Posts tagged notoriety 
The Anvil of Crom: Age of Conan anniversary retrospective
Thinking of coming back to Age of Conan? You're not alone, as the recently released Rise of the Godslayer expansion, plus a wave of generally positive buzz, have conspired to reverse the fortunes that Funcom's ambitious Hyborian MMORPG experienced during its rocky launch. Two years is an eternity ...
Leading a life of crime in Earthrise
Today's post-holiday Question of the Week for Earthrise concerns the game mechanics of being (and killing) criminals in the post-apocalyptic MMO. Players who opt to become felons will build up "Criminal Karma", what seems to be a sort of quantified notoriety. From what the developers are saying, ...
Earthrise developers seeking player input
Players having more input or control over the games they play is an interesting direction some MMO companies are taking. While not every company will establish something structured as EVE Online has with the Council of Stellar Management or (as Massively reader Se7en pointed out yesterday) Star ...
Today's Age of Conan patch should be last one before new PvP system
This morning, the Age of Conan servers received a small patch, tagged as patch 1.5. There's not much in it: a fix to the charging issues (that's charging into battle, not charging a credit card), a change to the price of basic riding skills (to 25 silver) and a few other bits and bobs. Small though ...
'What If' Mechanics: Notoriety
I got to thinking about the nature of quests in most MMOs, and how they're as generic as possible, to appeal to a specific class, or race, or faction. And then I was reading Kevin's Pirates of the Burning Sea post, and got to musing how cool it would be if there were a worldwide system in place to ...
Can you game your way to (virtual) fame?
A guide to Second Life fame was blogged on Mean Girls Guide to SL yesterday. Kitty LaLonde posted quite a few tips on how to obtain a sizable level of notoriety, while including some decidedly Not Safe For Work (NSFW) pictures. It covers such topics as naming yourself, pretending to know designers, ...




