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Posts tagged nsm

Not So Massively: Diablo III's expansion, LoL's team builder, and the Oculus Rift acquisition

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. It's been a week of launches in the MOBA and multiplayer ARPG world! Diablo III officially launched, entering...

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Not So Massively: The official launches of SMITE and Diablo III's Reaper of Souls

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Diablo III's Reaper of Souls expansion launches tonight; you can spy on the festivities at midnight EDT on Twitch....

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Not So Massively: Hearthstone's launch, Infinite Crisis' soft launch, and Diablo III's auction house termination

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Hearthstone officially and abruptly launched! State of Decay announced vehicle inventories. Firefly Online...

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Not So Massively: Elite's alpha, Diablo III's commercial, and Star Citizen's 40M milestone

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Massively's Jef Reahard delivered alpha impressions of Elite: Dangerous. Path of Exile's free Sacrifice of the...

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Not So Massively: D3's loot revamp, PoE's mini-expansion, and DayZ's cooking skill

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Blizzard rolled out Diablo III's "Loot 2.0" patch and revealed more pre-order loot for the Reaper of Souls...

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Not So Massively: Star Citizen's procedural planets, Diablo III's Paragon 2.0, and Pokemon's Democracy mode

Star Citizen reached a whopping $39 million in crowdfunding this week amidst controversy over feature creep and the delayed dogfighting module. The next stretch goal will fund an R&D team to look into the possibility of procedurally generating entire planets for players to explore, but this...

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Not So Massively: 50,000 play Pokemon together, Heroes of the Storm leak, and PoE's Sacrifice of the Vaal

A bizarre experiment is currently taking place on Twitch.tv as thousands of gamers have tuned into a stream of Pokemon Red/Blue that puts the viewer in control. Almost five million people have tuned into the stream so far, with hundreds competing to control the game via chat. League of Legends...

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Not So Massively: Elite's Alpha 2.0, Star Citizen hits $38m, PoE's first expansion, and MOBA news

Elite: Dangerous released the second phase of its alpha testing this week, giving early adopters the chance to smash each other to bits or play co-operative horde-style missions. Star Citizen hit the $38 million crowdfunding mark to unlock a solar system with an interesting oceanic planet where...

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Not So Massively: Star Citizen design contest, Dota 2's New Bloom, and LoL tournament controversy

The first round of Star Citizen's Next Great Starship competition got underway this week, pitting 24 teams of artists and technical wizards against each other for a chance to get their ship design in the game and win the $30,000 top prize. The latest Elite: Dangerous newsletter clarified that there...

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Not So Massively: LoL update blocked by porn filter, Firefall's story campaign, and PoE's summoning skills

​Star Citizen hit $37 million in crowdfunding this week, unlocking the strange new Tanga solar system in a rectangular planetary nebula. In the latest Elite: Dangerous newsletter, developers revealed plans for the upcoming multiplayer alpha stage, the travel and trading alpha, and the eventual...

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