Posts tagged numbers 
EA reveals SWTOR subscription and sales numbers, beats financial predictions [Updated]
It looks like Star Wars: The Old Republic didn't let its daddy down, as EA has reported much better sales than expected for the December quarter, largely thanks to the runaway sales of the new MMO title (as well as many of EA's other heavy-hitters). The company ended up earning an adjusted $344 ...
Leaderboard: Play the game vs. play the system
Recently, MMO guru Raph Koster made some waves by lamenting the loss of immersion as a core game virtue. In a follow-up post to his first one, he clarified that he was speaking about the two different sides of game play and game development: "These are also two ways to play a game. You can come ...
EVE dev diary crunches the numbers on New Eden violence
Despite the fact that EVE Online has one of the most advanced virtual economies in the world (not to mention pretty graphics, interesting lore, and a great soundtrack), CCP's sandbox game is primarily about one thing and one thing only: blowing up spaceships. Sure you can become a captain of ...
GDC Online 2011: KingsIsle's Sara Jensen Schubert talks RPG math
I'm sure many of us have wondered how game developers decide upon item stats, experience amounts, damage per second, and all of the other numbers that we come across in our favorite games. Actually, it might sound more like, "Why the heck is my uber sword of uberness only doing X amount of ...
League of Legends boasts 15 million registered players
League of Legends has officially surpassed the 15 million player plateau. That means it's time for a smattering of silly stats from the marketing department to help illustrate just how large that number really is. In a new press release published this morning, Riot Games touts everything from ...
TERA releases Community Play Event numbers
If you're a TERA fan but not lucky enough to score an invite to En Masse Entertainment's recent Community Play Event (CPE), you can take heart in the fact that the company has released some information pertaining to all the players who did attend. We know, there's the potential for some salt in ...
Champions Online gains profits and players as a free-to-play [Updated]
Since Champions Online's relaunch as a free-to-play title a little less than a month ago, any player who has logged into the game has undoubtedly noticed the sheer number of folks running around Millennium City and environs. There are spandex-clad super-people everywhere you look, and groups are ...
Are gaming subscriptions "going the way of the dodo?"
Duck and cover, subscription gamers, as the sky is finally falling (according to a report from Parks Associates, at any rate). The research firm has collated data that suggests one in five active U.S. gamers spends money on virtual items. What's not clear is the definition of "active," nor why the ...
Craig Morrison talks MMO numbers (or the lack thereof)
Ah, the numbers game. It's often quite comical when it comes to MMORPGs and their die-hard fans (or detractors, as the case may be). Aside from Blizzard, very few MMO development houses release real numbers relating to their playerbases, and forum jousters are thus relegated to citing guesstimates ...
Vanguard US server merge complete [Update]
It's been a rough ride for players of Vanguard: Saga of Heroes over the past few months, with the dreaded "maintenance letter" back in December that left players uncertain about the game's future. That uncertainty wasn't helped when rumors began circling that the game would be merging servers, ...




