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Posts tagged non-combat-gameplay

The Think Tank: Non-combat roles in MMORPGs

Two recent topics have collided to create this week's Think Tank topic: Massively's Justin wrote about pacifist characters in MMOs, and Camelot Unchained reminded me that while there's no PvE, it'll be possible to play as a pure crafter to contribute to PvP. These shouldn't strike us as novel...

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You can milk cows in Black Desert

Ready for another achingly awesome Black Desert trailer? That's good, because Pearl Abyss has released one that features "everyday life" in its action combat fantasy sandbox MMO. Activities on display include crafting, trading, mount taming, housing, camping, and even cow-milking. There's more,...

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My first two hours in EQN Landmark

Sony Online Entertainment has an eventual winner on its hands with EverQuest Next: Landmark. I know, I know. You've been burned by SOE in the past. Maybe you're still angry about the NGE, or maybe you're a Vanguard lifer and the wound is still fresh. Maybe you're even one of those goofballs who...

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Field Journal: Making peace with Vanguard

Vanguard: Saga of Heroes is a weird game. It seems almost purposefully to have been designed to turn away players before they can get a chance to see any of the good in it. Although I've tried it before, I've only recently been able to find some of that good, much to my even more recent dismay. ...

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The Repopulation aiming to fill the MMO non-combat void

The Repopulation dev team took to Reddit yesterday to field a bunch of questions relating to the upcoming sci-fi title. While many of the queries came from people who are newly aware of the game, it still made for an interesting discussion if you like MMO sandboxes. Above & Beyond was pretty...

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The Daily Grind: Do you gather your own crafting materials?

I've been doing a bunch of gathering in Lord of the Rings Online lately. I'm trying to raise a couple of my crafting professions, see, and the auction house prices for the necessary materials are -- in a word -- ridiculous. Not only that, but LotRO's gathering is a low-stress activity that I've...

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Roberts: Star Citizen is 'deeper than just a combat game'

Hopefully by the time you get to the bottom of the page, Star Citizen will not have crossed the $32 million barrier and rendered this news post hopelessly out of date. It's happened before, of course, given that the space sim sandbox passed $31 million a short while ago (i.e., while we were...

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Trion: Non-combat features 'provided a needed dose of RPG' in RIFT

RIFT's dimension system is one of the genre's better player housing implementations, and Trion has authored a dev blog designed to give players a peek behind the curtain on its development. It all started with the enthusiastic player response to the game's wedding features. "People didn't just...

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Leaderboard: Which MMO has the best player housing?

I'm a big fan of player housing. If you're not, well, you should be. OK, not really, but you may want to skip this here Leaderboard if you typically roll your eyes when the topic comes up. Assuming you do like player housing, there are plenty of flavors to choose from scattered across the MMOverse,...

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Roberts on Star Citizen's exploration gameplay, publisher-free development

Gamasutra has just published an interview with Cloud Imperium head honcho Chris Roberts. Much of the piece is old news if you've followed the game closely (also, the interview was conducted over a month ago at Gamescom), but there are still some juicy quotes from the space sim guru regarding his...

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