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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[MMO Family: Mind your massively multiplayer manners]]></title><link>http://massively.joystiq.com/2010/11/16/mmo-family-mind-your-massively-multiplayer-manners/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/11/16/mmo-family-mind-your-massively-multiplayer-manners/</guid><comments>http://massively.joystiq.com/2010/11/16/mmo-family-mind-your-massively-multiplayer-manners/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/kids/" rel="tag">Kids</a>, <a href="http://massively.joystiq.com/category/mmo-family/" rel="tag">MMO Family</a>, <a href="http://massively.joystiq.com/category/family/" rel="tag">Family</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
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<em><a href="http://massively.joystiq.com/category/mmo-family/">MMO Family</a> is your resource for leveling a gaming-specced family, from tips on balancing gaming with family life to finding age-appropriate online games for everyone in the family.</em><br />
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Kids are like sponges, sure -- old saying is old. But are online manners something you really want to leave to chance? Are the interactions your kids so intently follow online the manners you want them soaking up and using themselves? As parents, we know that the habits and attitudes that kids pick up today are what we'll find coming right back at us tomorrow. Teens who are used to trolling in games and forums will have a hard time modulating to a less strident tone in a business meeting. Kids who excuse a lack of scruples with "whatever -- it's only the internet" are due for a big surprise when a thoughtless instant message or careless lack of response to an email slams doors in their faces later in life.<br />
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As parents who game, we all have hot buttons that set us off: the guy who always shows up late to raids, beggars, you name it. The point is: Have you talked to your kids yet about these behaviors? Are you explicitly (by both word and example) helping them not to grow up to be That Guy?<br />
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I'm pretty sure we don't need a primer in online etiquette here at Massively, but I don't think it would hurt to share some of the things we wish Those Other Parents had taught their kids before turning them loose in our games. I'll share my dirty dozen after the break -- won't you share your own in the comments?<p><a href="http://massively.joystiq.com/2010/11/16/mmo-family-mind-your-massively-multiplayer-manners/" rel="bookmark">Continue reading <em>MMO Family: Mind your massively multiplayer manners</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/11/16/mmo-family-mind-your-massively-multiplayer-manners/">MMO Family: Mind your massively multiplayer manners</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 16 Nov 2010 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/11/16/mmo-family-mind-your-massively-multiplayer-manners/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19715304/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/11/16/mmo-family-mind-your-massively-multiplayer-manners/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>begging</category><category>children</category><category>etiquette</category><category>family</category><category>family-gaming</category><category>featured</category><category>grouping</category><category>groups</category><category>guilds</category><category>interruptions</category><category>lol</category><category>lulz</category><category>manners</category><category>mistakes</category><category>netiquette</category><category>ninja-invite</category><category>ninja-looting</category><category>parents</category><category>raiding</category><category>supervision</category><category>teenagers</category><category>teens</category><category>time-management</category><category>vent</category><dc:creator><![CDATA[Lisa Poisso]]></dc:creator><pubDate>Tue, 16 Nov 2010 09:00:00 EST</pubDate></item><item><title><![CDATA[EVE Online technical director explains new feature: Fleet Finder]]></title><link>http://massively.joystiq.com/2009/10/27/eve-online-technical-director-explains-new-feature-fleet-finder/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/10/27/eve-online-technical-director-explains-new-feature-fleet-finder/</guid><comments>http://massively.joystiq.com/2009/10/27/eve-online-technical-director-explains-new-feature-fleet-finder/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/grouping/" rel="tag">Grouping</a></p><a href="http://www.eveonline.com/devblog.asp?a=blog&amp;bid=706"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/10/fleetregisterimageat225.jpg" alt="" /></a>The next <a href="http://www.eveonline.com"><em>EVE Online</em></a> expansion will be <a href="http://massively.joystiq.com/tag/dominion"><em>Dominion</em></a>, slated for a December release, which will introduce some <a href="http://massively.joystiq.com/tag/sovereignty">major changes to the game</a> and new features as well. The "Fleet Finder" is one such feature, explained in today's dev blog by <a href="http://massively.joystiq.com/category/eve-online"><em>EVE Online</em></a> Technical Director Jon Bjarnason (aka <a href="http://www.eveonline.com/devblog.asp?a=author&amp;p=CCP%20Atlas">CCP Atlas</a>).<br /><br />The Fleet Finder will give players much greater control over forming a fleet and, as CCP Atlas says, there will be <em>"No more 'x up in corp channel' messages."</em> The feature will also streamline how information is conveyed to other pilots.<p><a href="http://massively.joystiq.com/2009/10/27/eve-online-technical-director-explains-new-feature-fleet-finder/" rel="bookmark">Continue reading <em>EVE Online technical director explains new feature: Fleet Finder</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/10/27/eve-online-technical-director-explains-new-feature-fleet-finder/">EVE Online technical director explains new feature: Fleet Finder</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 27 Oct 2009 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eveonline.com/devblog.asp?a=blog&amp;bid=706>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/27/eve-online-technical-director-explains-new-feature-fleet-finder/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19211474/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/27/eve-online-technical-director-explains-new-feature-fleet-finder/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliances</category><category>ccp</category><category>ccp-atlas</category><category>ccp-games</category><category>corporations</category><category>dev-blog</category><category>dev-blogs</category><category>dominion</category><category>eve</category><category>eve-online</category><category>expansions</category><category>fleet-advert</category><category>fleet-adverts</category><category>fleet-finder</category><category>game-mechanics</category><category>grouping</category><category>guilds</category><category>jon-bjarnason</category><category>loot-logging</category><category>new-eden</category><category>new-features</category><category>ninja-looting</category><category>sci-fi</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Tue, 27 Oct 2009 17:00:00 EST</pubDate></item><item><title><![CDATA[Morality and legality in EVE Online]]></title><link>http://massively.joystiq.com/2008/08/09/morality-and-legality-in-eve-online/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/08/09/morality-and-legality-in-eve-online/</guid><comments>http://massively.joystiq.com/2008/08/09/morality-and-legality-in-eve-online/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/professions/" rel="tag">Professions</a></p><a href="http://izlin.free.fr/eve/"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/08/hulk425.jpg" alt="" /></a><br />One of the strengths of <a href="http://www.eve-online.com"><em>EVE Online</em></a> is that the game's <a href="http://massively.joystiq.com/2008/07/14/eve-evolved-freeform-professions/ ">professions can be freeform.</a> Many players take the standard route of being a miner or a mission runner. However, new and deviant professions have arisen in a kind of symbiosis with the more established trades in the game. This is the focus of an article called 'Morality and Legality', <a href="http://massively.joystiq.com/2008/05/20/new-edens-virtual-reporters/">written by ISD</a> Magnus Balteus of <a href="http://massively.joystiq.com/tag/ccp-games">CCP Games.</a> 'Morality and Legality' looks at two of the sketchier professions that sprang from <a href="http://massively.joystiq.com/category/eve-online"><span style="font-style: italic;">EVE's</span></a> more standard career paths. <br /><br />Mining has given rise to ore theft, which boils down to theft that has the side benefit of potentially <a href="http://massively.joystiq.com/2008/06/16/when-carebears-attack/ ">baiting the victim into combat,</a> even in high security space. If the ore thief or 'can flipper' is successful, he or she can make off with the ore that someone else mined plus the modules looted from the miner's ship wreck. The morality of this type of career doesn't even enter into the equation... this is <span style="font-style: italic;">EVE.</span> <a href="http://www.ccpgames.com">CCP's</a> unwillingness to change the game mechanics involved in can flipping means that this is not an exploit, it's a valid profession, albeit not in the mind of the miner victim.<p><a href="http://massively.joystiq.com/2008/08/09/morality-and-legality-in-eve-online/" rel="bookmark">Continue reading <em>Morality and legality in EVE Online</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/08/09/morality-and-legality-in-eve-online/">Morality and legality in EVE Online</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 09 Aug 2008 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://myeve.eve-online.com/news.asp?a=single&amp;nid=2278&amp;tid=7>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/08/09/morality-and-legality-in-eve-online/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1278395/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/08/09/morality-and-legality-in-eve-online/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>can-flip</category><category>can-flipper</category><category>ccp</category><category>ccp-games</category><category>eve</category><category>eve-online</category><category>game-mechanics</category><category>grief</category><category>griefer</category><category>highsec</category><category>isd</category><category>mine</category><category>miner</category><category>mission</category><category>mission-runner</category><category>missions</category><category>ninja</category><category>ninja-loot</category><category>ninja-looting</category><category>ninja-salvage</category><category>ninja-salvager</category><category>ore</category><category>ore-thief</category><category>professions</category><category>victim</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Sat, 09 Aug 2008 11:30:00 EST</pubDate></item></channel></rss>
