE Evolved. Every suggested topic may be written up as a future article in the column with credit to the reader that came up with the idea. This is your chance to say what types of article you'd like to read from Massively's weekly <em>EVE</em> column. The winner will be the reader that suggests my favourite topic by the evening of Friday 23rd April. In addition to winning an expensive navy issue battleship, the winner's suggestion will be written up as next week's anniversary column topic.<br />
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Skip past the cut for full entry guidelines and a look back at this past year of the EVE Evolved column.<p><a href="http://massively.joystiq.com/2010/04/18/eve-evolved-two-year-anniversary/" rel="bookmark">Continue reading <em>EVE Evolved: Two year anniversary</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/04/18/eve-evolved-two-year-anniversary/">EVE Evolved: Two year anniversary</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 18 Apr 2010 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/04/18/eve-evolved-two-year-anniversary/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19443368/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/04/18/eve-evolved-two-year-anniversary/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anniversary</category><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>competition</category><category>contest</category><category>eve</category><category>eve-ccp</category><category>eve-evolved</category><category>eve-mmorpg</category><category>eve-online</category><category>featured</category><category>nyphur</category><category>two-year-anniversary</category><category>two-years</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 18 Apr 2010 16:00:00 EST</pubDate></item><item><title><![CDATA[MMOrigins: Life's funny like that, page 2]]></title><link>http://massively.joystiq.com/2009/12/11/mmorigins-lifes-funny-like-that-page-2/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/12/11/mmorigins-lifes-funny-like-that-page-2/</guid><comments>http://massively.joystiq.com/2009/12/11/mmorigins-lifes-funny-like-that-page-2/#comments</comments><description><![CDATA[<p><a href="http://massively.joystiq.com/2009/12/11/mmorigins-lifes-funny-like-that-page-2/" rel="bookmark">Continue reading <em>MMOrigins: Life's funny like that, page 2</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/12/11/mmorigins-lifes-funny-like-that-page-2/">MMOrigins: Life's funny like that, page 2</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 11 Dec 2009 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/12/11/mmorigins-lifes-funny-like-that-page-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19274581/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/12/11/mmorigins-lifes-funny-like-that-page-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>amiga</category><category>blizzard</category><category>ccp</category><category>computer-science</category><category>dungeons-and-dragons</category><category>ea</category><category>Electronic-Arts</category><category>elite</category><category>eve-evolved</category><category>eve-online</category><category>everquest-2</category><category>everquest-ii</category><category>frontier</category><category>game-design</category><category>jagex</category><category>massively</category><category>nyphur</category><category>ocean</category><category>programming</category><category>runescape</category><category>social</category><category>socialising</category><category>team17</category><category>university</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Fri, 11 Dec 2009 19:00:00 EST</pubDate></item><item><title><![CDATA[MMOrigins: Life's funny like that]]></title><link>http://massively.joystiq.com/2009/12/11/mmorigins-lifes-funny-like-that/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/12/11/mmorigins-lifes-funny-like-that/</guid><comments>http://massively.joystiq.com/2009/12/11/mmorigins-lifes-funny-like-that/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/real-life/" rel="tag">Real life</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a>, <a href="http://massively.joystiq.com/category/mmorigins/" rel="tag">MMOrigins</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/mmorigins/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/12/me-title.jpg" alt="" /></a></div>
We all got started gaming somewhere. For a lot of people, it was the Sega Mega-drive, the Atari 2600 or the NES that signaled their first steps into gaming. For me, it was the Commodore Amiga, a machine that was more a complete home computer than a games console. It was on the Amiga that groups like <em>Team 17</em>, <em>Ocean</em>, <a href="http://massively.joystiq.com/tag/electronic-arts/"><em>Electronic Arts</em></a> and <a href="http://massively.joystiq.com/tag/blizzard/"><em>Blizzard</em></a> first really made their mark on gaming and it was a great time of innovation in the industry. I recall <a href="http://en.wikipedia.org/wiki/Frontier:_Elite_II">long nights spent playing Frontier: Elite II</a>, scooping hydrogen fuel from the corona of a star or wormholing into deep space. Another favourite that I still play occasionally was <a href="http://en.wikipedia.org/wiki/K240">K240, an early space 4x game</a> and still one of the best I've ever played.<br />
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It was the public domain market on the Amiga that really caught my attention. It's one thing to play a game, but here was the opportunity to make one and sell it via a page in CU Amiga magazine or a PD order disk. I've always been more interested in making games than playing them but being young with no programming experience, I was limited in what I could do. I tooled endlessly with the "Shoot 'em up Construction Kit" and "Reality Game Creator" packages, making countless primitive prototype games that only I ever played.<p><a href="http://massively.joystiq.com/2009/12/11/mmorigins-lifes-funny-like-that/" rel="bookmark">Continue reading <em>MMOrigins: Life's funny like that</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/12/11/mmorigins-lifes-funny-like-that/">MMOrigins: Life's funny like that</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 11 Dec 2009 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/12/11/mmorigins-lifes-funny-like-that/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19274479/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/12/11/mmorigins-lifes-funny-like-that/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>amiga</category><category>blizzard</category><category>ccp</category><category>computer-science</category><category>dungeons-and-dragons</category><category>ea</category><category>Electronic-Arts</category><category>elite</category><category>eve-evolved</category><category>eve-online</category><category>everquest-2</category><category>everquest-ii</category><category>featured</category><category>frontier</category><category>game-design</category><category>jagex</category><category>massively</category><category>nyphur</category><category>ocean</category><category>programming</category><category>runescape</category><category>social</category><category>socialising</category><category>team17</category><category>university</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Fri, 11 Dec 2009 19:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Trading: Tips and tricks, part 2]]></title><link>http://massively.joystiq.com/2009/11/29/eve-evolved-trading-tips-and-tricks-part-2/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/11/29/eve-evolved-trading-tips-and-tricks-part-2/</guid><comments>http://massively.joystiq.com/2009/11/29/eve-evolved-trading-tips-and-tricks-part-2/#comments</comments><description><![CDATA[<p><a href="http://massively.joystiq.com/2009/11/29/eve-evolved-trading-tips-and-tricks-part-2/" rel="bookmark">Continue reading <em>EVE Evolved: Trading: Tips and tricks, part 2</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/11/29/eve-evolved-trading-tips-and-tricks-part-2/">EVE Evolved: Trading: Tips and tricks, part 2</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 29 Nov 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/11/29/eve-evolved-trading-tips-and-tricks-part-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19257125/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/11/29/eve-evolved-trading-tips-and-tricks-part-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>buying</category><category>ccp</category><category>ccp-games</category><category>chribba</category><category>eve</category><category>eve-evolved</category><category>eve-online</category><category>expansion</category><category>featured</category><category>guide</category><category>isk</category><category>lottery</category><category>manipulation</category><category>margin</category><category>market</category><category>nyphur</category><category>opinion</category><category>patch</category><category>professions</category><category>profit</category><category>pve</category><category>pvp</category><category>selling</category><category>speculation</category><category>tips</category><category>tips-and-tricks</category><category>trade</category><category>trading</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 29 Nov 2009 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Trading: Tips and tricks]]></title><link>http://massively.joystiq.com/2009/11/29/eve-evolved-trading-tips-and-tricks/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/11/29/eve-evolved-trading-tips-and-tricks/</guid><comments>http://massively.joystiq.com/2009/11/29/eve-evolved-trading-tips-and-tricks/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://massively.joystiq.com/category/professions/" rel="tag">Professions</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/making-money/" rel="tag">Making money</a>, <a href="http://massively.joystiq.com/category/tips-and-tricks/" rel="tag">Tips and tricks</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/eve-evolved/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/11/tradetips-title.jpg" /></a></div>
So far in this guide to trading in <a href="http://www.eve-online.com"><em>EVE Online</em></a>, I've covered <a href="http://massively.joystiq.com/2009/11/15/eve-evolved-trading-the-basics/">the jobs best suited to new players</a> and <a href="http://massively.joystiq.com/2009/11/22/eve-evolved-trading-advanced-trading/">some of the more advanced trading techniques</a> like margin trading, market speculation and price manipulation. This is by no means the entirety of what can happen in <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE</em></a>'s marketplaces, but serves as a good foundation for those trying to break into the trading game. In the hyper-capitalistic world of New Eden, <a href="http://rift.chromebits.net/2009/08/28/trading-the-solo-profession/">the markets are hugely competitive and any edge you can get will help</a>. With that in mind, this final part of the guide will cover a few of the tips and tricks I've learned over the years that have given me an edge in the marketplace. Some are common sense rules that most traders will learn eventually and will be invaluable to newer players. Others are more closely-guarded secrets that I've gleaned from years of gameplay.<br />
<br />
What is a cyclic product and what do you do when you spot a price manipulation? In this final part of the trading guide, I dish out some of my personal top tips for budding marketeers.<p><a href="http://massively.joystiq.com/2009/11/29/eve-evolved-trading-tips-and-tricks/" rel="bookmark">Continue reading <em>EVE Evolved: Trading: Tips and tricks</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/11/29/eve-evolved-trading-tips-and-tricks/">EVE Evolved: Trading: Tips and tricks</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 29 Nov 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/11/29/eve-evolved-trading-tips-and-tricks/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19256653/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/11/29/eve-evolved-trading-tips-and-tricks/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>buying</category><category>ccp</category><category>ccp-games</category><category>chribba</category><category>eve</category><category>eve-evolved</category><category>eve-online</category><category>expansion</category><category>featured</category><category>guide</category><category>isk</category><category>lottery</category><category>manipulation</category><category>margin</category><category>market</category><category>nyphur</category><category>opinion</category><category>patch</category><category>professions</category><category>profit</category><category>pve</category><category>pvp</category><category>selling</category><category>speculation</category><category>tips</category><category>tips-and-tricks</category><category>trade</category><category>trading</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 29 Nov 2009 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Postcards from EVE: Reader Submissions]]></title><link>http://massively.joystiq.com/2009/11/01/eve-evolved-postcards-from-eve-reader-submissions/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/11/01/eve-evolved-postcards-from-eve-reader-submissions/</guid><comments>http://massively.joystiq.com/2009/11/01/eve-evolved-postcards-from-eve-reader-submissions/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/wallpapers/" rel="tag">Wallpapers</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/eve-evolved/"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/11/postcards2-title.jpg" /></a></div>
<div style="text-align: left;">As a tribute to <a href="http://www.eve-online.com/eon/">EON Magazine</a>'s "Postcards from the Edge" feature, <a href="http://massively.joystiq.com/2009/10/25/eve-evolved-postcards-from-eve-wish-you-were-here/">last week I started this two-part series of postcards</a> from all around <a href="http://www.eve-online.com"><em>EVE Online</em></a>. In last week's first part I presented a gallery full of postcards from my own travels in <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE</em></a>. I then asked readers to email in any of their own screenshots that they wanted to appear as postcards. This week, I finish the series with a mixture of reader submissions and my own remaining postcards. As with last week, they're all high-resolution shots suitable to be used as widescreen backgrounds. Feel free to save them out from your browser to get them at full resolution.<br />
<br />
Thanks go to Massively readers "Mike", "Mark Pittam" and my corpmate "Retalus" for their submissions. Included are some shots of the new planets coming with the Dominion expansion in December and a lot of pictures from Sleeper space. Hope you enjoy!</div>
<div style="text-align: center;"><div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/eve-online-postcards-part-2/">EVE Online Postcards, part 2</a></strong></p><a href="http://massively.joystiq.com/photos/eve-online-postcards-part-2/#2410669"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/user7_thumbnail.jpg" alt="Eden" title="Eden" /></a><a href="http://massively.joystiq.com/photos/eve-online-postcards-part-2/#2410379"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/32_thumbnail.jpg" alt="Wish you were here: Ice Mining" title="Wish you were here: Ice Mining" /></a><a href="http://massively.joystiq.com/photos/eve-online-postcards-part-2/#2410673"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/user8_thumbnail.jpg" alt="Amarr Victor" title="Amarr Victor" /></a><a href="http://massively.joystiq.com/photos/eve-online-postcards-part-2/#2410364"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/3_thumbnail.jpg" alt="Wish you were here: Tama" title="Wish you were here: Tama" /></a><a href="http://massively.joystiq.com/photos/eve-online-postcards-part-2/#2410383"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/user4_thumbnail.jpg" alt="Pirates of the deep" title="Pirates of the deep" /></a></div></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/11/01/eve-evolved-postcards-from-eve-reader-submissions/">EVE Evolved: Postcards from EVE: Reader Submissions</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 01 Nov 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/11/01/eve-evolved-postcards-from-eve-reader-submissions/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19218210/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/11/01/eve-evolved-postcards-from-eve-reader-submissions/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-games</category><category>dominion</category><category>eon</category><category>eve</category><category>eve-evolved</category><category>eve-online</category><category>featured</category><category>gallery</category><category>nyphur</category><category>planets</category><category>postcard</category><category>postcards</category><category>sci-fi</category><category>screenshot</category><category>screenshots</category><category>wallpaper</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 01 Nov 2009 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Postcards from EVE: Wish you were here!]]></title><link>http://massively.joystiq.com/2009/10/25/eve-evolved-postcards-from-eve-wish-you-were-here/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/10/25/eve-evolved-postcards-from-eve-wish-you-were-here/</guid><comments>http://massively.joystiq.com/2009/10/25/eve-evolved-postcards-from-eve-wish-you-were-here/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/wallpapers/" rel="tag">Wallpapers</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/eve-evolved/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/10/postcards-title.jpg" /></a><br /></div>
Whether you love <a href="http://www.eve-online.com"><span style="font-style: italic;">EVE Online</span></a> or hate it, there's one thing people tend to agree on - it makes for some great screenshots. <a href="http://massively.joystiq.com/category/eve-online/"><span style="font-style: italic;">EVE</span></a> has a history of players producing <a href="http://massively.joystiq.com/2009/02/02/eve-evolved-the-top-ten-eve-videos-of-all-time/">some amazing videos</a>, screenshots, artwork and <a href="http://www.eveonline.com/ingameboard.asp?a=channel&amp;channelID=3524">fiction</a>. YouTube is filled with intense PvP action videos and <a href="http://www.crazykinux.com/2008/04/eve-online-blogroll-lovefest.html">over four hundred players</a> write the stories of their travels on personal blogs. People have even created some incredible <a href="http://www.flickr.com/photos/pupumonkey/sets/72157616107751049/">papercraft ship models</a>. Because we all love eye candy, screenshots from <span style="font-style: italic;">EVE</span> even make a regular appearance in <a href="http://massively.joystiq.com/category/one-shots/">Krystalle's daily MMO screenshot column "One Shots"</a>.<br /><br /><a href="http://www.eve-online.com/eon/"><span style="font-style: italic;">EVE</span>'s Official magazine EON</a> runs a regular feature called "Postcards from the Edge" where players write in with a screenshot and a short story about it. As a tribute to EON, who I wrote for before coming to Massively, this week and next I present galleries full of postcards from my own travels in <span style="font-style: italic;">EVE</span>. They're all high-resolution shots suitable to be used as widescreen backgrounds, feel free to save them out from your browser to get them at full resolution.<br />
<div align="center"><div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/eve-online-postcards-part-1/">EVE Online postcards part 1</a></strong></p><a href="http://massively.joystiq.com/photos/eve-online-postcards-part-1/#2393143"><img src="http://www.blogcdn.com/www.massively.com/media/2009/10/8b_thumbnail.jpg" alt="Wish you were here: Arkanor" title="Wish you were here: Arkanor" /></a><a href="http://massively.joystiq.com/photos/eve-online-postcards-part-1/#2392983"><img src="http://www.blogcdn.com/www.massively.com/media/2009/10/15_thumbnail.jpg" alt="Greetings from ???????" title="Greetings from ???????" /></a><a href="http://massively.joystiq.com/photos/eve-online-postcards-part-1/#2392970"><img src="http://www.blogcdn.com/www.massively.com/media/2009/10/20_thumbnail.jpg" alt="Greetings from Sleeper HQ" title="Greetings from Sleeper HQ" /></a><a href="http://massively.joystiq.com/photos/eve-online-postcards-part-1/#2392989"><img src="http://www.blogcdn.com/www.massively.com/media/2009/10/18_thumbnail.jpg" alt="Greetings from Deltole" title="Greetings from Deltole" /></a><a href="http://massively.joystiq.com/photos/eve-online-postcards-part-1/#2392974"><img src="http://www.blogcdn.com/www.massively.com/media/2009/10/30_thumbnail.jpg" alt="Peek-a-boo!" title="Peek-a-boo!" /></a></div><br />
<div align="left">Do you have a particularly awesome screenshot you'd like to see as a postcard? Email it to me at <span style="font-weight: bold;">brendan.drain AT weblogsinc DOT com</span> along with a few words describing its contents and I'll make it into a nice postcard for next week's second part of this gallery piece. </div>
</div><p><a href="http://massively.joystiq.com/2009/10/25/eve-evolved-postcards-from-eve-wish-you-were-here/" rel="bookmark">Continue reading <em>EVE Evolved: Postcards from EVE: Wish you were here!</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/10/25/eve-evolved-postcards-from-eve-wish-you-were-here/">EVE Evolved: Postcards from EVE: Wish you were here!</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 25 Oct 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/10/25/eve-evolved-postcards-from-eve-wish-you-were-here/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19208764/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/25/eve-evolved-postcards-from-eve-wish-you-were-here/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-games</category><category>eon</category><category>eve</category><category>eve-evolved</category><category>eve-online</category><category>featured</category><category>gallery</category><category>krystalle</category><category>nyphur</category><category>postcard</category><category>screenshot</category><category>screenshots</category><category>wallpaper</category><category>wallpapers</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 25 Oct 2009 20:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: The Council of Stellar Management]]></title><link>http://massively.joystiq.com/2009/10/04/eve-evolved-the-council-of-stellar-management/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/10/04/eve-evolved-the-council-of-stellar-management/</guid><comments>http://massively.joystiq.com/2009/10/04/eve-evolved-the-council-of-stellar-management/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/forums/" rel="tag">Forums</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/politics/" rel="tag">Politics</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/eve-evolved/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/10/council-title.jpg" /></a></div>
If you play <a href="http://www.eve-online.com"><span style="font-style: italic;">EVE Online</span></a> or follow its news, you've probably heard of the <a href="http://www.eveonline.com/devblog.asp?a=blog&amp;bid=699">Council of Stellar Management</a> (or CSM for short). They're a democratically elected group of players that volunteer a lot of free time to help the developers improve <a href="http://massively.joystiq.com/category/eve-online/"><span style="font-style: italic;">EVE</span></a>. The CSM's job is outlined in the official summary document as <em>"to represent society interests to <a href="http://massively.joystiq.com/tag/ccp/">CCP</a>"</em>. They act as an intermediary between CCP's development team and the <span style="font-style: italic;">EVE</span> players but what do they actually do and have they made a positive impact on the game? I initially <a href="http://massively.joystiq.com/2008/06/23/eve-evolved-stellar-council-one-month-on/">researched the CSM one month after the institution's inception</a> when it was much too early to tell. With three six-month terms completed and a fourth about to start, there's now enough information to take a real conclusive look at how well the system works.<br />
<br />
Join me as I examine the creation of the CSM, how it works and what it's actually achieved since its inception.<p><a href="http://massively.joystiq.com/2009/10/04/eve-evolved-the-council-of-stellar-management/" rel="bookmark">Continue reading <em>EVE Evolved: The Council of Stellar Management</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/10/04/eve-evolved-the-council-of-stellar-management/">EVE Evolved: The Council of Stellar Management</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 04 Oct 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/10/04/eve-evolved-the-council-of-stellar-management/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19181932/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/04/eve-evolved-the-council-of-stellar-management/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-games</category><category>council-of-stellar-management</category><category>csm</category><category>developers</category><category>eve</category><category>eve-online</category><category>featured</category><category>jade-constantine</category><category>nyphur</category><category>T20</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 04 Oct 2009 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Organising your own PvP tournament, part 2]]></title><link>http://massively.joystiq.com/2009/09/13/eve-evolved-organising-your-own-pvp-tournament-part-2/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/09/13/eve-evolved-organising-your-own-pvp-tournament-part-2/</guid><comments>http://massively.joystiq.com/2009/09/13/eve-evolved-organising-your-own-pvp-tournament-part-2/#comments</comments><description><![CDATA[<p><a href="http://massively.joystiq.com/2009/09/13/eve-evolved-organising-your-own-pvp-tournament-part-2/" rel="bookmark">Continue reading <em>EVE Evolved: Organising your own PvP tournament, part 2</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/09/13/eve-evolved-organising-your-own-pvp-tournament-part-2/">EVE Evolved: Organising your own PvP tournament, part 2</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 13 Sep 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/09/13/eve-evolved-organising-your-own-pvp-tournament-part-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19159620/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/09/13/eve-evolved-organising-your-own-pvp-tournament-part-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance-tournament-vii</category><category>ccp</category><category>ccp-games</category><category>chribba</category><category>eve</category><category>eve-evolved</category><category>eve-online</category><category>eve-radio</category><category>event</category><category>events</category><category>featured</category><category>isk</category><category>nyphur</category><category>prizes</category><category>pvp</category><category>pvp-tournament</category><category>sponsorship</category><category>tournament</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 13 Sep 2009 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Organising your own PvP tournament]]></title><link>http://massively.joystiq.com/2009/09/13/eve-evolved-organising-your-own-pvp-tournament/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/09/13/eve-evolved-organising-your-own-pvp-tournament/</guid><comments>http://massively.joystiq.com/2009/09/13/eve-evolved-organising-your-own-pvp-tournament/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/contests/" rel="tag">Contests</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/forums/" rel="tag">Forums</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://massively.joystiq.com/category/professions/" rel="tag">Professions</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/making-money/" rel="tag">Making money</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/eve-evolved/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/09/tourny-title.jpg" /></a><br /></div>
If you've been following the latest <a href="http://massively.joystiq.com/2009/09/02/eve-alliance-tournament-vii-kicks-off-this-weekend/">official Alliance Tournament</a> in <a href="http://www.eve-online.com"><span style="font-style: italic;">EVE Online</span></a>, you've probably been glued to the match videos <a href="http://www.youtube.com/user/CCPGAMES">being posted on Youtube</a>. Every year as I watch the matches, I find myself wishing I'd entered even though my rag-tag group of pilots would probably get knocked out in the <a href="http://massively.joystiq.com/2009/09/07/first-qualifiers-for-eve-alliance-tournament-vii-come-to-a-close/">qualifying rounds</a>. What you might not know is that the official Alliance Tournament wasn't the first PvP tournament on the block and it's certainly not the only one running. Players have been taking advantage of <a href="http://massively.joystiq.com/category/eve-online/"><span style="font-style: italic;">EVE</span></a>'s open-ended sandbox design to set up their own competitions and arenas for years. They routinely organise <a href="http://biglottery.big-eve.com/">successful lotteries</a>, industrial ship destruction derbies, <a href="http://www.eveonline.com/ingameboard.asp?a=topic&amp;threadID=1095410">space races</a>, full on <a href="http://www.eveonline.com/ingameboard.asp?a=topic&amp;threadID=1174455">PvP tournaments</a> and even <a href="http://www.eveonline.com/ingameboard.asp?a=topic&amp;threadID=681663">poker championships</a> by themselves. Some, such as <a href="http://biglottery.big-eve.com/">the BIG lottery</a>, have become long-standing and respected institutions. Organisers of these types of event also have the option of taking a percentage cut for themselves, which can build up to a huge amount of ISK for all the organisation effort they put in.<br /><br />Have you ever wanted to set up your own PvP tournament complete with prizes and your own unique set of rules? Whether you want to start a new popular competition tradition in <span style="font-style: italic;">EVE</span> or just want to make some ISK off the entry fees, events organising is certainly one of <span style="font-style: italic;">EVE</span>'s most rewarding freeform professions. In this article, I dish out some handy information on how to organise and set up a trustworthy tournament without putting any of your own ISK on the line.<p><a href="http://massively.joystiq.com/2009/09/13/eve-evolved-organising-your-own-pvp-tournament/" rel="bookmark">Continue reading <em>EVE Evolved: Organising your own PvP tournament</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/09/13/eve-evolved-organising-your-own-pvp-tournament/">EVE Evolved: Organising your own PvP tournament</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 13 Sep 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/09/13/eve-evolved-organising-your-own-pvp-tournament/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19159530/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/09/13/eve-evolved-organising-your-own-pvp-tournament/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance-tournament-vii</category><category>ccp</category><category>ccp-games</category><category>chribba</category><category>eve</category><category>eve-evolved</category><category>eve-online</category><category>eve-radio</category><category>event</category><category>events</category><category>featured</category><category>isk</category><category>nyphur</category><category>prizes</category><category>pvp</category><category>pvp-tournament</category><category>sponsorship</category><category>tournament</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 13 Sep 2009 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Wormhole piracy 101]]></title><link>http://massively.joystiq.com/2009/08/16/eve-evolved-wormhole-piracy-101/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/08/16/eve-evolved-wormhole-piracy-101/</guid><comments>http://massively.joystiq.com/2009/08/16/eve-evolved-wormhole-piracy-101/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/professions/" rel="tag">Professions</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/raiding/" rel="tag">Raiding</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/tips-and-tricks/" rel="tag">Tips and tricks</a>, <a href="http://massively.joystiq.com/category/player-housing/" rel="tag">Player Housing</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a></p><div align="center"><a href="http://massively.joystiq.com/category/eve-evolved/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/08/piracy-titleb.jpg" alt="" /></a><br /></div>
If it seems like I've gone wormhole crazy lately, that's because I have. The wormholes that arrived with the Apocrypha expansion have <a href="http://massively.joystiq.com/2009/03/22/eve-evolved-have-wormholes-revitalised-eve/">infiltrated and enriched</a> many different aspects of <a href="http://www.eve-online.com"><em>EVE Online</em></a>, from exploration and corporate goals to small gang PvP and piracy. In previous articles, I looked at <a href="http://massively.joystiq.com/2009/02/09/eve-evolved-gear-up-for-wormhole-exploration/">preparing for an expedition</a>, <a href="http://massively.joystiq.com/2009/07/19/eve-evolved-untangling-the-mystery-of-the-sleepers/">untangled the mystery of the Sleepers</a> and told the story of <a href="http://massively.joystiq.com/2009/07/26/eve-evolved-just-another-week-in-the-sleepers-den/">a tense week for Total Comfort</a> alliance in the Sleeper's den. After a week spent hunting wormhole-dwellers for fun and profit, this week's <a href="http://massively.joystiq.com/category/eve-evolved/"><em>EVE Evolved</em></a> is dedicated to the fine art of being an interstellar cut-throat as I delve into the world of wormhole piracy.<br /><br />Wormhole piracy is one of the few professions where small gang warfare is most prevalent. While many pirates have already begun <a href="http://www.eveonline.com/news.asp?a=single&amp;nid=3033&amp;tid=7">including wormhole systems</a> in their roaming gangs, our corporation (and I'm sure others) have come across a much more effective method. By setting up your own pirate <a href="http://eve-wormholes.blogspot.com/2009/08/this-space-occupied.html">staging base inside a wormhole system</a>, your corp can use its regular outgoing wormholes to wreak havoc in systems all across <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE</em></a>. Using this method, it's possible to spring attacks on people without anyone even seeing you coming. Whether you're planning surprise attacks on 0.0 systems or hunting in the 2500 new unknown sleeper systems, wouldn't you like to run your own pirate way-station?<br /><br />Read on for an informative guide on using wormholes to wreak havoc around <em>EVE</em> and make a profit in the process.<p><a href="http://massively.joystiq.com/2009/08/16/eve-evolved-wormhole-piracy-101/" rel="bookmark">Continue reading <em>EVE Evolved: Wormhole piracy 101</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/08/16/eve-evolved-wormhole-piracy-101/">EVE Evolved: Wormhole piracy 101</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 16 Aug 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/08/16/eve-evolved-wormhole-piracy-101/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19127648/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/16/eve-evolved-wormhole-piracy-101/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-games</category><category>emergent</category><category>emergent gameplay</category><category>engineer</category><category>eve</category><category>eve-evolved</category><category>eve-online</category><category>featured</category><category>fourth circle</category><category>FourthCircle</category><category>gangs</category><category>guide</category><category>joystiqfeatures</category><category>miners</category><category>nyphur</category><category>pillowsoft</category><category>piracy</category><category>pirate</category><category>POS</category><category>pvp</category><category>sleeper</category><category>sleepers</category><category>tips</category><category>total comfort</category><category>TotalComfort</category><category>wormhole</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 16 Aug 2009 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Top five EVE Online apps]]></title><link>http://massively.joystiq.com/2009/08/09/eve-evolved-top-five-eve-online-apps/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/08/09/eve-evolved-top-five-eve-online-apps/</guid><comments>http://massively.joystiq.com/2009/08/09/eve-evolved-top-five-eve-online-apps/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/at-a-glance/" rel="tag">At a glance</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/tips-and-tricks/" rel="tag">Tips and tricks</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/eve-evolved/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/08/apps-title.jpg" /></a></div>
Back in 2004, a friend introduced me to a relatively new space MMO called <a href="http://www.eve-online.com"><span style="font-style: italic;">EVE Online</span></a>, where the markets were run by the players and there were undiscovered frontiers to chart. A short time after, I became obsessed with pre-calculating everything in the game. I thought that if the game server can calculate everything we do, I must be able to replicate the process and come up with some interesting results. I wasn't alone, many other pilots had previously created simple spreadsheets and web-databases of <em>EVE</em>'s items. Rather than the game's developers hoarding the information required for such an undertaking, they took an unusual stance and <a href="http://games.chruker.dk/eve_online/datadump.php">released large portions of their main database for player-study</a>. Websites began popping up listing information from the data dumps and it wasn't long before the first <a href="http://massively.joystiq.com/2009/07/19/the-daily-grind-apps-and-mmos/">pioneering apps</a> came about in the form of handy spreadsheets and interactive web-pages, my own fairly popular tanking spreadsheet among them.<br />
<br />
In this article, I look at how player-developed apps came about in <a href="http://massively.joystiq.com/category/eve-online/"><span style="font-style: italic;">EVE</span></a> and give details on my top five <span style="font-style: italic;">EVE</span> apps. Once you've tried these programs, you won't know how you lived without them.<p><a href="http://massively.joystiq.com/2009/08/09/eve-evolved-top-five-eve-online-apps/" rel="bookmark">Continue reading <em>EVE Evolved: Top five EVE Online apps</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/08/09/eve-evolved-top-five-eve-online-apps/">EVE Evolved: Top five EVE Online apps</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 09 Aug 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/08/09/eve-evolved-top-five-eve-online-apps/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19123625/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/09/eve-evolved-top-five-eve-online-apps/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>api</category><category>app</category><category>application</category><category>capsuleer</category><category>capsuleer-2.0</category><category>ccp</category><category>ccp-games</category><category>development</category><category>eft</category><category>eve</category><category>eve commander</category><category>eve fitting tool</category><category>eve-evolved</category><category>eve-online</category><category>EveFittingTool</category><category>EVEMon</category><category>featured</category><category>joystiqfeatures</category><category>nyphur</category><category>player-development</category><category>player-driven</category><category>POS</category><category>skills</category><category>spreadsheet</category><category>tanking</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 09 Aug 2009 18:00:00 EST</pubDate></item><item><title><![CDATA[Revisiting PvP in Age of Conan]]></title><link>http://massively.joystiq.com/2009/08/03/revisiting-pvp-in-age-of-conan/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/08/03/revisiting-pvp-in-age-of-conan/</guid><comments>http://massively.joystiq.com/2009/08/03/revisiting-pvp-in-age-of-conan/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/grouping/" rel="tag">Grouping</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/age-of-conan/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/08/aocpvp-title.jpg" /></a><br /></div>
Fantasy MMO <a href="http://www.ageofconan.com"><span style="font-style: italic;">Age of Conan</span></a> launched to one of the most successful MMO sales sprees in recent memory. People were hungry for a new MMO to deliver something different and <a href="http://massively.joystiq.com/category/age-of-conan/"><span style="font-style: italic;">Age of Conan</span></a> seemed to offer just that. After <a href="http://www.gamesindustry.biz/articles/funcom-reveals-record-age-of-conan-pre-orders">record pre-orders</a>, huge launch sales and a month or two of what seemed like solid performance, the game suddenly took a turn for the worse. Players left the game in droves and reports of the game's quality turned into poor reviews and negative blog posts. What happened was simple - <a href="http://www.voxexmachina.com/news/age-of-conan-how-an-mmorpg-dies/">the game wasn't finished</a>. It was released too early and once most players left the polished and irrefutably high-quality starting area of Tortage, their game experiences were usually ruined.<br /><br />Back when AoC launched, I got a good taste of its PvP and wrote an <a href="http://massively.joystiq.com/2008/06/08/eve-evolved-eve-online-pvp-vs-age-of-conan-pvp/">in-depth article comparing its PvP system to EVE Online's</a>. It's now been over a year since AoC was launched and with talk of huge new developments in the game, <a href="http://massively.joystiq.com/2009/07/13/the-digital-continuum-reentering-the-age-of-conan/">some of us at Massively</a> have decided to avail of their free two-week re-trial offer. With a year of post-release development under the belt, what's changed in Age of Conan's PVP and what is it still doing wrong? Join me for this hands-on opinion piece where I examine Age of Conan's PvP system, how it's changed in the past year, what it does right and what it still fails at.<p><a href="http://massively.joystiq.com/2009/08/03/revisiting-pvp-in-age-of-conan/" rel="bookmark">Continue reading <em>Revisiting PvP in Age of Conan</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/08/03/revisiting-pvp-in-age-of-conan/">Revisiting PvP in Age of Conan</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 03 Aug 2009 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/08/03/revisiting-pvp-in-age-of-conan/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19116323/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/03/revisiting-pvp-in-age-of-conan/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age of tortage</category><category>age-of-conan</category><category>AgeOfTortage</category><category>aoc</category><category>demonologist</category><category>endgame</category><category>free-to-play</category><category>funcom</category><category>murder points</category><category>nyphur</category><category>opinion</category><category>pvp</category><category>subscription</category><category>tortage</category><category>trial</category><category>underhalls</category><category>white sands isle</category><category>WhiteSandsIsle</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Mon, 03 Aug 2009 15:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Just another week in the Sleeper's den]]></title><link>http://massively.joystiq.com/2009/07/26/eve-evolved-just-another-week-in-the-sleepers-den/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/07/26/eve-evolved-just-another-week-in-the-sleepers-den/</guid><comments>http://massively.joystiq.com/2009/07/26/eve-evolved-just-another-week-in-the-sleepers-den/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/politics/" rel="tag">Politics</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a></p><div style="text-align: left;">
<div style="text-align: center;"><a href="http://massively.joystiq.com/category/eve-evolved/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/07/sleeperpvps-title.jpg" alt="" /></a><br /></div>
Following last week's reassuringly popular article <a href="http://massively.joystiq.com/2009/07/19/eve-evolved-untangling-the-mystery-of-the-sleepers/">"Untangling the mystery of the Sleepers"</a>, our little expeditionary alliance has had an extremely action-packed week. In addition to several PvP encounters with roaming gangs, there's been a <a href="http://wiki.eveonline.com/wiki/POS">POS</a> siege, a system invasion and a lot of drama. At the end of it all, I'm left with a renewed sense of awe for the unique experiences <a href="http://www.eve-online.com"><span style="font-style: italic;">EVE Online</span></a> can deliver if you're just willing to seek them out and actively involve yourself. At times I can truly immerse myself in <a href="http://massively.joystiq.com/category/eve-online/"><span style="font-style: italic;">EVE</span></a> and feel like I'm taking an actor's part in a kind of intergalactic play scene, an experience I've never come close to in any other MMO. Taking part in these events is almost like being painted into an illustrative chapter of some historic record. In this article, I hope to solidify that record and share a glimpse of what it's like to immerse yourself in this part of <span style="font-style: italic;">EVE</span>.<br /></div>
<br />What follows is a storytold account of Total Comfort alliance's deadly week in the Sleeper's den.<p><a href="http://massively.joystiq.com/2009/07/26/eve-evolved-just-another-week-in-the-sleepers-den/" rel="bookmark">Continue reading <em>EVE Evolved: Just another week in the Sleeper's den</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/07/26/eve-evolved-just-another-week-in-the-sleepers-den/">EVE Evolved: Just another week in the Sleeper's den</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 26 Jul 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/07/26/eve-evolved-just-another-week-in-the-sleepers-den/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19108159/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/26/eve-evolved-just-another-week-in-the-sleepers-den/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>carrier</category><category>ccp</category><category>ccp-games</category><category>collapse</category><category>eve</category><category>eve-online</category><category>featured</category><category>fourth circle</category><category>Greater Avarice</category><category>joystiqfeatures</category><category>nyphur</category><category>operation bastard</category><category>pillowsoft</category><category>pos</category><category>pvp</category><category>revenge</category><category>siege</category><category>sleeper</category><category>story</category><category>total comfort</category><category>wormhole-exploration</category><category>wormholes</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 26 Jul 2009 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: A year of EVE Evolved - personal favourites]]></title><link>http://massively.joystiq.com/2009/04/27/eve-evolved-a-year-of-eve-evolved-personal-favourites/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/04/27/eve-evolved-a-year-of-eve-evolved-personal-favourites/</guid><comments>http://massively.joystiq.com/2009/04/27/eve-evolved-a-year-of-eve-evolved-personal-favourites/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/at-a-glance/" rel="tag">At a glance</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/contests/" rel="tag">Contests</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/eve-evolved/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/04/year2-title.jpg" id="img1" alt="" /></a></div>
Happy birthday to <a href="http://massively.joystiq.com/category/eve-evolved/">the EVE Evolved column</a>! The column is one year old today. Last week, <a href="http://massively.joystiq.com/2009/04/20/eve-evolved-a-year-of-eve-evolved-5-most-popular-articles/">I launched a competition</a> for one lucky reader to win a fully fitted battleship of their choice. All they had to do was leave a comment and say which previous article in the column was their favourite. 44 people entered the competition before the April 25th deadline and a winner was selected via <a href="http://www.random.org/">random number generator</a>. Congratulations to regular Massively reader Vundal! As he's a relatively new player, Vundal opted to receive a fully fitted, rigged Drake battlecruiser and a set of implants rather than a battleship of the same value.<br />
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In today's column, I celebrate this anniversary occasion with a little self-indulgence as I take a look at a few of my personal favourite column posts.<p><a href="http://massively.joystiq.com/2009/04/27/eve-evolved-a-year-of-eve-evolved-personal-favourites/" rel="bookmark">Continue reading <em>EVE Evolved: A year of EVE Evolved - personal favourites</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/04/27/eve-evolved-a-year-of-eve-evolved-personal-favourites/">EVE Evolved: A year of EVE Evolved - personal favourites</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 27 Apr 2009 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/04/27/eve-evolved-a-year-of-eve-evolved-personal-favourites/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1529792/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/04/27/eve-evolved-a-year-of-eve-evolved-personal-favourites/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>aoc</category><category>ccp</category><category>ccp-games</category><category>electronic warfare</category><category>ElectronicWarfare</category><category>eve</category><category>eve-evolved</category><category>eve-online</category><category>featured</category><category>film</category><category>joystiqfeatures</category><category>nyphur</category><category>sci-fi</category><category>server</category><category>story</category><category>storytelling</category><category>videos</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Mon, 27 Apr 2009 19:30:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: A year of EVE Evolved - 5 most popular articles]]></title><link>http://massively.joystiq.com/2009/04/20/eve-evolved-a-year-of-eve-evolved-5-most-popular-articles/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/04/20/eve-evolved-a-year-of-eve-evolved-5-most-popular-articles/</guid><comments>http://massively.joystiq.com/2009/04/20/eve-evolved-a-year-of-eve-evolved-5-most-popular-articles/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/at-a-glance/" rel="tag">At a glance</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/contests/" rel="tag">Contests</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a></p><a href="http://massively.joystiq.com/category/eve-evolved/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/04/year-title.jpg" alt="" /></a><br />
Next week marks the one year anniversary of <a href="http://massively.joystiq.com/category/eve-evolved/">my weekly EVE Evolved column</a> on <a href="http://www.eve-online.com"><span style="font-style: italic;">EVE Online</span></a>. I can hardly believe it's been a year since I was the newbie here at Massively, learning the ropes. To celebrate the one year anniversary of the EVE Evolved column, Massively is giving you the chance to win a free battleship of your choice, pre-fitted and ready to undock.<br />
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To be in with a chance to win, all you have to do is leave a comment here before April 25th saying which previous EVE Evolved article was your favourite and why. To enter, you must have an active EVE Online account but there's no need to leave your <a href="http://massively.joystiq.com/category/eve-online/"><span style="font-style: italic;">EVE</span></a> character name, the winner's email address will be looked up and they will be contacted. And remember, it doesn't have to be one of the posts linked in this article, just whichever EVE Evolved article you've liked the most. The winner will be chosen at random and announced in next week's article.<br />
<br />
In this retrospective article, I look at how far the EVE Evolved column has come and introduce the top five most popular articles by number of hits.<p><a href="http://massively.joystiq.com/2009/04/20/eve-evolved-a-year-of-eve-evolved-5-most-popular-articles/" rel="bookmark">Continue reading <em>EVE Evolved: A year of EVE Evolved - 5 most popular articles</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/04/20/eve-evolved-a-year-of-eve-evolved-5-most-popular-articles/">EVE Evolved: A year of EVE Evolved - 5 most popular articles</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 20 Apr 2009 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/04/20/eve-evolved-a-year-of-eve-evolved-5-most-popular-articles/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1521523/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/04/20/eve-evolved-a-year-of-eve-evolved-5-most-popular-articles/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anniversary</category><category>ccp</category><category>ccp-games</category><category>column</category><category>eve</category><category>eve-evolved</category><category>eve-online</category><category>featured</category><category>joystiqfeatures</category><category>nyphur</category><category>year</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Mon, 20 Apr 2009 15:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: The art of tanking - Shield tanking]]></title><link>http://massively.joystiq.com/2009/01/12/eve-evolved-the-art-of-tanking-shield-tanking/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/01/12/eve-evolved-the-art-of-tanking-shield-tanking/</guid><comments>http://massively.joystiq.com/2009/01/12/eve-evolved-the-art-of-tanking-shield-tanking/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/tips-and-tricks/" rel="tag">Tips and tricks</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/eve-online/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/01/tank2-title.jpg" alt="" /></a></div>
In <a href="http://massively.joystiq.com/2009/01/05/eve-evolved-the-art-of-tanking-armour-tanking/">part 1 of this series on the world of tanking</a> in <a href="http://www.eve-online.com" style="font-style: italic;">EVE Online</a>, I introduced the concept of tanking as it applies to <a href="http://massively.joystiq.com/category/eve-online/"><span style="font-style: italic;">EVE</span> </a>and explained how to select which type of tank to use with your ship. I then went on to give a complete overview of armour tanking, including the equipment and skills you'll need to succeed. In this second part of the guide, I explore the art of shield tanking.<br />
<br />
<span style="font-weight: bold;">Shield tanking:</span><br />
In addition to the differences mentioned in <a href="http://massively.joystiq.com/2009/01/05/eve-evolved-the-art-of-tanking-armour-tanking/">the previous article</a>, shield tanking differs significantly from armour tanking. Shield boosters can repair damage a lot faster than armour repairers due to their faster cycle time but are less efficient and will use up a lot more capacitor. An active shield tank is characterised by the use of hardeners to resist damage and a shield booster to repair damage that makes it through. However, since shield naturally recharges over time, it's possible to make a completely passive shield tank that relies on a high recharge rate rather than a shield booster. Different sets of equipment are used for these two different types of shield tank.<br />
<br />
Read on and find out all you ever wanted to know about shield tanking, including what modules and skills you can use to boost <a href="http://massively.joystiq.com/2008/08/01/a-look-at-eve-onlines-combat-basics/">your combat performance</a>.<p><a href="http://massively.joystiq.com/2009/01/12/eve-evolved-the-art-of-tanking-shield-tanking/" rel="bookmark">Continue reading <em>EVE Evolved: The art of tanking - Shield tanking</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/01/12/eve-evolved-the-art-of-tanking-shield-tanking/">EVE Evolved: The art of tanking - Shield tanking</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 12 Jan 2009 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/01/12/eve-evolved-the-art-of-tanking-shield-tanking/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1426374/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/01/12/eve-evolved-the-art-of-tanking-shield-tanking/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-games</category><category>drake</category><category>eve</category><category>eve-online</category><category>featured</category><category>guide</category><category>hardener</category><category>joystiqfeatures</category><category>mission</category><category>nyphur</category><category>passive tank</category><category>PassiveTank</category><category>pvp</category><category>raven</category><category>resistance</category><category>shield</category><category>tank</category><category>tanking</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Mon, 12 Jan 2009 11:30:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: The art of tanking - Armour tanking]]></title><link>http://massively.joystiq.com/2009/01/05/eve-evolved-the-art-of-tanking-armour-tanking/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/01/05/eve-evolved-the-art-of-tanking-armour-tanking/</guid><comments>http://massively.joystiq.com/2009/01/05/eve-evolved-the-art-of-tanking-armour-tanking/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/tips-and-tricks/" rel="tag">Tips and tricks</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/eve-online/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/01/tank1-title.jpg" alt="" /></a></div>
Back in 2005, I became obsessed with the art of tanking in <a href="http://www.eve-online.com" style="font-style: italic;">EVE Online</a>. Before writing the definitive tanking guide for <a href="http://wiki.eveonline.com/wiki/EON_Issue_2">EON issue 2</a> (for which the <a href="http://massively.joystiq.com/category/eve-online/" style="font-style: italic;">EVE</a> community dubbed me "the tanking guy"), I spent a lot of time working out the mathematics behind the art. At a time when people preferred a trial and error approach to combat, I went as far as to create a spreadsheet to automate calculations on the strength of your tank. Over the years, more advanced tools like <a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=548883">EFT (EVE Fitting Tool)</a> have been released which have this functionality and more. In this short series of articles, I aim to cover tanking from start to finish in a concise and informative manner. In this first part, I begin with an introduction to tanking and follow up with a brief guide on how to select which type of tank to use and a complete overview of armour tanking.<br />
<br />
<span style="font-weight: bold;">What is tanking?:</span><br />
Any MMO player will know the role of the "Tank" but the word's usage in <span style="font-style: italic;">EVE Online</span> is <a href="http://tagn.wordpress.com/2007/09/18/what-is-a-tank-in-eve/">a little different</a>. Broadly speaking, a tank is whatever you use to keep yourself alive and it's something every ship can do. The MMO holy trinity of tank, healer and damage-dealer are combined into every ship in <span style="font-style: italic;">EVE</span>. Because of this ability to self-heal, the word "<a href="http://wiki.eveonline.com/wiki/Tanking">tank</a>" in <span style="font-style: italic;">EVE</span> generally refers to the combination of both resisting damage and healing it. Fitting your ship then becomes a matter of balancing between tank and damage.<br />
<br />
Read on to find out how to select what type of tank to use and learn all about armour tanking.<p><a href="http://massively.joystiq.com/2009/01/05/eve-evolved-the-art-of-tanking-armour-tanking/" rel="bookmark">Continue reading <em>EVE Evolved: The art of tanking - Armour tanking</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/01/05/eve-evolved-the-art-of-tanking-armour-tanking/">EVE Evolved: The art of tanking - Armour tanking</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 05 Jan 2009 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/01/05/eve-evolved-the-art-of-tanking-armour-tanking/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1418249/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/01/05/eve-evolved-the-art-of-tanking-armour-tanking/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>armor</category><category>armour</category><category>ccp</category><category>ccp-games</category><category>eve</category><category>eve-online</category><category>featured</category><category>guide</category><category>hardener</category><category>joystiqfeatures</category><category>mission</category><category>nyphur</category><category>pvp</category><category>resistance</category><category>shield</category><category>tank</category><category>tanking</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Mon, 05 Jan 2009 10:30:00 EST</pubDate></item><item><title><![CDATA[One Shots: Angel at war]]></title><link>http://massively.joystiq.com/2008/11/28/one-shots-angel-at-war/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/11/28/one-shots-angel-at-war/</guid><comments>http://massively.joystiq.com/2008/11/28/one-shots-angel-at-war/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/one-shots/" rel="tag">One Shots</a></p><div align="center"><a href="http://massively.joystiq.com/photos/one-shots/1191413/full/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/11/os317_eve_425.jpg"  alt="" /></a><br /></div>
The ships in <a href="http://www.eve-online.com"><em>EVE Online</em></a> may be varied in look, size, and function - but all of them are extremely well modeled and lovely to look at. As many only get a chance to see other ships in battle, we're glad to present this ship today as part of One Shots. This particular screenshot comes to us from our very own <a href="http://massively.joystiq.com/bloggers/brendan-drain/">Brendan "Nyphur" Drain</a>, who writes the entertainingly informative column for us, <a href="http://massively.joystiq.com/category/EVE-Evolved/">EVE Evolved</a>. Brendan tells us a bit about this ship today: <em>This is an NPC Angel battleship. The Guardian Angels are a pirate faction that use primarily Minmatar weaponry such as auto-cannons and artillery. The ship seen here is called a Machariel and a version of it is available for players, with limited run blueprints dropped as rare loot at the end of hard-to-find complexes (dungeons).</em><br /><br />If you've got screenshots, we need them! <a href="http://massively.joystiq.com/category/One-Shots/">One Shots</a> is best when it has community input, so we're reaching out to you. We're looking for any and all screenshots that you think are cool. Have something to show off that you're proud of? Want to tell everyone how cool your group of MMO friends are? Or maybe you just found some area, npc, or the like that you think is pretty awesome and should be shown off. Whatever your reasons, we want to hear from you. Grab a screenshot (or a bunch) and send them to us here at <strong>oneshots AT massively DOT com </strong>along with your name, game and any other information you'd like to add. We'll post your screen and share your tale with all the Massively readers worldwide! <br /><div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/one-shots/">One Shots</a></strong></p><a href="http://massively.joystiq.com/photos/one-shots/#2704109"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os864_eq2_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2700179"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os863_fe_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2695825"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os862_lotro_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2691569"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os861_co_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2687909"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os860_wow_1024_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/11/28/one-shots-angel-at-war/">One Shots: Angel at war</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 28 Nov 2008 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/11/28/one-shots-angel-at-war/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1385708/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/11/28/one-shots-angel-at-war/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brendan-drain</category><category>ccp</category><category>crowd-control-productions</category><category>eve-evolved</category><category>eve-online</category><category>guardian-angels</category><category>machariel</category><category>minmatar</category><category>nyphur</category><category>one-shots</category><category>screenshot</category><category>screenshots</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Fri, 28 Nov 2008 14:00:00 EST</pubDate></item><item><title><![CDATA[One Shots: Genesis]]></title><link>http://massively.joystiq.com/2008/11/22/one-shots-genesis/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/11/22/one-shots-genesis/</guid><comments>http://massively.joystiq.com/2008/11/22/one-shots-genesis/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/one-shots/" rel="tag">One Shots</a></p><div align="center"><a href="http://massively.joystiq.com/photos/one-shots/1179953/full/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/11/os311_eve_425.jpg" alt="" /></a><br /></div>
One of the things we really like about <a href="http://www.eve-online.com"><em>EVE Online</em></a> is the creative ways that the players keep contributing to the lore of New Eden. Today's <a href="http://massively.joystiq.com/category/One-Shots/">One Shots</a> is actually a "found" screen, culled from the forums by Massively's own <a href="http://massively.joystiq.com/bloggers/brendan-drain/">Brendan "Nyphur" Drain</a>, showing just a small portion of the creativity behind <em><a href="http://massively.joystiq.com/category/EVE-Online/">EVE Online</a></em>'s player-base. Nyphur tells us a bit more about this screen: <em>I found this ages ago on the EVE forums and it's been my favourite screenshot ever since. It was either produced by a strange graphical bug or by opening the map in the New Eden system, but the composition of the screenshot gives it a wonderful symbolic feel. The map is visible with the Genesis region labled (the region that the EVE gate originated in and where settlers first entered New Eden). It's almost as if the genesis is occuring; the EVE gate giving birth to the thousands of little interconnected star systems that make up New Eden. </em>If you're an EVE player who can tell us a bit more about how this screen came about, or who deserves the original credit, please do leave a comment below!<br /><br />Have you found an area that just sums up your game world as the above sums up <em>EVE Online</em> for Nyphur? If so, we'd love to see a screenshot of it and hear your thoughts. Just send that screenshot, your name, and your description to us here at <strong>oneshots AT massively DOT com</strong>. We'll post it out here for everyone to check out!<br /><div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/one-shots/">One Shots</a></strong></p><a href="http://massively.joystiq.com/photos/one-shots/#2704109"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os864_eq2_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2700179"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os863_fe_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2695825"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os862_lotro_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2691569"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os861_co_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2687909"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os860_wow_1024_thumbnail.jpg" alt="" title="" /></a></div><br /><br /><em><br /></em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/11/22/one-shots-genesis/">One Shots: Genesis</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 22 Nov 2008 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/11/22/one-shots-genesis/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1380283/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/11/22/one-shots-genesis/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eve</category><category>eve-online</category><category>genesis</category><category>new-eden</category><category>nyphur</category><category>one-shots</category><category>screenshot</category><category>screenshots</category><category>star-map</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Sat, 22 Nov 2008 14:00:00 EST</pubDate></item><item><title><![CDATA[One Shots: Medic!]]></title><link>http://massively.joystiq.com/2008/11/17/one-shots-medic/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/11/17/one-shots-medic/</guid><comments>http://massively.joystiq.com/2008/11/17/one-shots-medic/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/one-shots/" rel="tag">One Shots</a></p><div align="center"><a href="http://massively.joystiq.com/photos/one-shots/1163376/full/"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/11/os306_eve_425.jpg" /></a><br /></div>
There's always something going on in New Eden. From the basics like mining and mission running to huge PvP wars, Tranquility is abuzz with activity. Today's <a href="http://massively.joystiq.com/category/One-Shots/">One Shots</a> comes from Massively's very own <a href="http://www.eve-online.com"><em>EVE Online</em></a> columnist, <a href="http://massively.joystiq.com/bloggers/brendan-drain/">Brendan Drain</a>, who is also known in the <em><a href="http://massively.joystiq.com/category/EVE-Online/">EVE</a></em> community as Nyphur. Brendan's weekly column, <a href="http://massively.joystiq.com/category/EVE-Evolved/">EVE Evolved</a>, keeps players in-the-know on this highly interesting sandbox MMO - and the note he sent along with today's One Shots is no exception to his normal insight. Brendan tells us a bit about this interesting ship: <em>This is an Oneiros, the Gallente logistics cruiser. Its role is basically the healer class out of other MMOs. With a massive bonus to remote armor repairer range and capacitor use, these ships are perfect for assisting with difficult level 5 missions and are very useful in organised PVP gangs.</em><br /><br />Are there any insights, tips, or tricks you'd like to give others in regards to your favorite game? Perhaps you'd like to <a href="http://massively.joystiq.com/2008/10/27/one-shots-a-favorite-first-faction-ship/">show off your favorite ship</a>, as our other EVE Online writer <a href="http://massively.joystiq.com/bloggers/james-egan/">James Egan</a> did, or you have great screens of PvP. If you've got screenshots from your favorite MMO, we want them! Just send them in to us here at <strong>oneshots AT massively DOT com</strong> along with your name and a brief description. Yours could be the next one featured here!<br /><div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/one-shots/">One Shots</a></strong></p><a href="http://massively.joystiq.com/photos/one-shots/#2704109"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os864_eq2_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2700179"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os863_fe_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2695825"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os862_lotro_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2691569"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os861_co_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2687909"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os860_wow_1024_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/11/17/one-shots-medic/">One Shots: Medic!</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 17 Nov 2008 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/11/17/one-shots-medic/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1374630/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/11/17/one-shots-medic/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brendan-drain</category><category>ccp</category><category>crowd-control-productions</category><category>eve</category><category>eve-online</category><category>nyphur</category><category>one-shots</category><category>oneiros</category><category>screenshot</category><category>screenshots</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Mon, 17 Nov 2008 14:00:00 EST</pubDate></item><item><title><![CDATA[Era of suicide ganking in EVE Online coming to a close]]></title><link>http://massively.joystiq.com/2008/08/06/era-of-suicide-ganking-in-eve-online-coming-to-a-close/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/08/06/era-of-suicide-ganking-in-eve-online-coming-to-a-close/</guid><comments>http://massively.joystiq.com/2008/08/06/era-of-suicide-ganking-in-eve-online-coming-to-a-close/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><a href="http://www.flickr.com/photos/crazykinux/"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/08/providence425.jpg" alt="" /></a><br /><a href="http://massively.joystiq.com/tag/ccp-games">CCP Games</a> has addressed the long-standing problem of suicide ganking in <a href="http://www.eve-online.com"><em>EVE Online</em></a> in their latest dev blog, titled "Serious Security." CCP Fear stepped up to inform the player base that, yes, the devs <em>do</em> take the <a href="http://massively.joystiq.com/2008/07/21/eve-evolved-suicide-ganking-investigated/">issue of suicide ganking</a> seriously, and that they're going to take action. The proposed changes, outlined below, are <em>not</em> going into effect immediately, nor do they impact actions taken as part of Empire war declarations. However, they will be implemented with the next major update to <a href="http://massively.joystiq.com/category/eve-online"><em>EVE,</em></a> which will be<a href="http://www.eveonline.com/empyreanage"><em> Empyrean Age 1.1,</em></a> rolling out this Fall. The dev blog focuses on <a href="http://massively.joystiq.com/2008/05/26/rogue-signal-where-can-concord-hear-you-scream/">CONCORD improvements</a> and the increased consequences of suicide ganks. <br /><br />CCP Fear states: <em>"We have been looking at suicide ganking and overall security standing issues, and how these features affect the general landscape of EVE. We are not happy with the current ease of suicide ganking and the relative 'no hassle' it has become. In many cases, unsuspecting victims have no chance to escape, nor any help from CONCORD. We want to change this."</em><p><a href="http://massively.joystiq.com/2008/08/06/era-of-suicide-ganking-in-eve-online-coming-to-a-close/" rel="bookmark">Continue reading <em>Era of suicide ganking in EVE Online coming to a close</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/08/06/era-of-suicide-ganking-in-eve-online-coming-to-a-close/">Era of suicide ganking in EVE Online coming to a close</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 06 Aug 2008 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://myeve.eve-online.com/devblog.asp?a=blog&amp;bid=577>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/08/06/era-of-suicide-ganking-in-eve-online-coming-to-a-close/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1276583/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/08/06/era-of-suicide-ganking-in-eve-online-coming-to-a-close/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>balance</category><category>ccp</category><category>ccp-fear</category><category>ccp-games</category><category>concord</category><category>criminal</category><category>dev</category><category>dev-blog</category><category>empyrean-age</category><category>eve</category><category>eve-online</category><category>expansion</category><category>expansions</category><category>game-mechanics</category><category>gank</category><category>ganker</category><category>highsec</category><category>lock</category><category>lowsec</category><category>nerf</category><category>new-eden</category><category>nyphur</category><category>outlaw</category><category>piracy</category><category>pirate</category><category>pvp</category><category>sci-fi</category><category>standings</category><category>suicide</category><category>suicide-gank</category><category>suicide-ganker</category><category>tackle</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Wed, 06 Aug 2008 09:00:00 EST</pubDate></item><item><title><![CDATA[Massively takes on EVE Online's learning curve]]></title><link>http://massively.joystiq.com/2008/07/21/massively-takes-on-eve-onlines-learning-curve/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/21/massively-takes-on-eve-onlines-learning-curve/</guid><comments>http://massively.joystiq.com/2008/07/21/massively-takes-on-eve-onlines-learning-curve/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/tips-and-tricks/" rel="tag">Tips and tricks</a></p><a href="http://massively.joystiq.com/category/eve-online"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/evewrapup425.jpg" /></a><br /><a href="http://www.eve-online.com"><em>EVE Online</em></a> is a complex game. There's no doubt about that. That complexity is a large part of the draw, but that doesn't mean learning about the game has to be a daunting experience. With that in mind, Massively has <a href="http://massively.joystiq.com/category/eve-online"><em>EVE Online</em></a> in its sights. We've brought solid writers on staff who are quite knowledgeable about the game and are here to give some in-depth info on how <em>EVE</em> is played. <br /><br />CrazyKinux and Crovan of <a href="http://www.virginworlds.com/podcast.php?show=17 ">The Drone Bay</a> podcast joined us in April, and since then have provided Massively's readers with some helpful columns. CrazyKinux, aka <a href="http://massively.joystiq.com/bloggers/david-perry">David Perry,</a> writes the <a href="http://massively.joystiq.com/category/have-clone-will-travel/">Have Clone, Will Travel column.</a> David's most recent piece, <a href="http://massively.joystiq.com/2008/06/19/have-clone-will-travel-3-essential-tools-for-capsuleers/ ">3 Essential Tools for Capsuleers,</a> provides a great overview of some of the third-party programs and resources available to help you plan your skill progression and your ship fittings. But we're also running two more <span style="font-style: italic;">EVE</span>-centric columns at Massively. Read on after the jump to see what else we're bringing to the <span style="font-style: italic;">EVE</span> community, and how we're easing that learning curve.<p><a href="http://massively.joystiq.com/2008/07/21/massively-takes-on-eve-onlines-learning-curve/" rel="bookmark">Continue reading <em>Massively takes on EVE Online's learning curve</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/21/massively-takes-on-eve-onlines-learning-curve/">Massively takes on EVE Online's learning curve</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 21 Jul 2008 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/07/21/massively-takes-on-eve-onlines-learning-curve/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1254429/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/21/massively-takes-on-eve-onlines-learning-curve/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ambulation</category><category>capsuleer</category><category>ccp</category><category>ccp-games</category><category>complex</category><category>complexity</category><category>crazykinux</category><category>crovan</category><category>drone-bay</category><category>e-on</category><category>economy</category><category>empyrean-age</category><category>eve</category><category>eve-online</category><category>expansions</category><category>faction</category><category>factional-warfare</category><category>fitting</category><category>fleet</category><category>game-mechanics</category><category>gang</category><category>mining</category><category>nyphur</category><category>podcast</category><category>pve</category><category>pvp</category><category>sci-fi</category><category>territorial-control</category><category>walking-on-stations</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Mon, 21 Jul 2008 13:30:00 EST</pubDate></item><item><title><![CDATA[Empyrean Age factional warfare map included with newest E-ON issue]]></title><link>http://massively.joystiq.com/2008/07/03/empyrean-age-factional-warfare-map-included-with-newest-e-on-iss/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/03/empyrean-age-factional-warfare-map-included-with-newest-e-on-iss/</guid><comments>http://massively.joystiq.com/2008/07/03/empyrean-age-factional-warfare-map-included-with-newest-e-on-iss/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><p><img alt="" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/strategicmap225.jpg" align="right" vspace="4" border="1" /><a href="http://www.eve-online.com"><em>EVE Online's</em></a> latest dev blog comes from Zapatero, one of the staff at <a href="http://www.eve-online.com/eon/">E-ON,</a> the quarterly magazine all about <em>EVE. </em>Our own Massively <a href="http://massively.joystiq.com/bloggers/brendan-drain">columnist Brendan Drain,</a> aka <a href="http://www.eve-tanking.com">Nyphur,</a> has been a past contributor to E-ON, which should give you an idea of how in-depth some of the articles are. The magazine is a useful resource for any serious player of the game and the fiction is pretty solid as well, it's just a shame that there's a few-month gap between each issue's release. Maybe it was that wait that pushed him over the edge, but rumor has it<span style="TEXT-DECORATION: underline"> </span><a href="http://massively.joystiq.com/bloggers/james-egan">one of the Massively writers</a> snapped and bought every back issue of E-ON, but we think that he's unhealthily obsessed anyway. <br /><br /><a href="http://zapatero.wordpress.com/">Zapatero</a> writes that E-ON is about to celebrate its third year in operation with the release of issue 12, which will ship on July 4th. As a bonus to readers, it will include a free poster of the <a href="http://www.eveonline.com/empyreanage"><span style="FONT-STYLE: italic">Empyrean Age</span></a> New Eden star cluster, to aid players who have enlisted in factional warfare. The map was created by <a href="http://www.eve-csm.com/">Council of Stellar Management (CSM)</a> delegate Serenity Steele, who also brought <a href="http://www.eve-maps.com/"><em>EVE</em> Strategic Maps</a> (a book of star charts) to fans of the game. The free poster map will include region names and outposts. Faction warfare-enabled regions will be highlighted and the security status of each system will be color-coded. For those who actually have <em>EVE</em> Strategic Maps, the poster is cross-referenced with the book, although Zapatero states that the map will be useful on its own. He outlines what will be in issue 12 in his dev blog; if the content matches up to what the E-ON staff has put out in past issues, it should be worth checking out.</p><p><a href="http://massively.joystiq.com/2008/07/03/empyrean-age-factional-warfare-map-included-with-newest-e-on-iss/" rel="bookmark">Continue reading <em>Empyrean Age factional warfare map included with newest E-ON issue</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/03/empyrean-age-factional-warfare-map-included-with-newest-e-on-iss/">Empyrean Age factional warfare map included with newest E-ON issue</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 03 Jul 2008 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://myeve.eve-online.com/devblog.asp?a=blog&amp;bid=570>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/03/empyrean-age-factional-warfare-map-included-with-newest-e-on-iss/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1243790/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/03/empyrean-age-factional-warfare-map-included-with-newest-e-on-iss/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-games</category><category>council</category><category>csm</category><category>dev</category><category>dev-blog</category><category>e-on</category><category>empyrean-age</category><category>eve</category><category>eve-online</category><category>faction</category><category>factional-warfare</category><category>magazine</category><category>map</category><category>maps</category><category>new-eden</category><category>nyphur</category><category>serenity-steele</category><category>zapatero</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Thu, 03 Jul 2008 16:30:00 EST</pubDate></item></channel></rss>
