Posts tagged non-combat-gameplay 
XL releases ArcheAge fishing trailer
Ho hum, fishing in MMOs. Who cares, right? Wrong! XLGAMES cares, and the company apparently thinks enough of its ArcheAge angling mechanics to make a gameplay trailer out of them. MMO Culture has uploaded the trailer to YouTube, and in it you'll see over a minute's worth of deep sea fishing ...
Vanguard producer's letter talks diplomacy, Pankor Zhi, and more
SOE producer Harvey "Rahtiz" Burgess has penned a Vanguard update letter. In it, he says the dev team is still "cranking away" on both content updates and bug fixes despite the defection of a couple of team members to other projects. The most recent game update features new Diplomacy NPCs in ...
Origins of Malu gameplay vid shows house construction
If you've got nine minutes of free time and a predilection for sandbox MMOs and player housing, you might want to check out a recently released Origins of Malu clip. The sci-fantasy title features open-world housing and the ability to build your humble abode from the ground up, and the video ...
Some Assembly Required: There's no crafting in Star Wars!
The other week I posted a Leaderboard inviting people to vote for their favorite Star Wars MMO. The comments featured a number of both predictable and surprising insights, but one line of thought in particular stood out to me. There are apparently some folks out there who think that Star Wars is ...
Level 50 player reviews ArcheAge, sees 'issues for the casual crowd'
If you're interested in ArcheAge but you haven't been playing the game's Korean release client, there's a thread at the AionSource forums that demands your attention. It's basically a review of the game by a level 50 player, and he has plenty of interesting details to share about PvP and safe ...
Some Assembly Required: The ultimate MMORPG
It's been raining for four days straight, and I've been cooped up in my house with nothing but a head cold and a bunch of time to think about my ideal sandbox MMORPG. For this week's Some Assembly Required, then, I'm shamelessly borrowing the format from Massively's MMO Blender column to ...
The Daily Grind: What's your favorite non-combat feature?
Non-combat features don't get a lot of love in popular MMOs these days, but there have nonetheless been some interesting experiments in this department over the years. From RIFT's housing to Star Wars Galaxies' Entertainers to Lord of the Rings Online's music system, several genre titles have ...
Extensive ArcheAge housing guide released
Ready for some more ArcheAge-related torture? Nope, we still have no idea when the game is headed West, but we do have a better idea about the game's extensive housing system thanks to a new guide at ArcheAge Source. Houses are placed in the open world as opposed to the instances found in many ...
The Daily Grind: Why is fluff considered fluff?
Yesterday's news of the World of Warcraft player who leveled to 90 without a single kill generated some interesting comments. A couple of them got us to thinking why MMO fluff is considered fluff, and why video gaming in general is so heavily focused on combat. Combat is probably the easiest ...
Tornquist: The Secret World's combat 'radically different' [Updated]
The Secret World creative director Ragnar Tornquist recently checked in with Rock, Paper Shotgun for a post-launch interview. The first half of the piece offers up some interesting commentary on the state of MMOs, non-combat gameplay, and inevitable comparisons to the genre standard. "Have we ...




